Graphic Engine based on Libigl
For compiling:
- Clone or download the project
- Download Cmake from the link in the site
- Run Cmake gui. choose the project folder and destination folder for the cpp project files. choose after pressing configure choose compiler (VS2019 for example). After finish configuration successfully, press configure again and after it finishes press generate.
- If everything pass successfully got to the destination folder and launch the project.
- Set sandBox as a startup project and compile the project (it could take few mineutes);
- You have 3 object in the scene you can switch objects with '1' and '2' keys and move them with the mouse.
This project demonstrate collision detection between two objects in 3D.