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fragment.go
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fragment.go
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// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pilosa
import (
"archive/tar"
"bufio"
"bytes"
"container/heap"
"context"
"encoding/binary"
"fmt"
"hash"
"io"
"io/ioutil"
"math"
"os"
"sort"
"strings"
"sync"
"syscall"
"time"
"unsafe"
"github.com/cespare/xxhash"
"github.com/gogo/protobuf/proto"
"github.com/pilosa/pilosa/v2/internal"
"github.com/pilosa/pilosa/v2/logger"
"github.com/pilosa/pilosa/v2/pql"
"github.com/pilosa/pilosa/v2/roaring"
"github.com/pilosa/pilosa/v2/shardwidth"
"github.com/pilosa/pilosa/v2/stats"
"github.com/pilosa/pilosa/v2/syswrap"
"github.com/pilosa/pilosa/v2/tracing"
"github.com/pkg/errors"
)
const (
// ShardWidth is the number of column IDs in a shard. It must be a power of 2 greater than or equal to 16.
// shardWidthExponent = 20 // set in shardwidthNN.go files
ShardWidth = 1 << shardwidth.Exponent
// shardVsContainerExponent is the power of 2 of ShardWith minus the power
// of two of roaring container width (which is 16).
// 2^shardVsContainerExponent is the number of containers in a shard row.
//
// It is represented in this rather awkward way because calculating the row
// which a given container is in means dividing by the number of rows per
// container which is performantly expressed as a right shift by this
// exponent.
shardVsContainerExponent = shardwidth.Exponent - 16
// width of roaring containers is 2^16
containerWidth = 1 << 16
// snapshotExt is the file extension used for an in-process snapshot.
snapshotExt = ".snapshotting"
// copyExt is the file extension used for the temp file used while copying.
copyExt = ".copying"
// cacheExt is the file extension for persisted cache ids.
cacheExt = ".cache"
// tempExt is the file extension for temporary files.
tempExt = ".temp"
// HashBlockSize is the number of rows in a merkle hash block.
HashBlockSize = 100
// defaultFragmentMaxOpN is the default value for Fragment.MaxOpN.
defaultFragmentMaxOpN = 10000
// Row ids used for boolean fields.
falseRowID = uint64(0)
trueRowID = uint64(1)
// BSI bits used to check existence & sign.
bsiExistsBit = 0
bsiSignBit = 1
bsiOffsetBit = 2
// Roaring bitmap flags.
roaringFlagBSIv2 = 0x01 // indicates version using low bit for existence
)
// fragment represents the intersection of a field and shard in an index.
type fragment struct {
mu sync.RWMutex
// Composite identifiers
index string
field string
view string
shard uint64
// File-backed storage
path string
flags byte // user-defined flags passed to roaring
file *os.File
storage *roaring.Bitmap
storageData []byte
totalOpN int64 // total opN values
totalOps int64 // total ops (across all snapshots)
opN int // number of ops since snapshot (may be approximate for imports)
ops int // number of higher-level operations, as opposed to bit changes
snapshotsRequested int // number of times we've requested a snapshot
snapshotsTaken int // number of actual snapshot operations
snapshotting bool // set to true when requesting a snapshot, set to false after snapshot completes
snapshotCond sync.Cond
snapshotDelays int
snapshotDelayTime time.Duration
// Cache for row counts.
CacheType string // passed in by field
cache cache
CacheSize uint32
// Stats reporting.
maxRowID uint64
// Cache containing full rows (not just counts).
rowCache bitmapCache
// Cached checksums for each block.
checksums map[int][]byte
// Number of operations performed before performing a snapshot.
// This limits the size of fragments on the heap and flushes them to disk
// so that they can be mmapped and heap utilization can be kept low.
MaxOpN int
// Logger used for out-of-band log entries.
Logger logger.Logger
// Row attribute storage.
// This is set by the parent field unless overridden for testing.
