partial hydration (side effect free custom elements, e.g. tree shaking) #169
thescientist13
started this conversation in
Ideas
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Overview
To build off of #3 , the next level of granularity to try and achieve in hydration strategies is partial hydration, which is
Details
Which I basically interpret to mean that given a component like this
Since there are no props or state, we should be able to infer
So in an ideal world, this is what would actually be shipped to the browser
Beta Was this translation helpful? Give feedback.
All reactions