diff --git a/PlayFabSDK/source/PlayFabMultiplayerModels.cs b/PlayFabSDK/source/PlayFabMultiplayerModels.cs index 748fa755..f64663e5 100644 --- a/PlayFabSDK/source/PlayFabMultiplayerModels.cs +++ b/PlayFabSDK/source/PlayFabMultiplayerModels.cs @@ -109,6 +109,7 @@ public enum AzureVmFamily Fsv2, Dasv4, Dav4, + Dadsv5, Eav4, Easv4, Ev4, @@ -157,6 +158,10 @@ public enum AzureVmSize Standard_D4a_v4, Standard_D8a_v4, Standard_D16a_v4, + Standard_D2ads_v5, + Standard_D4ads_v5, + Standard_D8ads_v5, + Standard_D16ads_v5, Standard_E2a_v4, Standard_E4a_v4, Standard_E8a_v4, @@ -2633,7 +2638,7 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon public string FQDN ; /// - /// The IPv4 address of the virtual machine that is hosting this multiplayer server. + /// The public IPv4 address of the virtual machine that is hosting this multiplayer server. /// public string IPV4Address ; @@ -2647,6 +2652,11 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon /// public List Ports ; + /// + /// The list of public Ipv4 addresses associated with the server. + /// + public List PublicIPV4Addresses ; + /// /// The region the multiplayer server is located in. /// @@ -4285,6 +4295,25 @@ public enum ProtocolType UDP } + public class PublicIpAddress + { + /// + /// FQDN of the public IP + /// + public string FQDN ; + + /// + /// Server IP Address + /// + public string IpAddress ; + + /// + /// Routing Type of the public IP. + /// + public string RoutingType ; + + } + public class QosServer { /// @@ -4506,7 +4535,7 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon public string FQDN ; /// - /// The IPv4 address of the virtual machine that is hosting this multiplayer server. + /// The public IPv4 address of the virtual machine that is hosting this multiplayer server. /// public string IPV4Address ; @@ -4520,6 +4549,11 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon /// public List Ports ; + /// + /// The list of public Ipv4 addresses associated with the server. + /// + public List PublicIPV4Addresses ; + /// /// The region the multiplayer server is located in. /// @@ -4579,6 +4613,12 @@ public class RolloverContainerRegistryCredentialsResponse : PlayFabResultCommon } + public enum RoutingType + { + Microsoft, + Internet + } + public class Schedule { /// diff --git a/PlayFabSDK/source/PlayFabSDK.csproj b/PlayFabSDK/source/PlayFabSDK.csproj index 74555ab5..edeaa1f1 100644 --- a/PlayFabSDK/source/PlayFabSDK.csproj +++ b/PlayFabSDK/source/PlayFabSDK.csproj @@ -8,7 +8,7 @@ 512 PlayFabAllSDK - 1.153.230512 + 1.154.230529 PlayFab CSharp Sdk Microsoft Microsoft @@ -21,7 +21,7 @@ PlayFab PlayFabSDK PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native - https://docs.microsoft.com/gaming/playfab/release-notes#230512 + https://docs.microsoft.com/gaming/playfab/release-notes#230529 en 1 1 diff --git a/PlayFabSDK/source/PlayFabSettings.cs b/PlayFabSDK/source/PlayFabSettings.cs index 59432d7d..8e13e9f2 100644 --- a/PlayFabSDK/source/PlayFabSettings.cs +++ b/PlayFabSDK/source/PlayFabSettings.cs @@ -6,9 +6,9 @@ namespace PlayFab { public class PlayFabSettings { - public const string SdkVersion = "1.153.230512"; - public const string BuildIdentifier = "adobuild_csharpsdk_115"; - public const string SdkVersionString = "CSharpSDK-1.153.230512"; + public const string SdkVersion = "1.154.230529"; + public const string BuildIdentifier = "adobuild_csharpsdk_114"; + public const string SdkVersionString = "CSharpSDK-1.154.230529"; /// This is only for customers running a private cluster. Generally you shouldn't touch this public static string DefaultProductionEnvironmentUrl = "playfabapi.com"; diff --git a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj index 0d4781da..6755587e 100644 --- a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj +++ b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj @@ -8,7 +8,7 @@ 512 PlayFabCloudScriptPlugin - 1.153.230512-alpha + 1.154.230529-alpha