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Whimsical Forest Field Guide #11

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SLaGrave opened this issue Oct 28, 2020 · 4 comments
Open

Whimsical Forest Field Guide #11

SLaGrave opened this issue Oct 28, 2020 · 4 comments

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@SLaGrave
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I want to write a field guide to help you survive a magical, whimsical forest.
Sections on:

  • Author's notes
  • Table of Contents
  • Flora
  • Fauna

Entries will consist of

  • a name
  • text describing the item
  • any warnings about it.

The name will most likely be generated based on a format with specific words pulled from corpuses. The text will likely be markov chain generated (unsure of source). The warnings will periodically added and will most likely be a format filled with specific based on the name and/or key words in the entry.


Stretch goals: If I complete what I have fast enough and don't want to start another project, I will possibly attempt these extra tasks:

  • NLP
  • Hook the gen script up to processing or blender or another similar software to generate a few plants for artwork throughout the text.
@pjfpotter
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awesome

@SLaGrave
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SLaGrave commented Nov 1, 2020

Link to repository: https://github.com/SLaGrave/nanogenmo20

@SLaGrave
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SLaGrave commented Nov 8, 2020

Spent quite a bit of time working on this today.

  • Got a flora text that I liked from Project Gutenberg
  • Split it up into the important parts
  • Got a Markov chain up and working and linked to my util functions
  • Output converted from .md to .html

Current output can be seen here.

@SLaGrave
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I just added fauna text generation and upped the entry count to meet the word count requirement.

Generated novel can be found here.

Glitch displays a few of the characters strangely, but I wanted it to be an html page, not just a text file...

Word count: ~59k

The count isn't perfect because I only count the words after everything is generated, so some formatting may have gotten in there, so I wanted to over shoot the requirement to make sure I hit the word count.

This was my first time working on a project for NaNoGenMo. I had a lot of fun and there is probably a lot I could do to add to this, but I have a bad habit of starting projects and not finishing them, so I forced myself to not drop this one part of the way through, and I am happy enough with what I have now.

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