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se_game.json
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se_game.json
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{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://openability.tech/spec/2024/se_game.json",
"title": "SoulEngine game.json Schema",
"description": "The JSON shema for SoulEngine game.json",
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "The game name"
},
"logLoad": {
"type": "boolean",
"description": "Should the game log all content loads?"
},
"dataDirectory": {
"type": "string",
"description": "The directory to use for loading(packed) game data"
},
"custom": {
"type": "boolean",
"description": "Should the game load data from the 'Custom' directory"
},
"content": {
"type": "array",
"description": "The content directories to load",
"items": {
"type": "string"
}
},
"preloads": {
"type": "array",
"description": "The binaries to load ahead of time",
"items": {
"type": "string"
}
},
"plugins": {
"type": "array",
"description": "The engine plugins to load",
"items": {
"type": "string"
}
},
"prefixes": {
"type": "object",
"descripton": "String-string dictionary specifying the prefixes/mount points for content",
"items": {
"type": "string"
}
},
"decompress": {
"type": "boolean",
"description": "Should we decompress the data?"
}
},
"required": ["name", "dataDirectory", "content"]
}