Fix memory leak during framebuffer resize #2342
Merged
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When the size of the framebuffer is updated, Hgi textures leak when Hydra delegates use a HdRenderBuffer.
Description of Change(s)
Destroy the previous texture if applicable before creating a new one.
Fixes Issue(s)
Memory leak leading to crash when resizing framebuffer.
Note
I observed two tests failing when testing both the public USD release branch and my fix's branch:
348 - testUsdBugs (Failed)
658 - testUsdResolverExample (Failed)