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marker.md

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Markers

Markers are used to change something static, like item attribute modifiers.

Command to modify marker on an item:

/rpgitem marker [operation] [item] [params]

Available operations:

  • add Add a marker
  • remove Remove a specific marker
  • list List all markers
  • prop List details about a specific marker, or modify it with additional parameters

E.g.,

/rpgitem marker prop myhelmet 0-rpgitems:attributemodifier operation:ADDITION slot:HEAD

Attribute Modifier

Attributes:

Lore Filter

TBD

Ranged

Indicates the item deals ranged damage.

Ranged Only

Indicates the item deals ranged damage and will not deal melee damage.

Selector

TBD

Unbreakable

Indicates the item will not break or consumed.

Unique

Indicates the item is unique and cannot be stacked.

Note: Items with this marker will be updated with a unique random string when distributed to other players, so that it won't stack even with same type of item.

As a result, item with unique marker cannot be added to NPC trades.