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Makefile
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Makefile
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# Build tool for Factorio Server Manager
NODE_ENV:=production
#TODO add support for a mac build maybe?
UNAME := $(shell uname)
ifeq ($(UNAME), Linux)
release := build/factorio-server-manager-linux.zip
else
release := build/factorio-server-manager-windows.zip
endif
build: $(release)
build/factorio-server-manager-%.zip: clean app/bundle factorio-server-manager-%
@mkdir -p build/
@echo "Packaging Build - $@"
@cp -r app/ factorio-server-manager/
@cp conf.json.example factorio-server-manager/conf.json
@zip -r $@ factorio-server-manager > /dev/null
@rm -r factorio-server-manager/
app/bundle:
@echo "Building Frontend"
@npm install && npm run build
factorio-server-manager-linux:
@echo "Building Backend - Linux"
@mkdir -p factorio-server-manager
@cd src; \
CGO_ENABLED=0 GO111MODULE=on GOOS=linux GOARCH=amd64 go build -o ../factorio-server-manager/factorio-server-manager .
factorio-server-manager-windows:
@echo "Building Backend - Windows"
@mkdir -p factorio-server-manager
@cd src; \
GO111MODULE=on GOOS=windows GOARCH=amd64 CGO_ENABLED=0 CXX=x86_64-w64-mingw32-g++ CC=x86_64-w64-mingw32-gcc go build -ldflags="-extldflags=-static" -o ../factorio-server-manager/factorio-server-manager.exe .
gen_release: build/factorio-server-manager-linux.zip build/factorio-server-manager-windows.zip
@echo "Done"
clean:
@echo "Cleaning"
@-rm -r build/
@-rm app/bundle.js
@-rm app/bundle.js.map
@-rm app/style.css
@-rm app/style.css.map
@-rm -r app/fonts/vendor/
@-rm -r app/images/vendor/
@-rm -rf node_modules/
@-rm -r pkg/
@-rm -r factorio-server-manager