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The way it currently works, is each Sprite having children. When it renders, it renders first the parent and then the children. Each Sprite stores a Uuid.
The text was updated successfully, but these errors were encountered:
The way it currently works, is each
Sprite
having children. When it renders, it renders first the parent and then the children. EachSprite
stores a Uuid.The text was updated successfully, but these errors were encountered: