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Hi this post is more a request that an issue but i didn't find where to post it,
I wanted to use your excellents Listeners using information that i get from SkeletonJointPosition of OpenNi.
I've tried to create a sessionManager instance adding Listeners and use the forceSession giving the SkeletonPosition.Position 3DPoint (using LeftHand SkeletonJoin)
if works a bit but i've have a memory accessing violation after a moment trying to update SessionManager.
And i can't get info of ending session.
So i would like to create Listener an update manually using
updateMessage method.
But the parametre is an InPtr class and i don't know what to send (Point3D info ?, DepthGenerator info ?, Context info?)
Is it possible to do that?
The text was updated successfully, but these errors were encountered:
I find out why i'm getting an accessing violation error updating my SessionManager instance.
i have a push detector who's listening the sessionManager.
I replace my code who was
sessionManager.update(context);
Hi this post is more a request that an issue but i didn't find where to post it,
I wanted to use your excellents Listeners using information that i get from SkeletonJointPosition of OpenNi.
I've tried to create a sessionManager instance adding Listeners and use the forceSession giving the SkeletonPosition.Position 3DPoint (using LeftHand SkeletonJoin)
if works a bit but i've have a memory accessing violation after a moment trying to update SessionManager.
And i can't get info of ending session.
So i would like to create Listener an update manually using
updateMessage method.
But the parametre is an InPtr class and i don't know what to send (Point3D info ?, DepthGenerator info ?, Context info?)
Is it possible to do that?
The text was updated successfully, but these errors were encountered: