diff --git a/PlayFabSDK/source/PlayFabSDK.csproj b/PlayFabSDK/source/PlayFabSDK.csproj
index b05f294d..56da5047 100644
--- a/PlayFabSDK/source/PlayFabSDK.csproj
+++ b/PlayFabSDK/source/PlayFabSDK.csproj
@@ -8,7 +8,7 @@
512
PlayFabAllSDK
- 1.181.240514
+ 1.182.240524
PlayFab CSharp Sdk
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFab
PlayFabSDK
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#240514
+ https://docs.microsoft.com/gaming/playfab/release-notes#240524
en
1
1
diff --git a/PlayFabSDK/source/PlayFabSettings.cs b/PlayFabSDK/source/PlayFabSettings.cs
index 868f7283..b5afe239 100644
--- a/PlayFabSDK/source/PlayFabSettings.cs
+++ b/PlayFabSDK/source/PlayFabSettings.cs
@@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
- public const string SdkVersion = "1.181.240514";
- public const string BuildIdentifier = "adobuild_csharpsdk_116";
- public const string SdkVersionString = "CSharpSDK-1.181.240514";
+ public const string SdkVersion = "1.182.240524";
+ public const string BuildIdentifier = "adobuild_csharpsdk_8";
+ public const string SdkVersionString = "CSharpSDK-1.182.240524";
/// This is only for customers running a private cluster. Generally you shouldn't touch this
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";
diff --git a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
index 2e4488a5..bbaa88e8 100644
--- a/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
+++ b/Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
@@ -8,7 +8,7 @@
512
PlayFabCloudScriptPlugin
- 1.181.240514-alpha
+ 1.182.240524-alpha
PlayFab CSharp CloudScript Plugin
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFabCloudScriptPlugin
Copyright 2024
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#240514
+ https://docs.microsoft.com/gaming/playfab/release-notes#240524
en
1
1
@@ -45,7 +45,7 @@
-
+
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
index b05f294d..56da5047 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSDK.csproj
@@ -8,7 +8,7 @@
512
PlayFabAllSDK
- 1.181.240514
+ 1.182.240524
PlayFab CSharp Sdk
Microsoft
Microsoft
@@ -21,7 +21,7 @@
PlayFab
PlayFabSDK
PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native
- https://docs.microsoft.com/gaming/playfab/release-notes#240514
+ https://docs.microsoft.com/gaming/playfab/release-notes#240524
en
1
1
diff --git a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
index 868f7283..b5afe239 100644
--- a/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
+++ b/XamarinTestRunner/XamarinTestRunner/PlayFabSDK/PlayFabSettings.cs
@@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
- public const string SdkVersion = "1.181.240514";
- public const string BuildIdentifier = "adobuild_csharpsdk_116";
- public const string SdkVersionString = "CSharpSDK-1.181.240514";
+ public const string SdkVersion = "1.182.240524";
+ public const string BuildIdentifier = "adobuild_csharpsdk_8";
+ public const string SdkVersionString = "CSharpSDK-1.182.240524";
/// This is only for customers running a private cluster. Generally you shouldn't touch this
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";