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usdview or its stageView widget shows incorrectly point instancer content in frames without instances defined - just keep content of latest non-empty state
Description of Issue
usdview or its stageView widget shows incorrectly point instancer content in frames without instances defined - just keep content of latest non-empty state
Steps to Reproduce
#usda 1.0
(
endTimeCode = 3
startTimeCode = 1
)
def PointInstancer "Proximities"
{
rel prototypes =
quath[] orientations = []
point3f[] positions = []
point3f[] positions.timeSamples = {
1: [],
2: [(3, 0, 0),(6, 0, 0)],
3: [(3, 0, 0),(6, 0, 0),(9, 0, 0)]
}
int[] protoIndices = []
int[] protoIndices.timeSamples = {
1: [],
2: [0,0],
3: [0,0,0]
}
float3[] scales = []
float3[] scales.timeSamples = {
1: [],
2: [(1, 1, 1),(1, 1, 1)],
3: [(1, 1, 1),(1, 1, 1),(1, 1, 1)]
}
}
def Sphere "ball"
{
color3f[] primvars:displayColor = [(1, 1, 1)]
double radius = 1
token visibility = "hidden"
}
screengrab
https://vimeo.com/424909279
System Information (OS, Hardware)
USD20.05 Win10 MSVS2017 Win64
Python3.6
Package Versions
Build Flags
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