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Viewport-Editor-Gameplay3D

Viewport editor made with Autodesk Mayas C++ API and GamePlay3D [Open-Source C++ game engine].

Plugin

This plugin uses shared memory with a circular buffer to send the information from Autodesk Mayas viewport into the GamePlay3D Engine. In this project the plugin is created to take informations from the C++ APIs callbacks such as:

  • Created meshes
  • Deleted meshes
  • Translation/Rotation/Scale on meshes
  • Materials [New added and updated materials on a mesh]
  • Textures [Texture information on materials]
  • Camera information [If you change camera in viewport, zoom in/out]
  • Changed topology [Moving vertices/ bevel, smooth, extrude, "adding divitions"]