RowAttrStore AttrStore
// mutexVector is used for mutex field types. It's checked for an
// existing value (to clear) prior to setting a new value.
mutexVector vector
stats stats.StatsClient
snapshotQueue chan *fragment
}
// newFragment returns a new instance of Fragment.
func newFragment(path, index, field, view string, shard uint64, flags byte) *fragment {
f := &fragment{
path: path,
index: index,
field: field,
view: view,
shard: shard,
flags: flags,
CacheType: DefaultCacheType,
CacheSize: DefaultCacheSize,
Logger: logger.NopLogger,
MaxOpN: defaultFragmentMaxOpN,
stats: stats.NopStatsClient,
}
f.snapshotCond = sync.Cond{L: &f.mu}
return f
}
// cachePath returns the path to the fragment's cache data.
func (f *fragment) cachePath() string { return f.path + cacheExt }
// newSnapshotQueue makes a new snapshot queue, of depth N, and spawns a
// goroutine for it.
func newSnapshotQueue(n int, w int, l logger.Logger) chan *fragment {
ch := make(chan *fragment, n)
for i := 0; i < w; i++ {
go snapshotQueueWorker(ch, l)
}
return ch
}
func snapshotQueueWorker(snapshotQueue chan *fragment, l logger.Logger) {
for f := range snapshotQueue {
err := f.protectedSnapshot(true)
if err != nil {
l.Printf("snapshot error: %v", err)
}
f.snapshotCond.Broadcast()
}
}
// enqueueSnapshot requests that the fragment be snapshotted at some point
// in the future, if this has not already been requested. Call this only when
// the mutex is held.
func (f *fragment) enqueueSnapshot() {
f.snapshotsRequested++
if f.snapshotting {
return
}
f.snapshotting = true
if f.snapshotQueue != nil {
select {
case f.snapshotQueue <- f:
default:
before := time.Now()
// wait forever, but notice that we're waiting
f.snapshotQueue <- f
f.snapshotDelays++
f.snapshotDelayTime += time.Since(before)
if f.snapshotDelays >= 10 {
f.Logger.Printf("snapshotting %s: last ten enqueue delays took %v", f.path, f.snapshotDelayTime)
f.snapshotDelays = 0
f.snapshotDelayTime = 0
}
}
} else {
// in testing, for instance, there may be no holder, thus no one
// to handle these snapshots.
err := f.snapshot()
if err != nil {
f.Logger.Printf("snapshot failed: %v", err)
}
f.snapshotting = false
f.snapshotCond.Broadcast()
}
}
// Open opens the underlying storage.
func (f *fragment) Open() error {
f.mu.Lock()
defer f.mu.Unlock()
if err := func() error {
// Initialize storage in a function so we can close if anything goes wrong.
f.Logger.Debugf("open storage for index/field/view/fragment: %s/%s/%s/%d", f.index, f.field, f.view, f.shard)
if err := f.openStorage(true); err != nil {
return errors.Wrap(err, "opening storage")
}
// Fill cache with rows persisted to disk.
f.Logger.Debugf("open cache for index/field/view/fragment: %s/%s/%s/%d", f.index, f.field, f.view, f.shard)
if err := f.openCache(); err != nil {
return errors.Wrap(err, "opening cache")
}
// Clear checksums.
f.checksums = make(map[int][]byte)
// Read last bit to determine max row.
f.maxRowID = f.storage.Max() / ShardWidth
f.stats.Gauge("rows", float64(f.maxRowID), 1.0)
return nil
}(); err != nil {
f.close()
return err
}
f.Logger.Debugf("successfully opened index/field/view/fragment: %s/%s/%s/%d", f.index, f.field, f.view, f.shard)
return nil
}
func (f *fragment) reopen() (mustClose bool, err error) {
if f.file == nil {
// Open the data file to be mmap'd and used as an ops log.
f.file, mustClose, err = syswrap.OpenFile(f.path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
if err != nil {
return mustClose, fmt.Errorf("open file: %s", err)
}
f.storage.OpWriter = f.file
}
return mustClose, nil
}
// openStorage opens the storage bitmap. Usually you also want to read in
// the storage, but in the case where we just wrote that file, such as
// unprotectedWriteToFragment, we could also just... not. If we didn't
// have existing storage, we probably need to unmarshal the data. If the
// file we're asked to open is empty, we probably don't.
//
// If we already had mapped storage previously, we want to unmap that, and
// possibly remap it from the file, but we don't need a full unmarshal, just
// an update of mapped pointers.
//
// unmarshalData is somewhat overloaded. it tells us whether or not we
// need to actually create a bitmap from the data (if the data exists to
// do this from).
//
// usually unmarshalData is only set to false when we're in the middle of
// a snapshot, and unprotectedWriteToFragment just wrote the in-memory data
// out.
//
// If we have existing storage data, and we successfully get new data,
// we will unmap the existing storage data.
//
// This function's design is probably a problem -- it is trying to handle
// both cases where there was existing data before, and cases where we
// just wrote the data.
func (f *fragment) openStorage(unmarshalData bool) error {
oldStorageData := f.storageData
// there's a few places where we might encounter an error, but need
// to continue past it through other error checks, before returning it.
var lastError error
// Create a roaring bitmap to serve as storage for the shard.
if f.storage == nil {
f.storage = roaring.NewFileBitmap()
f.storage.Flags = f.flags
// if we didn't actually have storage, we *do* need to
// unmarshal this data in order to have any.
unmarshalData = true
}
// Open the data file to be mmap'd and used as an ops log.
file, mustClose, err := syswrap.OpenFile(f.path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
if err != nil {
return fmt.Errorf("open file: %s", err)
}
f.file = file
if mustClose {
defer f.safeClose()
}
// Lock the underlying file.
if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_EX|syscall.LOCK_NB); err != nil {
return fmt.Errorf("flock: %s", err)
}
// data is the data we would unmarshal from, if we're unmarshalling; it might
// be obtained by calling ReadAll on a file.
//
// newStorageData is the data we should map things to. it is set only if
// mmapped; if we didn't mmap (say, we couldn't), we won't want to unmap
// the ioutil byte slice. (Theoretically, we shouldn't be using the mapped
// flag in that case...)
var data []byte
var newStorageData []byte
// If the file is empty then initialize it with an empty bitmap.
fi, err := f.file.Stat()
if err != nil {
return errors.Wrap(err, "statting file before")
} else if fi.Size() == 0 {
bi := bufio.NewWriter(f.file)
var err error
if _, err = f.storage.WriteTo(bi); err != nil {
return fmt.Errorf("init storage file: %s", err)
}
bi.Flush()
_, err = f.file.Stat()
if err != nil {
return errors.Wrap(err, "statting file after")
}
// there's nothing here, we're not going to try to unmarshal it.
unmarshalData = false
f.rowCache = &simpleCache{make(map[uint64]*Row)}
} else {
// Mmap the underlying file so it can be zero copied.
data, err = syswrap.Mmap(int(f.file.Fd()), 0, int(fi.Size()), syscall.PROT_READ, syscall.MAP_SHARED)
if err == syswrap.ErrMaxMapCountReached {
f.Logger.Debugf("maximum number of maps reached, reading file instead")
if unmarshalData {
data, err = ioutil.ReadAll(file)
if err != nil {
return errors.Wrap(err, "failure file readall")
}
}
} else if err != nil {
return errors.Wrap(err, "mmap failed")
} else {
newStorageData = data
}
}
if unmarshalData {
f.storageData = newStorageData
// We're about to either re-read the bitmap, or fail to do so
// and unconditionally unmap the existing stuff. Either way, we
// want to unmap the old storage data after we're done here, but
// we can't unmap it yet because it's still live until sometime
// later, but we can't unmap it later, because we could return
// early... this is what defer is for.
if oldStorageData != nil {
defer func() {
unmapErr := syswrap.Munmap(oldStorageData)
if unmapErr != nil {
f.Logger.Printf("unmap of old storage failed: %s", err)
}
}()
}
// set the preference for mapping based on whether the data's mmapped
f.storage.PreferMapping(newStorageData != nil)
// so we have a problem here: if this fails, it's unclear whether
// *either* or *both* of old and new storage data might be in use.
// So we call the thing that should unconditionally unmap both of them...
if err := f.storage.UnmarshalBinary(data); err != nil {
_, e2 := f.storage.RemapRoaringStorage(nil)
if e2 != nil {
return fmt.Errorf("unmarshal storage: file=%s, err=%s, clearing old mapping also failed: %v", f.file.Name(), err, e2)
}
return fmt.Errorf("unmarshal storage: file=%s, err=%s", f.file.Name(), err)
}
f.rowCache = &simpleCache{make(map[uint64]*Row)}
f.ops, f.opN = f.storage.Ops()
} else {
// we're moving to new storage, so instead of using the OpN
// derived from reading that storage, we notify the bitmap that
// OpN is now effectively zero.
