You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This works great if I'm online. If I disable WiFi, suddenly I get frequent (but different) errors where loader.js fails to GET various resources (and then nothing works right). Example:
With a recent Polymer checkout of the stable branch, I ran a local webserver with the following:
$ cd /path/to/polymer-all/..
$ python -m SimpleHTTPServer
then try to run examples like:
localhost:8000/polymer-all/polymer-ui-elements/polmer-ui-menu/
in Chrome Canary (30.0.1574.0 Mac).
This works great if I'm online. If I disable WiFi, suddenly I get frequent (but different) errors where loader.js fails to GET various resources (and then nothing works right). Example:
GET http://localhost:8000/polymer-all/PointerEvents/src/touch-action.js
In the Network tab of Dev Tools it just says "failed" as the status.
This is super confusing. Shouldn't it all work locally, without net access?
I realize this sounds like a web server bug, but the Python server is very well tested and I've never seen it behave this way before.
The text was updated successfully, but these errors were encountered: