Trigger is used to activate powers on an item.
Available triggers
TBD
Triggered when a beam hits entity.
Triggered when a beam hits block.
Triggered when shooting with a bow (release the bowstring, must have an arrow item in inventory as required in vanilla gameplay).
Triggered when hit entity, only trigger item in mainhand.
Triggered when hit entity, trigger all items in inventory except mainhand.
Triggered when you are hit. Calculated before take damage.
Triggered when you are hit. Calculated after take damage.
Triggered when left click.
TBD
TBD
Triggered when click with offhand item.
Triggered when pickup in offhand.
Triggered when projectile hit target (entity or block).
Triggered when projectile launch.
Triggered when right click.
Triggered when sneak.
Triggered when sneaking.
Triggered when sprint.
Triggered when swap item to mainhand.
Triggered when swap item to offhand.
Triggered when hold or wear.
Triggered when hold in offhand.