PlayFab CSharp CloudScript Plugin Microsoft Microsoft @@ -21,7 +21,7 @@ PlayFabCloudScriptPlugin Copyright 2023 PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native - https://docs.microsoft.com/gaming/playfab/release-notes#230512 + https://docs.microsoft.com/gaming/playfab/release-notes#230529 en 1 1 @@ -45,7 +45,7 @@ - + diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs index 748fa755..f64663e5 100644 --- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs +++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs @@ -109,6 +109,7 @@ public enum AzureVmFamily Fsv2, Dasv4, Dav4, + Dadsv5, Eav4, Easv4, Ev4, @@ -157,6 +158,10 @@ public enum AzureVmSize Standard_D4a_v4, Standard_D8a_v4, Standard_D16a_v4, + Standard_D2ads_v5, + Standard_D4ads_v5, + Standard_D8ads_v5, + Standard_D16ads_v5, Standard_E2a_v4, Standard_E4a_v4, Standard_E8a_v4, @@ -2633,7 +2638,7 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon public string FQDN ; /// - /// The IPv4 address of the virtual machine that is hosting this multiplayer server. + /// The public IPv4 address of the virtual machine that is hosting this multiplayer server. /// public string IPV4Address ; @@ -2647,6 +2652,11 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon /// public List Ports ; + /// + /// The list of public Ipv4 addresses associated with the server. + /// + public List PublicIPV4Addresses ; + /// /// The region the multiplayer server is located in. /// @@ -4285,6 +4295,25 @@ public enum ProtocolType UDP } + public class PublicIpAddress + { + /// + /// FQDN of the public IP + /// + public string FQDN ; + + /// + /// Server IP Address + /// + public string IpAddress ; + + /// + /// Routing Type of the public IP. + /// + public string RoutingType ; + + } + public class QosServer { /// @@ -4506,7 +4535,7 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon public string FQDN ; /// - /// The IPv4 address of the virtual machine that is hosting this multiplayer server. + /// The public IPv4 address of the virtual machine that is hosting this multiplayer server. /// public string IPV4Address ; @@ -4520,6 +4549,11 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon /// public List Ports ; + /// + /// The list of public Ipv4 addresses associated with the server. + /// + public List PublicIPV4Addresses ; + /// /// The region the multiplayer server is located in. /// @@ -4579,6 +4613,12 @@ public class RolloverContainerRegistryCredentialsResponse : PlayFabResultCommon } + public enum RoutingType + { + Microsoft, + Internet + } + public class Schedule { /// diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj index 74555ab5..edeaa1f1 100644 --- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj +++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj @@ -8,7 +8,7 @@ 512 PlayFabAllSDK - 1.153.230512 + 1.154.230529 PlayFab CSharp Sdk Microsoft Microsoft @@ -21,7 +21,7 @@ PlayFab PlayFabSDK PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native - https://docs.microsoft.com/gaming/playfab/release-notes#230512 + https://docs.microsoft.com/gaming/playfab/release-notes#230529 en 1 1 diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs index 59432d7d..8e13e9f2 100644 --- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs +++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs @@ -6,9 +6,9 @@ namespace PlayFab { public class PlayFabSettings { - public const string SdkVersion = "1.153.230512"; - public const string BuildIdentifier = "adobuild_csharpsdk_115"; - public const string SdkVersionString = "CSharpSDK-1.153.230512"; + public const string SdkVersion = "1.154.230529"; + public const string BuildIdentifier = "adobuild_csharpsdk_114"; + public const string SdkVersionString = "CSharpSDK-1.154.230529"; /// This is only for customers running a private cluster. Generally you shouldn't touch this public static string DefaultProductionEnvironmentUrl = "playfabapi.com";