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Keep additional windows, toolbars, and on-screen buttons as minimal as possible. Qodot should fit as neatly into Godot's existing systems as possible. |
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Let Qodot be a simpler system with more hooks and simple examples, with less pre-defined systems. Qodot is not a scripting system, but it should be made clear how your own scripts work with the hooks provided by Qodot in the map building process. |
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Little pieces from developer discussions that feel worth sharing to the community at large, in hopes of building a more comprehensive contribution guide.
Any of these are up for debate or clarification.
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