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GlfBaseTexture uses old OpenGL1.4 functionality to generate mipmap chain, which is deprecated and removed in core OpenGL 4.5 profile. For example, this leads to broken texture object for default domelight and following inability to calculate IBL tables properly. https://github.com/PixarAnimationStudios/USD/blob/master/pxr/imaging/glf/baseTexture.cpp#L368
Possible fix is to use glGenerateMipmap instead.
Steps to Reproduce
Create OpenGL 4.5 context with core profile bit
Try to use GlfBaseTexture with automatic mipmap generation.
Package Versions
Tested with 20.05.
The text was updated successfully, but these errors were encountered:
Description of Issue
GlfBaseTexture
uses old OpenGL1.4 functionality to generate mipmap chain, which is deprecated and removed in core OpenGL 4.5 profile. For example, this leads to broken texture object for default domelight and following inability to calculate IBL tables properly.https://github.com/PixarAnimationStudios/USD/blob/master/pxr/imaging/glf/baseTexture.cpp#L368
Possible fix is to use glGenerateMipmap instead.
Steps to Reproduce
Package Versions
Tested with 20.05.
The text was updated successfully, but these errors were encountered: