diff --git a/PlayFabSDK/source/PlayFabAdminModels.cs b/PlayFabSDK/source/PlayFabAdminModels.cs
index ad4086e0..d0df2b0f 100644
--- a/PlayFabSDK/source/PlayFabAdminModels.cs
+++ b/PlayFabSDK/source/PlayFabAdminModels.cs
@@ -457,6 +457,11 @@ public class BanInfo
///
public DateTime? Expires ;
+ ///
+ /// Whether or not the Microsoft family members are included in the ban.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The IP address on which the ban was applied. May affect multiple players.
///
@@ -512,6 +517,11 @@ public class BanRequest : PlayFabRequestCommon
///
public uint? DurationInHours ;
+ ///
+ /// Whether the Microsoft family members should be included in the ban. May affect multiple players.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// IP address to be banned. May affect multiple players.
///
@@ -2780,6 +2790,8 @@ public enum GenericErrorCodes
LeaderboardNameConflict,
LinkedStatisticColumnMismatch,
NoLinkedStatisticToLeaderboard,
+ StatDefinitionAlreadyLinkedToLeaderboard,
+ LinkingStatsNotAllowedForEntityType,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
@@ -7176,6 +7188,11 @@ public class UpdateBanRequest : PlayFabRequestCommon
///
public DateTime? Expires ;
+ ///
+ /// The updated decision to ban the Microsoft family members to be updated. Null for no change.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The updated IP address for the ban. Null for no change.
///
diff --git a/PlayFabSDK/source/PlayFabAuthenticationInstanceAPI.cs b/PlayFabSDK/source/PlayFabAuthenticationInstanceAPI.cs
index 78317319..d7e59fa4 100644
--- a/PlayFabSDK/source/PlayFabAuthenticationInstanceAPI.cs
+++ b/PlayFabSDK/source/PlayFabAuthenticationInstanceAPI.cs
@@ -170,7 +170,7 @@ public async Task> ValidateEntityToke
var requestContext = request?.AuthenticationContext ?? authenticationContext;
var requestSettings = apiSettings ?? PlayFabSettings.staticSettings;
- var entityToken = request?.AuthenticationContext?.EntityToken ?? PlayFabSettings.staticPlayer.EntityToken;
+ var entityToken = requestContext?.EntityToken ?? PlayFabSettings.staticPlayer.EntityToken;
if ((entityToken) == null) throw new PlayFabException(PlayFabExceptionCode.EntityTokenNotSet, "Must call Client Login or GetEntityToken before calling this method");
var httpResult = await PlayFabHttp.DoPost("/Authentication/ValidateEntityToken", request, "X-EntityToken", entityToken, extraHeaders, requestSettings);
diff --git a/PlayFabSDK/source/PlayFabEconomyAPI.cs b/PlayFabSDK/source/PlayFabEconomyAPI.cs
index c7576d15..76a07eb7 100644
--- a/PlayFabSDK/source/PlayFabEconomyAPI.cs
+++ b/PlayFabSDK/source/PlayFabEconomyAPI.cs
@@ -1155,9 +1155,7 @@ public static async Task> TakedownIte
///
/// Transfer inventory items. When transferring across collections, a 202 response indicates that the transfer did not
/// complete within the timeframe of the request. You can identify the pending operations by looking for OperationStatus =
- /// 'InProgress'. You can check on the operation status at anytime within 30 days of the request by passing the
- /// TransactionToken to the GetInventoryOperationStatus API. More information about item transfer scenarios can be found
- /// here:
+ /// 'InProgress'. More information about item transfer scenarios can be found here:
/// https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/?tabs=inventory-game-manager#transfer-inventory-items
///
public static async Task> TransferInventoryItemsAsync(TransferInventoryItemsRequest request, object customData = null, Dictionary extraHeaders = null)
diff --git a/PlayFabSDK/source/PlayFabEconomyInstanceAPI.cs b/PlayFabSDK/source/PlayFabEconomyInstanceAPI.cs
index 011a6cd6..26762753 100644
--- a/PlayFabSDK/source/PlayFabEconomyInstanceAPI.cs
+++ b/PlayFabSDK/source/PlayFabEconomyInstanceAPI.cs
@@ -1133,9 +1133,7 @@ public async Task> TakedownItemReview
///
/// Transfer inventory items. When transferring across collections, a 202 response indicates that the transfer did not
/// complete within the timeframe of the request. You can identify the pending operations by looking for OperationStatus =
- /// 'InProgress'. You can check on the operation status at anytime within 30 days of the request by passing the
- /// TransactionToken to the GetInventoryOperationStatus API. More information about item transfer scenarios can be found
- /// here:
+ /// 'InProgress'. More information about item transfer scenarios can be found here:
/// https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/?tabs=inventory-game-manager#transfer-inventory-items
///
public async Task> TransferInventoryItemsAsync(TransferInventoryItemsRequest request, object customData = null, Dictionary extraHeaders = null)
diff --git a/PlayFabSDK/source/PlayFabEconomyModels.cs b/PlayFabSDK/source/PlayFabEconomyModels.cs
index a3f0b882..1160d135 100644
--- a/PlayFabSDK/source/PlayFabEconomyModels.cs
+++ b/PlayFabSDK/source/PlayFabEconomyModels.cs
@@ -1738,6 +1738,12 @@ public class GetTransactionHistoryRequest : PlayFabRequestCommon
///
public string Filter ;
+ ///
+ /// An OData orderby to order TransactionHistory results. The only supported values are 'timestamp asc' or 'timestamp desc'.
+ /// Default orderby is 'timestamp asc'
+ ///
+ public string OrderBy ;
+
}
public class GetTransactionHistoryResponse : PlayFabResultCommon
@@ -1947,6 +1953,16 @@ public class PayoutDetails
{
}
+ public class Permissions
+ {
+ ///
+ /// The list of ids of Segments that the a player can be in to purchase from the store. When a value is provided, the player
+ /// must be in at least one of the segments listed for the purchase to be allowed.
+ ///
+ public List SegmentIds ;
+
+ }
+
///
/// The call kicks off a workflow to publish the item to the public catalog. The Publish Status API should be used to
/// monitor the publish job.
@@ -2852,6 +2868,11 @@ public class StoreDetails
///
public FilterOptions FilterOptions ;
+ ///
+ /// The permissions that control which players can purchase from the store.
+ ///
+ public Permissions Permissions ;
+
///
/// The global prices utilized in the store. These options are mutually exclusive with price options in item references.
///
diff --git a/PlayFabSDK/source/PlayFabErrors.cs b/PlayFabSDK/source/PlayFabErrors.cs
index 151167fd..d3fcd576 100644
--- a/PlayFabSDK/source/PlayFabErrors.cs
+++ b/PlayFabSDK/source/PlayFabErrors.cs
@@ -572,6 +572,8 @@ public enum PlayFabErrorCode
LeaderboardNameConflict = 1569,
LinkedStatisticColumnMismatch = 1570,
NoLinkedStatisticToLeaderboard = 1571,
+ StatDefinitionAlreadyLinkedToLeaderboard = 1572,
+ LinkingStatsNotAllowedForEntityType = 1573,
MatchmakingEntityInvalid = 2001,
MatchmakingPlayerAttributesInvalid = 2002,
MatchmakingQueueNotFound = 2016,
diff --git a/PlayFabSDK/source/PlayFabSDK.csproj b/PlayFabSDK/source/PlayFabSDK.csproj
index 51517568..9359f2fa 100644
--- a/PlayFabSDK/source/PlayFabSDK.csproj
+++ b/PlayFabSDK/source/PlayFabSDK.csproj
@@ -8,7 +8,7 @@
512
PlayFabAllSDK
- 1.176.240301
+ 1.177.240315
PlayFab CSharp Sdk
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFab
PlayFabSDK
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#240301
+ https://docs.microsoft.com/gaming/playfab/release-notes#240315
en
1
1
diff --git a/PlayFabSDK/source/PlayFabServerModels.cs b/PlayFabSDK/source/PlayFabServerModels.cs
index 8a3e21af..34e5346e 100644
--- a/PlayFabSDK/source/PlayFabServerModels.cs
+++ b/PlayFabSDK/source/PlayFabServerModels.cs
@@ -296,6 +296,11 @@ public class BanInfo
///
public DateTime? Expires ;
+ ///
+ /// Whether or not the Microsoft family members are included in the ban.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The IP address on which the ban was applied. May affect multiple players.
///
@@ -323,6 +328,11 @@ public class BanRequest : PlayFabRequestCommon
///
public uint? DurationInHours ;
+ ///
+ /// Whether the Microsoft family members should be included in the ban. May affect multiple players.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// IP address to be banned. May affect multiple players.
///
@@ -2100,6 +2110,8 @@ public enum GenericErrorCodes
LeaderboardNameConflict,
LinkedStatisticColumnMismatch,
NoLinkedStatisticToLeaderboard,
+ StatDefinitionAlreadyLinkedToLeaderboard,
+ LinkingStatsNotAllowedForEntityType,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
@@ -6872,6 +6884,11 @@ public class UpdateBanRequest : PlayFabRequestCommon
///
public DateTime? Expires ;
+ ///
+ /// The updated decision to ban the Microsoft family members to be updated. Null for no change.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The updated IP address for the ban. Null for no change.
