Releases: PhaserEditor2D/PhaserEditor2D-v3
v3.60.1 - Apr 21, 2023
v3.60.1 - Apr 21, 2023
- Fixes plain object serialization (keyboard keys, colliders,...).
v3.60.0 - Apr 16, 2023
v3.60.0 - Apr 16, 2023
- Fixes labels of the Size section in the Inspector view.
- Scene compiler: fixes class-field declaration.
- Scene compiler: fixes nested prefab varname resolution.
- Improves folder icons.
- Adds command for enable/disable pixel art rendering mode.
- New game objects support: NineSlice and ThreeSlice.
- Removes Parent section.
- Supports the new ScriptNode object.
- Updates the app icon.
- Updates to Phaser 3.60.
- Updates allInOne built-in templates to support Phaser 3.60 and script nodes.
v3.60.0-beta.1 - Feb 10, 2023
v3.60.0-beta.1 - Feb 10, 2023
- Fixes labels of the Size section in the Inspector view.
- Improves folder icons.
- Adds command for enable/disable pixel art rendering mode.
- New game objects support: NineSlice and ThreeSlice.
v360.0-beta.2 - Mar 25, 2023
v360.0-beta.2 - Mar 25, 2023
- Removes Parent section.
- Supports the new ScriptNode object.
- Updates the app icon.
- Updates to Phaser 3.60-beta.20.
v3.36.2 - Dec 14, 2022
v3.36.2 - Dec 14, 2022
- Get latest update from Core:
- Fixes email notification with license keys generated by the License Manager.
v3.36.1 - Dec 12, 2022
v3.36.1 - Dec 12, 2022
- Get latest changes from Core.
v3.36.0 - Nov 15, 2022
v3.36.0 - Nov 15, 2022
- Animations Editor: allows creating an animation with a single frame.
- Animations Editor: allows compiling the animation keys as JavaScript/TypeScript constants.
- Scene Editor: adds Keyboard.Key object support.
v3.35.2 - Nov 10, 2022
v3.35.2 - Nov 10, 2022
A minor release with bug fixes:
- Refactored migration process. Fixes running migrations when creating the scene thumbnails.
- Adds migration for
Text.align
property. - Fixes bug when opening the Command Palette and no editor is open.
- Adds a Migrate & Compile All Scenes command.
- #250: Fixes adding a physics body to a scaled object.
Get the binaries from the Phaser Editor 2D downloads
v3.35.1 - Nov 2, 2022
v3.35.1 - Nov 3, 2022
- Removes extra collideWorldBounds parameter in Inspector section.
- Shows prefab properties as independent elements in the Outline view.
- User Components Editor: shows & edits properties as independent entities.
- Bug fix: doesn't keep user comonents in object when convert it to prefab.
- Fixes background for the "New update available" notification. If you click the notification panel, it opens the
https://phasereditor2d.com/downloads
page. - Shows User Components as children nodes of the objects in the Outline view.
- A new Export parameter in the user components of prefab objects.
v3.36.0.1-alpha.1 - Oct 30, 2022
v3.36.0.1-alpha.1 - Oct 30, 2022
This alpha release is all about to re-work how the user components and prefab user properties are presented in the editor.
Download the binaries:
Phaser Editor 2D Core
PhaserEditor2D-core-3.36.0-alpha.1-windows.zip
PhaserEditor2D-core-3.36.0-alpha.1-linux.zip
PhaserEditor2D-core-3.36.0-alpha.1-macos.zip
PhaserEditor2D-core-3.36.0-alpha.1-macos_arm.zip
Phaser Editor 2D All in One
PhaserEditor2D-allInOne-3.36.0-alpha.1-windows.zip
PhaserEditor2D-allInOne-3.36.0-alpha.1-linux.zip
PhaserEditor2D-allInOne-3.36.0-alpha.1-macos.zip
PhaserEditor2D-allInOne-3.36.0-alpha.1-macos_arm.zip
NPM
npm install --save-dev phasereditor2d-launcher@3.36.0-alpha.1
User Components editor
The User Components editor now shows the component's properties as individual nodes in the editor's viewer:
For editing a property, you should select it:
Show the object's user components as nodes in the Outline view
In the Scene Editor, the user components of an object are now shown in the Outline:
You can select it there, and edit its values in the Inspector view:
The User Components section of an object now shows only links for editing each user component by separated:
Hiding user components of a prefab
I introduced a new parameter Export in the user component section of a prefab object. If the Export parameter is set off, then the component is not shown in the prefab instances.
Prefab properties
Following the same pattern, the prefab properties are shown as individual nodes in the Outline view:
Other changes
- Bug fixed: when creating a prefab from an existent object in the scene, it will repeat the user components.
- Bug fixed: The new update notification has a transparent background.
What's next?
All the changes I made for this release are just preparing a new feature: the Behavior Node. It will be an alternative/complement for user components. The main difference with a user component is that you will be able to add multiple behavior nodes to an object, or a parent behavior node.
Keep in touch!
Arian