This is a fun little project simulating evolution by natural selection on a very basic level. It simulates an environment which is instantiated with a thousand creatures with random "genes" and some food, and over time the creatures live and die and reproduce. When creatures mate, each of the offspring's traits is decided by choosing the trait of either the mother or father and then mutating it by a small amount. With these simple rules, evolution can occur!
There are no builds released of this project right now, so to run it you will need to install the Unity Engine.
To run the program, simply clone the repository:
git clone https://github.com/Piturnah/evosim.git
Then, you will be able to open it from the Unity Hub! Alternatively you can download the files as a .zip and open in the same way after extracting them.
- Peter Hebden - Piturnah