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Random question: Is it possible for the robot to also use its surroundings to know the closest part of the field it can end auto in? I remember you said we could have it deduct if it has a piece from the center and if it couldn’t pick it up, it will try to directly get the next piece instead of trying to shoot the one it doesn’t have. Would it be beneficial to do something similar for the end of auto so that the robot doesn’t try to get to the source and end up in the opponents wing when auto ends? |
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Here are some resources I found for #13
NOTE: None of these are strictly necessary, and it is technically possible to wire these up with CAN.... Also, be careful about using any library or LED strip because it might overload your roborio. |
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This is still in development, as we technically never got a chance to test out the less on the robot |
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User Story:
The starting area this year is much more open, and there isn't a strong incentive to start indexed against a wall if you could start further out to be closer to the pieces.
So, when we prepare our robot on the field, I think it would be useful to have an indicator to let the humans know if the robot is in the correct position for the chosen autonomous path. This would be very similar to what Team 2363 did in 2023, except we don't plan on having an auto selector inside of the electronics of the robot.
Ideas:
What we could do instead is compile a list of all possible starting configurations that the robot could be at, and use the cameras to determine the closest one, and then have the LEDs tell us where we should move so that we can get instant feedback the
momenta bit after the moment the robot turns on.Beta Was this translation helpful? Give feedback.
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