f.opN = 0
f.ops = 0
f.storage.SetOps(0, 0)
// if oldStorageData is nil, this just tries to unmap any bits that
// are currently mapped. otherwise, it will point them at this
// storage (if the containers match).
var mappedAny bool
mappedAny, lastError = f.storage.RemapRoaringStorage(newStorageData)
if oldStorageData != nil {
unmapErr := syswrap.Munmap(oldStorageData)
if unmapErr != nil {
f.Logger.Printf("unmap of old storage failed: %s", err)
}
}
if mappedAny {
// Advise the kernel that the mmap is accessed randomly.
if err := madvise(newStorageData, syscall.MADV_RANDOM); err != nil {
lastError = fmt.Errorf("madvise: %s", err)
}
} else {
// if we did map data, but for some reason none of it got used
// as backing store, we can unmap it, and set the slice to nil,
// so we don't keep the now-invalid slice in f.storageData.
if newStorageData != nil {
unmapErr := syswrap.Munmap(newStorageData)
if unmapErr != nil {
lastError = fmt.Errorf("unmapping unused storage data: %s", err)
}
newStorageData = nil
}
}
f.storageData = newStorageData
}
// Attach the file to the bitmap to act as a write-ahead log.
f.storage.OpWriter = f.file
return lastError
}
// openCache initializes the cache from row ids persisted to disk.
func (f *fragment) openCache() error {
// Determine cache type from field name.
switch f.CacheType {
case CacheTypeRanked:
f.cache = NewRankCache(f.CacheSize)
case CacheTypeLRU:
f.cache = newLRUCache(f.CacheSize)
case CacheTypeNone:
f.cache = globalNopCache
return nil
default:
return ErrInvalidCacheType
}
// Read cache data from disk.
path := f.cachePath()
buf, err := ioutil.ReadFile(path)
if os.IsNotExist(err) {
return nil
} else if err != nil {
return fmt.Errorf("open cache: %s", err)
}
// Unmarshal cache data.
var pb internal.Cache
if err := proto.Unmarshal(buf, &pb); err != nil {
f.Logger.Printf("error unmarshaling cache data, skipping: path=%s, err=%s", path, err)
return nil
}
// Read in all rows by ID.
// This will cause them to be added to the cache.
for _, id := range pb.IDs {
n := f.storage.CountRange(id*ShardWidth, (id+1)*ShardWidth)
f.cache.BulkAdd(id, n)
}
f.cache.Invalidate()
return nil
}
// Close flushes the underlying storage, closes the file and unlocks it.
func (f *fragment) Close() error {
f.mu.Lock()
defer f.mu.Unlock()
for f.snapshotting {
f.snapshotCond.Wait()
}
return f.close()
}
// awaitSnapshot lets us delay until the snapshot gets written, preventing tests
// from misleadingly showing amazingly fast performance because the snapshots they
// trigger haven't happened yet.
func (f *fragment) awaitSnapshot() {
f.mu.Lock()
defer f.mu.Unlock()
for f.snapshotting {
f.snapshotCond.Wait()
}
}
// unprotectedAwaitSnapshot assumes you already hold the lock, and waits for
// the snapshot fairy to come along.
func (f *fragment) unprotectedAwaitSnapshot() {
for f.snapshotting {
f.snapshotCond.Wait()
}
}
func (f *fragment) close() error {
// Flush cache if closing gracefully.
if err := f.flushCache(); err != nil {
f.Logger.Printf("fragment: error flushing cache on close: err=%s, path=%s", err, f.path)
return errors.Wrap(err, "flushing cache")
}
// Close underlying storage.
if err := f.closeStorage(true); err != nil {
f.Logger.Printf("fragment: error closing storage: err=%s, path=%s", err, f.path)
return errors.Wrap(err, "closing storage")
}
// Remove checksums.
f.checksums = nil
return nil
}
// safeClose is unprotected.
func (f *fragment) safeClose() error {
// Flush file, unlock & close.
if f.file != nil {
if err := f.file.Sync(); err != nil {
return fmt.Errorf("sync: %s", err)
}
if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_UN); err != nil {
return fmt.Errorf("unlock: %s", err)
}
if err := syswrap.CloseFile(f.file); err != nil {
return fmt.Errorf("close file: %s", err)
}
}
f.file = nil
f.storage.OpWriter = nil
return nil
}
// closeStorage attempts to close storage, including unmapping the old
// storage if includeMap is true. This would normally make sense if you're
// expecting to be done using the fragment, or to reload it. But it's also
// okay to just leave stuff mmapped; you don't have to keep the file
// descriptor open. So in some cases, we'll just leave the old mmapping
// in place, rather than regenerating everything from the new file.
func (f *fragment) closeStorage(includeMap bool) error {
// Clear the storage bitmap so it doesn't access the closed mmap.
