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Hello and first of all thanks for this very nice plugin! It's been working very well for me - a little too well in fact. I know about the ability to exclude entire mods (and I make use of that), but I would like to have some more fine-grained control over the items that don't get added to the leveled list.
For example, an item named "TEMPLATE - Staff" shouldn't be in the leveled list. Such left-overs by mod editors are both immersion-breaking and useless to find. A relatively easy way to fix this would be to provide an option on the patcher to exclude items if they contain one of a given list of strings. Typical candidates:
test
debug
template
_
$
%
It would be awesome to have the ability to exclude these by-name form leveled list generation, regardless of which mod they come from.
The text was updated successfully, but these errors were encountered:
Hello and first of all thanks for this very nice plugin! It's been working very well for me - a little too well in fact. I know about the ability to exclude entire mods (and I make use of that), but I would like to have some more fine-grained control over the items that don't get added to the leveled list.
For example, an item named "TEMPLATE - Staff" shouldn't be in the leveled list. Such left-overs by mod editors are both immersion-breaking and useless to find. A relatively easy way to fix this would be to provide an option on the patcher to exclude items if they contain one of a given list of strings. Typical candidates:
It would be awesome to have the ability to exclude these by-name form leveled list generation, regardless of which mod they come from.
The text was updated successfully, but these errors were encountered: