diff --git a/PlayFabSDK/source/PlayFabSDK.csproj b/PlayFabSDK/source/PlayFabSDK.csproj index b05f294d..56da5047 100644 --- a/PlayFabSDK/source/PlayFabSDK.csproj +++ b/PlayFabSDK/source/PlayFabSDK.csproj @@ -8,7 +8,7 @@ 512 PlayFabAllSDK - 1.181.240514 + 1.182.240524 PlayFab CSharp Sdk Microsoft Microsoft @@ -21,7 +21,7 @@ PlayFab PlayFabSDK PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native - https://docs.microsoft.com/gaming/playfab/release-notes#240514 + https://docs.microsoft.com/gaming/playfab/release-notes#240524 en 1 1 diff --git a/PlayFabSDK/source/PlayFabSettings.cs b/PlayFabSDK/source/PlayFabSettings.cs index 868f7283..b5afe239 100644 --- a/PlayFabSDK/source/PlayFabSettings.cs +++ b/PlayFabSDK/source/PlayFabSettings.cs @@ -6,9 +6,9 @@ namespace PlayFab { public class PlayFabSettings { - public const string SdkVersion = "1.181.240514"; - public const string BuildIdentifier = "adobuild_csharpsdk_116"; - public const string SdkVersionString = "CSharpSDK-1.181.240514"; + public const string SdkVersion = "1.182.240524"; + public const string BuildIdentifier = "adobuild_csharpsdk_8"; + public const string SdkVersionString = "CSharpSDK-1.182.240524"; /// This is only for customers running a private cluster. Generally you shouldn't touch this public static string DefaultProductionEnvironmentUrl = "playfabapi.com"; diff --git a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj index 2e4488a5..bbaa88e8 100644 --- a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj +++ b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj @@ -8,7 +8,7 @@ 512 PlayFabCloudScriptPlugin - 1.181.240514-alpha + 1.182.240524-alpha PlayFab CSharp CloudScript Plugin Microsoft Microsoft @@ -21,7 +21,7 @@ PlayFabCloudScriptPlugin Copyright 2024 PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native - https://docs.microsoft.com/gaming/playfab/release-notes#240514 + https://docs.microsoft.com/gaming/playfab/release-notes#240524 en 1 1 @@ -45,7 +45,7 @@ - + diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj index b05f294d..56da5047 100644 --- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj +++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj @@ -8,7 +8,7 @@ 512 PlayFabAllSDK - 1.181.240514 + 1.182.240524 PlayFab CSharp Sdk Microsoft Microsoft @@ -21,7 +21,7 @@ PlayFab PlayFabSDK PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native - https://docs.microsoft.com/gaming/playfab/release-notes#240514 + https://docs.microsoft.com/gaming/playfab/release-notes#240524 en 1 1 diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs index 868f7283..b5afe239 100644 --- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs +++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs @@ -6,9 +6,9 @@ namespace PlayFab { public class PlayFabSettings { - public const string SdkVersion = "1.181.240514"; - public const string BuildIdentifier = "adobuild_csharpsdk_116"; - public const string SdkVersionString = "CSharpSDK-1.181.240514"; + public const string SdkVersion = "1.182.240524"; + public const string BuildIdentifier = "adobuild_csharpsdk_8"; + public const string SdkVersionString = "CSharpSDK-1.182.240524"; /// This is only for customers running a private cluster. Generally you shouldn't touch this public static string DefaultProductionEnvironmentUrl = "playfabapi.com";