From f0f6d1fee47cb745fb520908ccdc3c8942406c55 Mon Sep 17 00:00:00 2001 From: sunkper <4294611+sunkper@users.noreply.github.com> Date: Thu, 6 Feb 2020 16:44:50 +0900 Subject: [PATCH] Fix links in README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 5e1d464..2b7748e 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,7 @@ Qodot extends the Godot editor to import Quake *.map* files, and provides an ext - Extensible tree population - Leverages the *.map* format's simple key/value property system - Spawn custom entities and brushes -- Supports the [TrenchBroom](#trenchbroom) editor +- Supports the [TrenchBroom](https://github.com/Shfty/qodot-plugin/wiki/TrenchBroom) editor - Simple, intuitive map editor with a strong feature set - Includes a simple Qodot game preset - Can be built upon with game-specific entities and brush properties @@ -54,7 +54,7 @@ Documentation is available on the [Qodot Wiki](https://github.com/ShiftyAxel/Qod ## Extra Content -[The Qodot extra content repository](https://github.com/Shfty/qodot-example) contains a set of additional resources, such as map editor plugins, logo graphics, showcase content and screenshots. +[The Qodot extra content repository](https://github.com/Shfty/qodot-extras) contains a set of additional resources, such as map editor plugins, logo graphics, showcase content and screenshots. ## Qodot Elsewhere @@ -62,7 +62,7 @@ Documentation is available on the [Qodot Wiki](https://github.com/ShiftyAxel/Qod [Reddit - Qodot](https://www.reddit.com/r/godot/comments/e41ldk/qodot_quake_map_file_support_for_godot/) -[Godot Forums - Qodot](https://godotforums.org/discussion/comment/30450#Comment_30450) +[Godot Forums - Qodot](https://godotforums.org/discussion/21573/qodot-quake-map-file-support-for-godot) [Godot Asset Library - Qodot](https://godotengine.org/asset-library/asset/446)