[glf] Support uint16 type for GL tetxures and OpenImageIO. #1212
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Description of Change(s)
Allow usage of GL_UNSIGNED_SHORT for texture creation, and support proper type conversion for OIIO writing of a GlfImage.
Make sure to use sized OIIO constants, as OpenGL's constants are sized (https://www.khronos.org/opengl/wiki/OpenGL_Type)
Fixes Issue(s)
GLF/Hydra support 16-bit textures for
half
andunsigned int
already, butuint16
textures will be downgraded to 8-bit.