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Bot.cs
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Bot.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
namespace Bot
{
class Bot
{
private DiscordSocketClient _client;
private static Bot p;
internal static DiscordSocketClient Client => p._client;
static void Main(string[] args) => (p = new Bot()).Run(args).GetAwaiter().GetResult();
async Task Run(string[] args)
{
Console.WriteLine("Loading...");
//Config cfg = await Config.Load("config.json");
Config cfg = new Config() { token = System.IO.File.ReadAllText("token"), bot = true };
AppDomain.CurrentDomain.UnhandledException += async (s, e) =>
await Logger.Log(new LogMessage(LogSeverity.Critical, "unhandled exception", "unhandled exception", e.ExceptionObject as Exception));
_client = new DiscordSocketClient();
Client.MessageReceived += e => Logger.Message(e);
Client.Log += e => Logger.Log(e);
await CommandHandler.InstallCommands();
Console.WriteLine("Logging in...");
await Client.LoginAsync(TokenType.Bot, cfg.token);
await Client.ConnectAsync();
await Task.Delay(-1);
}
}
}