diff --git a/PlayFabSDK/source/PlayFabMultiplayerModels.cs b/PlayFabSDK/source/PlayFabMultiplayerModels.cs
index 748fa755..f64663e5 100644
--- a/PlayFabSDK/source/PlayFabMultiplayerModels.cs
+++ b/PlayFabSDK/source/PlayFabMultiplayerModels.cs
@@ -109,6 +109,7 @@ public enum AzureVmFamily
Fsv2,
Dasv4,
Dav4,
+ Dadsv5,
Eav4,
Easv4,
Ev4,
@@ -157,6 +158,10 @@ public enum AzureVmSize
Standard_D4a_v4,
Standard_D8a_v4,
Standard_D16a_v4,
+ Standard_D2ads_v5,
+ Standard_D4ads_v5,
+ Standard_D8ads_v5,
+ Standard_D16ads_v5,
Standard_E2a_v4,
Standard_E4a_v4,
Standard_E8a_v4,
@@ -2633,7 +2638,7 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon
public string FQDN ;
///
- /// The IPv4 address of the virtual machine that is hosting this multiplayer server.
+ /// The public IPv4 address of the virtual machine that is hosting this multiplayer server.
///
public string IPV4Address ;
@@ -2647,6 +2652,11 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon
///
public List Ports ;
+ ///
+ /// The list of public Ipv4 addresses associated with the server.
+ ///
+ public List PublicIPV4Addresses ;
+
///
/// The region the multiplayer server is located in.
///
@@ -4285,6 +4295,25 @@ public enum ProtocolType
UDP
}
+ public class PublicIpAddress
+ {
+ ///
+ /// FQDN of the public IP
+ ///
+ public string FQDN ;
+
+ ///
+ /// Server IP Address
+ ///
+ public string IpAddress ;
+
+ ///
+ /// Routing Type of the public IP.
+ ///
+ public string RoutingType ;
+
+ }
+
public class QosServer
{
///
@@ -4506,7 +4535,7 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon
public string FQDN ;
///
- /// The IPv4 address of the virtual machine that is hosting this multiplayer server.
+ /// The public IPv4 address of the virtual machine that is hosting this multiplayer server.
///
public string IPV4Address ;
@@ -4520,6 +4549,11 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon
///
public List Ports ;
+ ///
+ /// The list of public Ipv4 addresses associated with the server.
+ ///
+ public List PublicIPV4Addresses ;
+
///
/// The region the multiplayer server is located in.
///
@@ -4579,6 +4613,12 @@ public class RolloverContainerRegistryCredentialsResponse : PlayFabResultCommon
}
+ public enum RoutingType
+ {
+ Microsoft,
+ Internet
+ }
+
public class Schedule
{
///
diff --git a/PlayFabSDK/source/PlayFabSDK.csproj b/PlayFabSDK/source/PlayFabSDK.csproj
index 74555ab5..edeaa1f1 100644
--- a/PlayFabSDK/source/PlayFabSDK.csproj
+++ b/PlayFabSDK/source/PlayFabSDK.csproj
@@ -8,7 +8,7 @@
512
PlayFabAllSDK
- 1.153.230512
+ 1.154.230529
PlayFab CSharp Sdk
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFab
PlayFabSDK
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#230512
+ https://docs.microsoft.com/gaming/playfab/release-notes#230529
en
1
1
diff --git a/PlayFabSDK/source/PlayFabSettings.cs b/PlayFabSDK/source/PlayFabSettings.cs
index 59432d7d..8e13e9f2 100644
--- a/PlayFabSDK/source/PlayFabSettings.cs
+++ b/PlayFabSDK/source/PlayFabSettings.cs
@@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
- public const string SdkVersion = "1.153.230512";
- public const string BuildIdentifier = "adobuild_csharpsdk_115";
- public const string SdkVersionString = "CSharpSDK-1.153.230512";
+ public const string SdkVersion = "1.154.230529";
+ public const string BuildIdentifier = "adobuild_csharpsdk_114";
+ public const string SdkVersionString = "CSharpSDK-1.154.230529";
/// This is only for customers running a private cluster. Generally you shouldn't touch this
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";
diff --git a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
index 0d4781da..6755587e 100644
--- a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
+++ b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
