Reverse engineered information about the model format used by WOTB.
This resource aims to shed light on the model format, "SCPG", used by WOTB and eventually provide tools to modify and create said models.
Models in WOTB are located in /packs/3d/
and each model comes in a pair of files with extensions .scg
and .sc2
, for example: packs/3d/Tanks/German/Maus.scg
packs/3d/Tanks/German/Maus.sc2
. Game files are compressed using the dvpl
format, you can use this tool to decompress them.
Current work is based on SC2 version 41 and SCG version 1.
Read about it here
An old version of the DAVA engine is available here.
gmConverter3D program for converting multiple model formats, including scg + sc2. Contains useful reference implementation of more recent versions of SC2 in javascript.
Binary structures are represented as C++ structs and the resulting tree is represented as TypeScript definitions. All values use little endian encoding.