///
diff --git a/PlayFabSDK/source/PlayFabSettings.cs b/PlayFabSDK/source/PlayFabSettings.cs
index ee1dbeeb..70aeb903 100644
--- a/PlayFabSDK/source/PlayFabSettings.cs
+++ b/PlayFabSDK/source/PlayFabSettings.cs
@@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
- public const string SdkVersion = "1.176.240301";
+ public const string SdkVersion = "1.177.240315";
public const string BuildIdentifier = "adobuild_csharpsdk_118";
- public const string SdkVersionString = "CSharpSDK-1.176.240301";
+ public const string SdkVersionString = "CSharpSDK-1.177.240315";
/// This is only for customers running a private cluster. Generally you shouldn't touch this
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";
diff --git a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
index a17e752f..91074522 100644
--- a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
+++ b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
@@ -8,7 +8,7 @@
512
PlayFabCloudScriptPlugin
- 1.176.240301-alpha
+ 1.177.240315-alpha
PlayFab CSharp CloudScript Plugin
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFabCloudScriptPlugin
Copyright 2024
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#240301
+ https://docs.microsoft.com/gaming/playfab/release-notes#240315
en
1
1
@@ -45,7 +45,7 @@
-
+
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAdminModels.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAdminModels.cs
index ad4086e0..d0df2b0f 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAdminModels.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAdminModels.cs
@@ -457,6 +457,11 @@ public class BanInfo
///
public DateTime? Expires ;
+ ///
+ /// Whether or not the Microsoft family members are included in the ban.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The IP address on which the ban was applied. May affect multiple players.
///
@@ -512,6 +517,11 @@ public class BanRequest : PlayFabRequestCommon
///
public uint? DurationInHours ;
+ ///
+ /// Whether the Microsoft family members should be included in the ban. May affect multiple players.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// IP address to be banned. May affect multiple players.
///
@@ -2780,6 +2790,8 @@ public enum GenericErrorCodes
LeaderboardNameConflict,
LinkedStatisticColumnMismatch,
NoLinkedStatisticToLeaderboard,
+ StatDefinitionAlreadyLinkedToLeaderboard,
+ LinkingStatsNotAllowedForEntityType,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
@@ -7176,6 +7188,11 @@ public class UpdateBanRequest : PlayFabRequestCommon
///
public DateTime? Expires ;
+ ///
+ /// The updated decision to ban the Microsoft family members to be updated. Null for no change.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The updated IP address for the ban. Null for no change.
///
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAuthenticationInstanceAPI.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAuthenticationInstanceAPI.cs
index 78317319..d7e59fa4 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAuthenticationInstanceAPI.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabAuthenticationInstanceAPI.cs
@@ -170,7 +170,7 @@ public async Task> ValidateEntityToke
var requestContext = request?.AuthenticationContext ?? authenticationContext;
var requestSettings = apiSettings ?? PlayFabSettings.staticSettings;
- var entityToken = request?.AuthenticationContext?.EntityToken ?? PlayFabSettings.staticPlayer.EntityToken;
+ var entityToken = requestContext?.EntityToken ?? PlayFabSettings.staticPlayer.EntityToken;
if ((entityToken) == null) throw new PlayFabException(PlayFabExceptionCode.EntityTokenNotSet, "Must call Client Login or GetEntityToken before calling this method");
var httpResult = await PlayFabHttp.DoPost("/Authentication/ValidateEntityToken", request, "X-EntityToken", entityToken, extraHeaders, requestSettings);
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyAPI.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyAPI.cs
index c7576d15..76a07eb7 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyAPI.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyAPI.cs
@@ -1155,9 +1155,7 @@ public static async Task> TakedownIte
///
/// Transfer inventory items. When transferring across collections, a 202 response indicates that the transfer did not
/// complete within the timeframe of the request. You can identify the pending operations by looking for OperationStatus =
- /// 'InProgress'. You can check on the operation status at anytime within 30 days of the request by passing the
- /// TransactionToken to the GetInventoryOperationStatus API. More information about item transfer scenarios can be found
- /// here:
+ /// 'InProgress'. More information about item transfer scenarios can be found here:
/// https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/?tabs=inventory-game-manager#transfer-inventory-items
///
public static async Task> TransferInventoryItemsAsync(TransferInventoryItemsRequest request, object customData = null, Dictionary extraHeaders = null)
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyInstanceAPI.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyInstanceAPI.cs
index 011a6cd6..26762753 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyInstanceAPI.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyInstanceAPI.cs
@@ -1133,9 +1133,7 @@ public async Task> TakedownItemReview
///
/// Transfer inventory items. When transferring across collections, a 202 response indicates that the transfer did not
/// complete within the timeframe of the request. You can identify the pending operations by looking for OperationStatus =
- /// 'InProgress'. You can check on the operation status at anytime within 30 days of the request by passing the
- /// TransactionToken to the GetInventoryOperationStatus API. More information about item transfer scenarios can be found
- /// here:
+ /// 'InProgress'. More information about item transfer scenarios can be found here:
/// https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/?tabs=inventory-game-manager#transfer-inventory-items
///
public async Task> TransferInventoryItemsAsync(TransferInventoryItemsRequest request, object customData = null, Dictionary extraHeaders = null)
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyModels.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyModels.cs
index a3f0b882..1160d135 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyModels.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabEconomyModels.cs
@@ -1738,6 +1738,12 @@ public class GetTransactionHistoryRequest : PlayFabRequestCommon
///
public string Filter ;
+ ///
+ /// An OData orderby to order TransactionHistory results. The only supported values are 'timestamp asc' or 'timestamp desc'.
+ /// Default orderby is 'timestamp asc'
+ ///
+ public string OrderBy ;
+
}
public class GetTransactionHistoryResponse : PlayFabResultCommon
@@ -1947,6 +1953,16 @@ public class PayoutDetails
{
}
+ public class Permissions
+ {
+ ///
+ /// The list of ids of Segments that the a player can be in to purchase from the store. When a value is provided, the player
+ /// must be in at least one of the segments listed for the purchase to be allowed.
+ ///
+ public List SegmentIds ;
+
+ }
+
///
/// The call kicks off a workflow to publish the item to the public catalog. The Publish Status API should be used to
/// monitor the publish job.
@@ -2852,6 +2868,11 @@ public class StoreDetails
///
public FilterOptions FilterOptions ;
+ ///
+ /// The permissions that control which players can purchase from the store.
+ ///
+ public Permissions Permissions ;
+
///
/// The global prices utilized in the store. These options are mutually exclusive with price options in item references.
///
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabErrors.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabErrors.cs
index 151167fd..d3fcd576 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabErrors.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabErrors.cs
@@ -572,6 +572,8 @@ public enum PlayFabErrorCode
LeaderboardNameConflict = 1569,
LinkedStatisticColumnMismatch = 1570,
NoLinkedStatisticToLeaderboard = 1571,
+ StatDefinitionAlreadyLinkedToLeaderboard = 1572,
+ LinkingStatsNotAllowedForEntityType = 1573,
MatchmakingEntityInvalid = 2001,
MatchmakingPlayerAttributesInvalid = 2002,
MatchmakingQueueNotFound = 2016,
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
index 51517568..9359f2fa 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
@@ -8,7 +8,7 @@
512
PlayFabAllSDK
- 1.176.240301
+ 1.177.240315
PlayFab CSharp Sdk
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFab
PlayFabSDK
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#240301
+ https://docs.microsoft.com/gaming/playfab/release-notes#240315
en
1
1
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabServerModels.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabServerModels.cs
index 8a3e21af..34e5346e 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabServerModels.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabServerModels.cs
@@ -296,6 +296,11 @@ public class BanInfo
///
public DateTime? Expires ;
+ ///
+ /// Whether or not the Microsoft family members are included in the ban.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The IP address on which the ban was applied. May affect multiple players.
///
@@ -323,6 +328,11 @@ public class BanRequest : PlayFabRequestCommon
///
public uint? DurationInHours ;
+ ///
+ /// Whether the Microsoft family members should be included in the ban. May affect multiple players.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// IP address to be banned. May affect multiple players.
///
@@ -2100,6 +2110,8 @@ public enum GenericErrorCodes
LeaderboardNameConflict,
LinkedStatisticColumnMismatch,
NoLinkedStatisticToLeaderboard,
+ StatDefinitionAlreadyLinkedToLeaderboard,
+ LinkingStatsNotAllowedForEntityType,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
@@ -6872,6 +6884,11 @@ public class UpdateBanRequest : PlayFabRequestCommon
///
public DateTime? Expires ;
+ ///
+ /// The updated decision to ban the Microsoft family members to be updated. Null for no change.
+ ///
+ public bool? IncludeMicrosoftFamily ;
+
///
/// The updated IP address for the ban. Null for no change.
///
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
index ee1dbeeb..70aeb903 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
@@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
- public const string SdkVersion = "1.176.240301";
+ public const string SdkVersion = "1.177.240315";
public const string BuildIdentifier = "adobuild_csharpsdk_118";
- public const string SdkVersionString = "CSharpSDK-1.176.240301";
+ public const string SdkVersionString = "CSharpSDK-1.177.240315";
/// This is only for customers running a private cluster. Generally you shouldn't touch this
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";