@@ -8,7 +8,7 @@
512
PlayFabCloudScriptPlugin
- 1.153.230512-alpha
+ 1.154.230529-alpha
PlayFab CSharp CloudScript Plugin
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFabCloudScriptPlugin
Copyright 2023
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#230512
+ https://docs.microsoft.com/gaming/playfab/release-notes#230529
en
1
1
@@ -45,7 +45,7 @@
-
+
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs
index 748fa755..f64663e5 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabMultiplayerModels.cs
@@ -109,6 +109,7 @@ public enum AzureVmFamily
Fsv2,
Dasv4,
Dav4,
+ Dadsv5,
Eav4,
Easv4,
Ev4,
@@ -157,6 +158,10 @@ public enum AzureVmSize
Standard_D4a_v4,
Standard_D8a_v4,
Standard_D16a_v4,
+ Standard_D2ads_v5,
+ Standard_D4ads_v5,
+ Standard_D8ads_v5,
+ Standard_D16ads_v5,
Standard_E2a_v4,
Standard_E4a_v4,
Standard_E8a_v4,
@@ -2633,7 +2638,7 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon
public string FQDN ;
///
- /// The IPv4 address of the virtual machine that is hosting this multiplayer server.
+ /// The public IPv4 address of the virtual machine that is hosting this multiplayer server.
///
public string IPV4Address ;
@@ -2647,6 +2652,11 @@ public class GetMultiplayerServerDetailsResponse : PlayFabResultCommon
///
public List Ports ;
+ ///
+ /// The list of public Ipv4 addresses associated with the server.
+ ///
+ public List PublicIPV4Addresses ;
+
///
/// The region the multiplayer server is located in.
///
@@ -4285,6 +4295,25 @@ public enum ProtocolType
UDP
}
+ public class PublicIpAddress
+ {
+ ///
+ /// FQDN of the public IP
+ ///
+ public string FQDN ;
+
+ ///
+ /// Server IP Address
+ ///
+ public string IpAddress ;
+
+ ///
+ /// Routing Type of the public IP.
+ ///
+ public string RoutingType ;
+
+ }
+
public class QosServer
{
///
@@ -4506,7 +4535,7 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon
public string FQDN ;
///
- /// The IPv4 address of the virtual machine that is hosting this multiplayer server.
+ /// The public IPv4 address of the virtual machine that is hosting this multiplayer server.
///
public string IPV4Address ;
@@ -4520,6 +4549,11 @@ public class RequestMultiplayerServerResponse : PlayFabResultCommon
///
public List Ports ;
+ ///
+ /// The list of public Ipv4 addresses associated with the server.
+ ///
+ public List PublicIPV4Addresses ;
+
///
/// The region the multiplayer server is located in.
///
@@ -4579,6 +4613,12 @@ public class RolloverContainerRegistryCredentialsResponse : PlayFabResultCommon
}
+ public enum RoutingType
+ {
+ Microsoft,
+ Internet
+ }
+
public class Schedule
{
///
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
index 74555ab5..edeaa1f1 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
@@ -8,7 +8,7 @@
512
PlayFabAllSDK
- 1.153.230512
+ 1.154.230529
PlayFab CSharp Sdk
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFab
PlayFabSDK
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#230512
+ https://docs.microsoft.com/gaming/playfab/release-notes#230529
en
1
1
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
index 59432d7d..8e13e9f2 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
@@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
- public const string SdkVersion = "1.153.230512";
- public const string BuildIdentifier = "adobuild_csharpsdk_115";
- public const string SdkVersionString = "CSharpSDK-1.153.230512";
+ public const string SdkVersion = "1.154.230529";
+ public const string BuildIdentifier = "adobuild_csharpsdk_114";
+ public const string SdkVersionString = "CSharpSDK-1.154.230529";
/// This is only for customers running a private cluster. Generally you shouldn't touch this
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";