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[Hydra] Reading Render Settings from the scene delegate #910

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sirpalee opened this issue Jul 19, 2019 · 2 comments
Open

[Hydra] Reading Render Settings from the scene delegate #910

sirpalee opened this issue Jul 19, 2019 · 2 comments

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@sirpalee
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Description of Issue

As of the latest dev, Hydra can not read render settings from the scene delegate. Storing the render settings in the scene delegate could be a powerful feature, for example: shot specific sampling settings stored in USD files and passed to the renderer.

To get this working in USD/usdview with the current system, we need a custom schema type, a custom adapter for USD imaging which either passes settings to the render delegate or creates a custom hydra primitive. Having a standard way to read render settings from the scene delegate (and some USD primitive or layer metadata) would make this significantly simpler.

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latest dev

@spiffmon
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spiffmon commented Jul 19, 2019 via email

@jtran56
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jtran56 commented Jul 24, 2019

Filed as internal issue #USD-5454.

pixar-oss pushed a commit that referenced this issue Sep 20, 2019
See #910

(Internal change: 2003731)
(Internal change: 2003793)
(Internal change: 2003876)
(Internal change: 2003979)
pixar-oss pushed a commit that referenced this issue Sep 20, 2019
existence proof that we can use UsdRenderSettings to configure
Renderman, as a step towards Hydra integration.

See #910

(Internal change: 2003794)
(Internal change: 2003979)
pixar-oss pushed a commit that referenced this issue Sep 20, 2019
it seems better-suited for render-specific schemas
(i.e. display driver schemas in the Renderman case).

See #910

(Internal change: 2004971)
pixar-oss pushed a commit that referenced this issue Sep 20, 2019
See #910

(Internal change: 2004981)
(Internal change: 2005061)
(Internal change: 2005086)
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3 participants