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deque
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deque
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/* Copyright (C) 2004 Garrett A. Kajmowicz
This file is part of the uClibc++ Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <memory>
#include <iterator>
#include <stdexcept>
#pragma GCC visibility push(default)
#ifndef __STD_HEADER_DEQUE
#define __STD_HEADER_DEQUE
namespace std{
template <class T, class Allocator = allocator<T> > class deque;
template <class T, class Allocator> bool operator==(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator< (const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator!=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator> (const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator>=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator<=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> void swap(deque<T,Allocator>& x, deque<T,Allocator>& y);
template <class T, class Allocator> class _UCXXEXPORT deque {
public:
friend bool operator==<>(const deque<T, Allocator>& x, const deque<T, Allocator>& y);
friend class deque_iter;
friend class deque_citer;
class deque_iter;
class deque_citer;
typedef typename Allocator::reference reference;
typedef typename Allocator::const_reference const_reference;
typedef deque_iter iterator;
typedef deque_citer const_iterator;
typedef typename Allocator::size_type size_type;
typedef typename Allocator::difference_type difference_type;
typedef T value_type;
typedef Allocator allocator_type;
typedef typename Allocator::pointer pointer;
typedef typename Allocator::const_pointer const_pointer;
typedef std::reverse_iterator<iterator> reverse_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
explicit deque(const Allocator& al = Allocator());
explicit deque(size_type n, const T& value = T(), const Allocator& al = Allocator());
template <class InputIterator> deque(InputIterator first, InputIterator last, const Allocator& = Allocator());
deque(const deque<T,Allocator>& x);
~deque();
deque<T,Allocator>& operator=(const deque<T,Allocator>& x);
template <class InputIterator> void assign(InputIterator first, InputIterator last);
template <class Size, class U> void assign(Size n, const U& u = U());
allocator_type get_allocator() const;
iterator begin();
const_iterator begin() const;
iterator end();
const_iterator end() const;
reverse_iterator rbegin();
const_reverse_iterator rbegin() const;
reverse_iterator rend();
const_reverse_iterator rend() const;
size_type size() const;
size_type max_size() const;
void resize(size_type sz, T c = T());
bool empty() const;
reference operator[](size_type n);
const_reference operator[](size_type n) const;
reference at(size_type n);
const_reference at(size_type n) const;
reference front();
const_reference front() const;
reference back();
const_reference back() const;
void push_front(const T& x);
void push_back(const T& x);
iterator insert(iterator position, const T& x = T());
void insert(iterator position, size_type n, const T& x);
template <class InputIterator> void insert (iterator position, InputIterator first, InputIterator last);
void pop_front();
void pop_back();
iterator erase(iterator position);
iterator erase(iterator first, iterator last);
void swap(deque<T,Allocator>&);
void clear();
protected:
void reserve(size_type n);
inline size_type array_element(size_type deque_element) const{
if(deque_element < (data_size - first_element)){
return first_element + deque_element;
}
return deque_element - (data_size - first_element);
}
inline size_type first_subtract(size_type sub_size) const{
if(sub_size > first_element){
return (data_size - first_element) - sub_size;
}
return first_element - sub_size;
}
T * data;
size_type data_size; //Physical size of array
size_type elements; //Elements in array
size_type first_element; //Element number of array 0..n
size_type last_element; //Element number of array 0..n
Allocator a;
};
template<class T, class Allocator> class _UCXXEXPORT deque<T, Allocator>::deque_iter
: public std::iterator<
random_access_iterator_tag,
T,
typename Allocator::difference_type,
typename Allocator::pointer,
typename Allocator::reference
>
{
friend class deque<T, Allocator>;
protected:
deque<T, Allocator> * container;
typename Allocator::size_type element;
public:
deque_iter() : container(0), element(0) { }
deque_iter(const deque_iter & d) : container (d.container), element(d.element) { }
deque_iter(deque<T, Allocator> * c, typename Allocator::size_type e)
: container(c), element(e)
{
return;
}
~deque_iter() { }
deque_iter & operator=(const deque_iter & d){
container = d.container;
element = d.element;
return *this;
}
T & operator*(){
return container->data[container->array_element(element)];
}
T * operator->(){
return container->data + container->array_element(element);
}
const T & operator*() const{
return container->data[container->array_element(element)];
}
const T * operator->() const{
return container->data + container->array_element(element);
}
bool operator==(const deque_iter & d) const{
if(container == d.container && element == d.element){
return true;
}
return false;
}
bool operator==(const deque_citer & d) const{
if(container == d.container && element == d.element){
return true;
}
return false;
}
bool operator!=(const deque_iter & d) const{
if(container != d.container || element != d.element){
return true;
}
return false;
}
bool operator!=(const deque_citer & d) const{
if(container != d.container || element != d.element){
return true;
}
return false;
}
bool operator<(const deque_iter & d) const{
if(element < d.element){
return true;
}
return false;
}
bool operator<(const deque_citer & d) const{
if(element < d.element){
return true;
}
return false;
}
bool operator<=(const deque_iter & d) const{
if(element <= d.element){
return true;
}
return false;
}
bool operator<=(const deque_citer & d) const{
if(element <= d.element){
return true;
}
return false;
}
bool operator>(const deque_iter & d) const{
if(element > d.element){
return true;
}
return false;
}
bool operator>(const deque_citer & d) const{
if(element > d.element){
return true;
}
return false;
}
bool operator>=(const deque_iter & d) const{
if(element >= d.element){
return true;
}
return false;
}
bool operator>=(const deque_citer & d) const{
if(element >= d.element){
return true;
}
return false;
}
deque_iter & operator++(){
++element;
return *this;
}
deque_iter operator++(int){
deque_iter temp(container, element);
++element;
return temp;
}
deque_iter operator+(typename Allocator::size_type n){
deque_iter temp(container, element + n);
return temp;
}
deque_iter & operator+=(typename Allocator::size_type n){
element += n;
return *this;
}
deque_iter & operator--(){
--element;
return *this;
}
deque_iter operator--(int){
deque_iter temp(container, element);
--element;
return temp;
}
deque_iter operator-(typename Allocator::size_type n){
deque_iter temp(container, element - n);
return temp;
}
deque_iter & operator-=(typename Allocator::size_type n){
element -= n;
return *this;
}
typename Allocator::size_type operator-(const deque_iter & d){
return element - d.element;
}
};
template<class T, class Allocator> class _UCXXEXPORT deque<T, Allocator>::deque_citer
: public std::iterator<
random_access_iterator_tag,
T,
typename Allocator::difference_type,
typename Allocator::const_pointer,
typename Allocator::const_reference
>
{
friend class deque<T, Allocator>;
protected:
const deque<T, Allocator> * container;
typename Allocator::size_type element;
public:
deque_citer() : container(0), element(0) { }
deque_citer(const deque_citer & d) : container (d.container), element(d.element) { }
deque_citer(const deque_iter & d) : container (d.container), element(d.element) { }
deque_citer(const deque<T, Allocator> * c, typename Allocator::size_type e)
: container(c), element(e)
{
return;
}
~deque_citer() { }
deque_citer & operator=(const deque_iter & d){
container = d.container;
element = d.element;
return *this;
}
const T & operator*() const{
return container->data[container->array_element(element)];
}
const T * operator->() const{
return container->data + container->array_element(element);
}
bool operator==(const deque_citer & d) const{
if(container == d.container && element == d.element){
return true;
}
return false;
}
bool operator==(const deque_iter & d) const{
if(container == d.container && element == d.element){
return true;
}
return false;
}
bool operator!=(const deque_citer & d) const{
if(container != d.container || element != d.element){
return true;
}
return false;
}
bool operator!=(const deque_iter & d) const{
if(container != d.container || element != d.element){
return true;
}
return false;
}
bool operator<(const deque_citer & d) const{
if(element < d.element){
return true;
}
return false;
}
bool operator<(const deque_iter & d) const{
if(element < d.element){
return true;
}
return false;
}
bool operator<=(const deque_citer & d) const{
if(element <= d.element){
return true;
}
return false;
}
bool operator<=(const deque_iter & d) const{
if(element <= d.element){
return true;
}
return false;
}
bool operator>(const deque_citer & d) const{
if(element > d.element){
return true;
}
return false;
}
bool operator>(const deque_iter & d) const{
if(element > d.element){
return true;
}
return false;
}
bool operator>=(const deque_citer & d){
if(element >= d.element){
return true;
}
return false;
}
bool operator>=(const deque_iter & d){
if(element >= d.element){
return true;
}
return false;
}
deque_citer & operator++(){
++element;
return *this;
}
deque_citer operator++(int){
deque_citer temp(container, element);
++element;
return temp;
}
deque_citer operator+(typename Allocator::size_type n){
deque_citer temp(container, element + n);
return temp;
}
deque_citer & operator+=(typename Allocator::size_type n){
element += n;
return *this;
}
deque_citer & operator--(){
--element;
return *this;
}
deque_citer operator--(int){
deque_citer temp(container, element);
--element;
return temp;
}
deque_citer operator-(typename Allocator::size_type n){
deque_citer temp(container, element - n);
return temp;
}
deque_citer & operator-=(typename Allocator::size_type n){
element -= n;
return *this;
}
typename Allocator::size_type operator-(const deque_citer & d){
return element - d.element;
}
};
template<class T, class Allocator> deque<T, Allocator>::deque(const Allocator& al)
: data(0),
data_size(0), elements(0), first_element(0), last_element(0), a(al)
{
data_size = __UCLIBCXX_STL_BUFFER_SIZE__;
data = a.allocate(data_size);
first_element = data_size /2;
last_element = first_element;
}
template<class T, class Allocator> deque<T, Allocator>::deque(
size_type n, const T& value, const Allocator& al)
: data(0),
elements(n), first_element(0), last_element(0), a(al)
{
data_size = elements + __UCLIBCXX_STL_BUFFER_SIZE__;
data = a.allocate(data_size);
first_element = (data_size - elements) / 2;
last_element = first_element;
for(n=first_element ; n < last_element; ++n ){
a.construct(data+n, value);
}
}
template<class T, class Allocator> template <class InputIterator>
deque<T, Allocator>::deque(InputIterator first, InputIterator last, const Allocator& al)
: data(0),
data_size(0), elements(0), first_element(0), last_element(0), a(al)
{
data_size = __UCLIBCXX_STL_BUFFER_SIZE__;
data = a.allocate(data_size);
first_element = data_size / 4; //Note sure how big, but let's add a little space...
last_element = first_element;
while(first != last){
push_back(*first);
++first;
}
}
template<class T, class Allocator> deque<T, Allocator>::deque(const deque<T,Allocator>& x)
: data(0),
elements(0), first_element(0), last_element(0), a(x.a)
{
data_size = x.elements + __UCLIBCXX_STL_BUFFER_SIZE__;
data = a.allocate(data_size);
first_element = (data_size - x.elements) / 2;
last_element = first_element;
for(size_type i=0; i < x.elements; ++i){
push_back(x[i]);
}
}
template<class T, class Allocator> deque<T, Allocator>::~deque(){
clear();
a.deallocate(data, data_size);
}
template<class T, class Allocator> deque<T,Allocator>& deque<T, Allocator>::
operator=(const deque<T,Allocator>& x)
{
if(&x == this){
return *this;
}
resize(x.elements);
for(size_t i = 0; i < elements; ++i){
data[array_element(i)] = x[i];
}
return *this;
}
template<class T, class Allocator> template <class InputIterator> void
deque<T, Allocator>::assign(InputIterator first, InputIterator last)
{
clear();
while(first !=last){
push_back(*first);
++first;
}
}
template<class T, class Allocator> template <class Size, class U> void
deque<T, Allocator>::assign(Size n, const U& u)
{
if(&u == this){
return;
}
clear();
for(size_type i = 0; i < n; ++i){
push_back(u);
}
}
template<class T, class Allocator> typename deque<T, Allocator>::allocator_type
deque<T, Allocator>::get_allocator() const
{
return a;
}
template<class T, class Allocator> typename
deque<T, Allocator>::iterator deque<T, Allocator>::begin()
{
return deque_iter(this, 0);
}
template<class T, class Allocator> typename deque<T, Allocator>::const_iterator
deque<T, Allocator>::begin() const
{
return deque_citer(this, 0);
}
template<class T, class Allocator> typename
deque<T, Allocator>::iterator deque<T, Allocator>::end()
{
return deque_iter(this, elements);
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_iterator deque<T, Allocator>::end() const
{
return deque_citer(this, elements);
}
template<class T, class Allocator> typename
deque<T, Allocator>::reverse_iterator deque<T, Allocator>::rbegin()
{
return reverse_iterator(end());
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_reverse_iterator deque<T, Allocator>::rbegin() const
{
return const_reverse_iterator(end());
}
template<class T, class Allocator> typename
deque<T, Allocator>::reverse_iterator deque<T, Allocator>::rend()
{
return reverse_iterator(begin());
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_reverse_iterator deque<T, Allocator>::rend() const
{
return const_reverse_iterator(begin());
}
template<class T, class Allocator> typename
deque<T, Allocator>::size_type deque<T, Allocator>::size() const
{
return elements;
}
template<class T, class Allocator> typename
deque<T, Allocator>::size_type deque<T, Allocator>::max_size() const
{
return ((size_type)(-1)) / sizeof(T);
}
template<class T, class Allocator> void deque<T, Allocator>::resize(size_type sz, T c){
reserve(sz);
while(sz > size()){
push_back(c);
}
while(sz < size()){
pop_back();
}
}
template<class T, class Allocator> bool deque<T, Allocator>::empty() const{
return (elements == 0);
}
template<class T, class Allocator> typename
deque<T, Allocator>::reference deque<T, Allocator>::operator[](size_type n)
{
return data[array_element(n)];
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_reference deque<T, Allocator>::operator[](size_type n) const
{
return data[array_element(n)];
}
template<class T, class Allocator> typename
deque<T, Allocator>::reference deque<T, Allocator>::at(size_type n)
{
if(n > elements){
__throw_out_of_range("Out of deque range");
}
return data[array_element(n)];
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_reference deque<T, Allocator>::at(size_type n) const
{
if(n > elements){
__throw_out_of_range("Out of deque range");
}
return data[array_element(n)];
}
template<class T, class Allocator> typename
deque<T, Allocator>::reference deque<T, Allocator>::front()
{
return data[first_element];
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_reference deque<T, Allocator>::front() const
{
return data[first_element];
}
template<class T, class Allocator> typename
deque<T, Allocator>::reference deque<T, Allocator>::back()
{
return data[array_element(elements-1)];
}
template<class T, class Allocator> typename
deque<T, Allocator>::const_reference deque<T, Allocator>::back() const
{
return data[array_element(elements-1)];
}
template<class T, class Allocator> void deque<T, Allocator>::push_front(const T& x){
reserve(elements + 1);
first_element = first_subtract(1);
a.construct(data + first_element, x);
++elements;
}
template<class T, class Allocator> void deque<T, Allocator>::push_back(const T& x){
reserve(elements + 1);
a.construct(data + last_element, x);
++elements;
last_element = array_element(elements);
}
template<class T, class Allocator> typename
deque<T, Allocator>::iterator deque<T, Allocator>::insert(iterator position, const T& x)
{
reserve(elements+1);
if(position.element > (elements/2)){
//Push all elements back 1
push_back(x);
for(size_type i = elements-1; i > position.element; --i){
at(i) = at(i-1);
}
}else{
//Push all elements forward 1
push_front(x);
for(size_type i = 0; i < position.element; ++i){
at(i) = at(i+1);
}
}
at(position.element) = x;
return deque_iter(this, position.element);
}
template<class T, class Allocator> void deque<T, Allocator>::
insert(typename deque<T, Allocator>::iterator position, size_type n, const T& x)
{
reserve(elements + n);
for(size_t i =0; i < n; ++i){
position = insert(position, x);
}
}
template<class T, class Allocator> template <class InputIterator>
void deque<T, Allocator>::insert (iterator position, InputIterator first, InputIterator last)
{
while(first != last){
position = insert(position, *first);
++first;
}
}
template<class T, class Allocator> void deque<T, Allocator>::pop_front(){
if(elements == 0){
__throw_out_of_range("deque pop_front");
}
a.destroy(data + first_element);
first_element = array_element(1);
--elements;
}
template<class T, class Allocator> void deque<T, Allocator>::pop_back(){
last_element = array_element(elements - 1);
a.destroy(data + last_element);
--elements;
}
template<class T, class Allocator> typename
deque<T, Allocator>::iterator deque<T, Allocator>::erase(typename deque<T, Allocator>::iterator position)
{
if(position.element > (elements /2)){
for(size_type i = position.element; i < elements - 1; ++i){
at(i) = at(i+1);
}
pop_back();
}else{
for(size_type i = position.element; i > 0; --i){
at(i) = at(i-1);
}
pop_front();
}
return deque_iter(this, position.element);
}
template<class T, class Allocator> typename deque<T, Allocator>::iterator
deque<T, Allocator>::
erase(typename deque<T, Allocator>::iterator first, typename deque<T, Allocator>::iterator last)
{
//Shift backwards
size_type num_move = last.element - first.element;
if( first.element > (elements - last.element) ){
for(size_type i = last.element; i < elements ; ++i){
at(i-num_move) = at(i);
}
for(size_type i = 0; i < num_move ; ++i){
pop_back();
}
}else{
for(size_type i = 0; i < first.element ; ++i){
at(last.element - i - 1) = at(first.element - i - 1);
}
for(size_type i = 0; i < num_move ; ++i){
pop_front();
}
}
return deque_iter(this, first.element);
}
template<class T, class Allocator> void deque<T, Allocator>::swap(deque<T,Allocator>& x)
{
T * temp_data;
typename deque<T,Allocator>::size_type temp_size;
//Swap data pointers
temp_data = x.data;
x.data = data;
data = temp_data;
//Swap array sizes
temp_size = x.data_size;
x.data_size = data_size;
data_size = temp_size;
//Swap num array elements
temp_size = x.elements;
x.elements = elements;
elements = temp_size;
//Swap first_pointer
temp_size = x.first_element;
x.first_element = first_element;
first_element = temp_size;
//Swap last_pointer
temp_size = x.last_element;
x.last_element = last_element;
last_element = temp_size;
}
template<class T, class Allocator> void deque<T, Allocator>::clear()
{
while(elements > 0 ){
pop_back();
}
}
template<class T, class Allocator> void deque<T, Allocator>::reserve(typename deque<T, Allocator>::size_type n)
{
if(data_size >= n){
return;
}
size_type size_temp;
size_type first_temp;
T * data_temp;
size_temp = n + __UCLIBCXX_STL_BUFFER_SIZE__; //Reserve extra 'cause we can
data_temp = a.allocate(size_temp);
first_temp = (size_temp - elements) / 2;
for(size_type i = 0; i < elements; ++i){
a.construct(data_temp + first_temp + i, data[array_element(i)]);
a.destroy(data + array_element(i));
}
//Now shuffle pointers
a.deallocate(data, data_size);
data = data_temp;
data_size = size_temp;
first_element = first_temp;
last_element = first_element + elements;
}
template <class T, class Allocator> _UCXXEXPORT
bool
operator==(const deque<T,Allocator>& x, const deque<T,Allocator>& y)
{
if(x.elements != y.elements){
return false;
}
for(typename deque<T,Allocator>::size_type i = 0; i < x.elements; ++i){
if(x[i] < y[i] || y[i] < x[i]){
return false;
}
}
return true;
}
template <class T, class Allocator> bool operator< (const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> _UCXXEXPORT
bool
operator!=(const deque<T,Allocator>& x, const deque<T,Allocator>& y)
{
if(x == y){
return false;
}
return true;
}
template <class T, class Allocator> bool operator> (const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator>=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> bool operator<=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
template <class T, class Allocator> _UCXXEXPORT void swap(deque<T,Allocator>& x, deque<T,Allocator>& y){
x.swap(y);
}
}
#pragma GCC visibility pop
#endif