//f.storage = roaring.NewBitmap()
// Unmap the file.
if includeMap && f.storageData != nil {
if err := syswrap.Munmap(f.storageData); err != nil {
return fmt.Errorf("munmap: %s", err)
}
f.storageData = nil
}
if err := f.safeClose(); err != nil {
return err
}
// opN is determined by how many bit set/clear operations are in the storage
// write log, so once the storage is closed it should be 0. Opening new
// storage will set opN appropriately.
f.opN = 0
return nil
}
// row returns a row by ID.
func (f *fragment) row(rowID uint64) *Row {
f.mu.Lock()
defer f.mu.Unlock()
return f.unprotectedRow(rowID)
}
// unprotectedRow returns a row from the row cache if available or from storage
// (updating the cache).
func (f *fragment) unprotectedRow(rowID uint64) *Row {
r, ok := f.rowCache.Fetch(rowID)
if ok && r != nil {
return r
}
row := f.rowFromStorage(rowID)
f.rowCache.Add(rowID, row)
return row
}
// rowFromStorage clones a row data out of fragment storage and returns it as a
// Row object.
func (f *fragment) rowFromStorage(rowID uint64) *Row {
// Only use a subset of the containers.
// NOTE: The start & end ranges must be divisible by container width.
//
// Note that OffsetRange now returns a new bitmap which uses frozen
// containers which will use copy-on-write semantics. The actual bitmap
// and Containers object are new and not shared, but the containers are
// shared.
data := f.storage.OffsetRange(f.shard*ShardWidth, rowID*ShardWidth, (rowID+1)*ShardWidth)
row := &Row{
segments: []rowSegment{{
data: data,
shard: f.shard,
writable: true,
}},
}
row.invalidateCount()
return row
}
// setBit sets a bit for a given column & row within the fragment.
// This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) setBit(rowID, columnID uint64) (changed bool, err error) {
f.mu.Lock()
defer f.mu.Unlock()
mustClose, err := f.reopen()
if err != nil {
return false, errors.Wrap(err, "reopening")
}
if mustClose {
defer f.safeClose()
}
// handle mutux field type
if f.mutexVector != nil {
if err := f.handleMutex(rowID, columnID); err != nil {
return changed, errors.Wrap(err, "handling mutex")
}
}
return f.unprotectedSetBit(rowID, columnID)
}
// handleMutex will clear an existing row and store the new row
// in the vector.
func (f *fragment) handleMutex(rowID, columnID uint64) error {
if existingRowID, found, err := f.mutexVector.Get(columnID); err != nil {
return errors.Wrap(err, "getting mutex vector data")
} else if found && existingRowID != rowID {
if _, err := f.unprotectedClearBit(existingRowID, columnID); err != nil {
return errors.Wrap(err, "clearing mutex value")
}
}
return nil
}
// unprotectedSetBit TODO should be replaced by an invocation of importPositions with a single bit to set.
func (f *fragment) unprotectedSetBit(rowID, columnID uint64) (changed bool, err error) {
changed = false
// Determine the position of the bit in the storage.
pos, err := f.pos(rowID, columnID)
if err != nil {
return false, errors.Wrap(err, "getting bit pos")
}
// Write to storage.
if changed, err = f.storage.Add(pos); err != nil {
return false, errors.Wrap(err, "writing")
}
// Don't update the cache if nothing changed.
if !changed {
return changed, nil
}
// Invalidate block checksum.
delete(f.checksums, int(rowID/HashBlockSize))
// Increment number of operations until snapshot is required.
f.incrementOpN(1)
// If we're using a cache, update it. Otherwise skip the
// possibly-expensive count operation.
if f.CacheType != CacheTypeNone {
n := f.storage.CountRange(rowID*ShardWidth, (rowID+1)*ShardWidth)
f.cache.Add(rowID, n)
}
// Drop the rowCache entry; it's wrong, and we don't want to force
// a new copy if no one's reading it.
f.rowCache.Add(rowID, nil)
f.stats.Count("setBit", 1, 0.001)
// Update row count if they have increased.
if rowID > f.maxRowID {
f.maxRowID = rowID
f.stats.Gauge("rows", float64(f.maxRowID), 1.0)
}
return changed, nil
}
// clearBit clears a bit for a given column & row within the fragment.
// This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) clearBit(rowID, columnID uint64) (bool, error) {
f.mu.Lock()
defer f.mu.Unlock()
mustClose, err := f.reopen()
if err != nil {
return false, errors.Wrap(err, "reopening")
}
if mustClose {
defer f.safeClose()
}
return f.unprotectedClearBit(rowID, columnID)
}
// unprotectedClearBit TODO should be replaced by an invocation of
// importPositions with a single bit to clear.
func (f *fragment) unprotectedClearBit(rowID, columnID uint64) (changed bool, err error) {
changed = false
// Determine the position of the bit in the storage.
pos, err := f.pos(rowID, columnID)
if err != nil {
return false, errors.Wrap(err, "getting bit pos")
}
// Write to storage.
if changed, err = f.storage.Remove(pos); err != nil {
return false, errors.Wrap(err, "writing")
}
// Don't update the cache if nothing changed.
if !changed {
return changed, nil
}
// Invalidate block checksum.
delete(f.checksums, int(rowID/HashBlockSize))
// Increment number of operations until snapshot is required.
f.incrementOpN(1)
// If we're using a cache, update it. Otherwise skip the
// possibly-expensive count operation.
if f.CacheType != CacheTypeNone {
n := f.storage.CountRange(rowID*ShardWidth, (rowID+1)*ShardWidth)
f.cache.Add(rowID, n)
}
// Drop the rowCache entry; it's wrong, and we don't want to force
// a new copy if no one's reading it.
f.rowCache.Add(rowID, nil)
f.stats.Count("clearBit", 1, 1.0)
return changed, nil
}
// setRow replaces an existing row (specified by rowID) with the given
// Row. This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) setRow(row *Row, rowID uint64) (bool, error) {
f.mu.Lock()
defer f.mu.Unlock()
mustClose, err := f.reopen()
if err != nil {
return false, errors.Wrap(err, "reopening")
}
if mustClose {
defer f.safeClose()
}
return f.unprotectedSetRow(row, rowID)
}
func (f *fragment) unprotectedSetRow(row *Row, rowID uint64) (changed bool, err error) {
// TODO: In order to return `changed`, we need to first compare
// the existing row with the given row. Determine if the overhead
// of this is worth having `changed`.
// For now we will assume changed is always true.
changed = true
// First container of the row in storage.
headContainerKey := rowID << shardVsContainerExponent
// Remove every existing container in the row.
for i := uint64(0); i < (1 << shardVsContainerExponent); i++ {
f.storage.Containers.Remove(headContainerKey + i)
}
// From the given row, get the rowSegment for this shard.
seg := row.segment(f.shard)
if seg == nil {
return changed, nil
}
// Put each container from rowSegment to fragment storage.
citer, _ := seg.data.Containers.Iterator(f.shard << shardVsContainerExponent)
for citer.Next() {
k, c := citer.Value()
f.storage.Containers.Put(headContainerKey+(k%(1<<shardVsContainerExponent)), c)
}
// Update the row in cache.
if f.CacheType != CacheTypeNone {
n := f.storage.CountRange(rowID*ShardWidth, (rowID+1)*ShardWidth)
f.cache.BulkAdd(rowID, n)
}
// invalidate rowCache for this row.
f.rowCache.Add(rowID, nil)
// Snapshot storage.
f.enqueueSnapshot()
f.stats.Count("setRow", 1, 1.0)
return changed, nil
}
// ClearRow clears a row for a given rowID within the fragment.
// This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) clearRow(rowID uint64) (bool, error) {
f.mu.Lock()
defer f.mu.Unlock()
mustClose, err := f.reopen()
if err != nil {
return false, errors.Wrap(err, "reopening")
}
if mustClose {
defer f.safeClose()
}
return f.unprotectedClearRow(rowID)
}
func (f *fragment) unprotectedClearRow(rowID uint64) (changed bool, err error) {
changed = false
// First container of the row in storage.
headContainerKey := rowID << shardVsContainerExponent
// Remove every container in the row.
for i := uint64(0); i < (1 << shardVsContainerExponent); i++ {
k := headContainerKey + i
// Technically we could bypass the Get() call and only
// call Remove(), but the Get() gives us the ability
// to return true if any existing data was removed.
if cont := f.storage.Containers.Get(k); cont != nil {
f.storage.Containers.Remove(k)
changed = true
}
}
// Clear the row in cache.
f.cache.Add(rowID, 0)
f.rowCache.Add(rowID, nil)
// Snapshot storage.
f.enqueueSnapshot()
f.stats.Count("clearRow", 1, 1.0)
return changed, nil
}
func (f *fragment) bit(rowID, columnID uint64) (bool, error) {
pos, err := f.pos(rowID, columnID)
if err != nil {
return false, err
}
return f.storage.Contains(pos), nil
}
// value uses a column of bits to read a multi-bit value.
func (f *fragment) value(columnID uint64, bitDepth uint) (value int64, exists bool, err error) {
f.mu.Lock()
defer f.mu.Unlock()
// If existence bit is unset then ignore remaining bits.
if v, err := f.bit(bsiExistsBit, columnID); err != nil {
return 0, false, errors.Wrap(err, "getting existence bit")
} else if !v {
return 0, false, nil
}
// Compute other bits into a value.
for i := uint(0); i < bitDepth; i++ {
if v, err := f.bit(uint64(bsiOffsetBit+i), columnID); err != nil {
return 0, false, errors.Wrapf(err, "getting value bit %d", i)
} else if v {
value |= (1 << i)
}
}
// Negate if sign bit set.
if v, err := f.bit(bsiSignBit, columnID); err != nil {
return 0, false, errors.Wrap(err, "getting sign bit")
} else if v {
value = -value
}
return value, true, nil
}
// clearValue uses a column of bits to clear a multi-bit value.
func (f *fragment) clearValue(columnID uint64, bitDepth uint, value int64) (changed bool, err error) {
return f.setValueBase(columnID, bitDepth, value, true)
}
// setValue uses a column of bits to set a multi-bit value.
func (f *fragment) setValue(columnID uint64, bitDepth uint, value int64) (changed bool, err error) {
return f.setValueBase(columnID, bitDepth, value, false)
}
func (f *fragment) positionsForValue(columnID uint64, bitDepth uint, value int64, clear bool, toSet, toClear []uint64) ([]uint64, []uint64, error) {
// Convert value to an unsigned representation.
uvalue := uint64(value)
if value < 0 {
uvalue = uint64(-value)
}
// Mark value as set.
if bit, err := f.pos(bsiExistsBit, columnID); err != nil {
return toSet, toClear, errors.Wrap(err, "getting not-null pos")
} else if clear {
toClear = append(toClear, bit)
} else {
toSet = append(toSet, bit)
}
// Mark sign.
if bit, err := f.pos(bsiSignBit, columnID); err != nil {
return toSet, toClear, errors.Wrap(err, "getting sign pos")
} else if value >= 0 || clear {
toClear = append(toClear, bit)
} else {
toSet = append(toSet, bit)
}
for i := uint(0); i < bitDepth; i++ {
bit, err := f.pos(uint64(bsiOffsetBit+i), columnID)
if err != nil {
return toSet, toClear, errors.Wrap(err, "getting pos")
}
if uvalue&(1<<i) != 0 {
toSet = append(toSet, bit)
} else {
toClear = append(toClear, bit)
}
}
return toSet, toClear, nil
}
// TODO get rid of this and use positionsForValue to generate a single write op, and set that with importPositions.
func (f *fragment) setValueBase(columnID uint64, bitDepth uint, value int64, clear bool) (changed bool, err error) {
f.mu.Lock()
defer f.mu.Unlock()
mustClose, err := f.reopen()
if err != nil {
return false, errors.Wrap(err, "reopening")
}
if mustClose {
defer f.safeClose()
}
// Convert value to an unsigned representation.
uvalue := uint64(value)
if value < 0 {
uvalue = uint64(-value)
}
for i := uint(0); i < bitDepth; i++ {
if uvalue&(1<<i) != 0 {
if c, err := f.unprotectedSetBit(uint64(bsiOffsetBit+i), columnID); err != nil {
return changed, err
} else if c {
changed = true
}