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build.zig
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build.zig
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const std = @import("std");
const Builder = std.build.Builder;
pub fn build(b: *Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const exe = b.addExecutable("pwemu", "src/main.zig");
exe.setTarget(target);
exe.setBuildMode(mode);
exe.addCSourceFile("ext/libco/libco.c", &[_][]const u8{
"-std=gnu11",
"-Wall","-Wextra","-Weverything",
"-I.ext/libco/"//, "-I./inc/",
});
exe.addIncludeDir("ext/libco/");
//exe.addCSourceFile("src/h8300h.c", &[_][]const u8{
// "-std=gnu11",
// "-Wall","-Wextra","-Weverything",
// "-I.ext/libco/", "-I./inc/",
//});
//exe.addIncludeDir("inc/");
exe.linkSystemLibrary("c");
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}