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editor.prc
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editor.prc
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####################################################
# Use open gl
load-display pandagl
# These control the placement and size of the default rendering window.
win-origin -2 -2
win-size 1280 720
# Set engine window title
window-title Open Level Editor - Engine View
icon-filename resources/openttle_ico_temp.ico
# The framebuffer-hardware flag forces it to use an accelerated driver.
framebuffer-hardware #t
multisamples 4
# Font Quality
text-pixels-per-unit 128
# hw animation
hardware-animated-vertices true
# We only want warning info, except for DNA which we spam
notify-level warning
default-directnotify-level warning
notify-level-dna info
# Model Path
model-path $MAIN_DIR
# Enable/disable performance profiling tool and frame-rate meter
want-pstats #f
show-frame-rate-meter #t
frame-rate-meter-update-interval 0.1
# Enable audio using the FMOD audio library by default:
audio-library-name p3fmod_audio
# Enable the model-cache, but only for models, not textures.
model-cache-dir $USER_APPDATA/ToontownLevelEditor/cache
model-cache-textures #f
# Directory for hoods & style files.
dna-directory leveleditor
dna-built-directory $TTMODELS/built # Currently unused
userfiles-directory leveleditor
png-textures #t
# Default Extensions
default-model-extension .bam
screenshot-extension png
# This is a MACOS fix, we don't need it as it locks framerates and can cause other issues
tk-main-loop #f
# Miscellaneous
visualize-zones #f
want-injector #f