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1. Installation
Qodot can be installed either from the Godot Asset Library, or by downloading or cloning the GitHub repository.
Installing directly through the Godot editor is the simplest way to get Qodot.
It can also be downloaded as a .zip
via web browser from the Godot Asset Library and extracted directly into the root of your project.
Note: Qodot depends on native libraries that do not ship inside the Github repo, and by extension the Godot asset library. These dependencies will be downloaded automatically when the plugin is activated in project settings - make sure to do this before trying to use the plugin.
The qodot-plugin
GitHub Repo contains the Qodot plugin, as well as some builds script and a submodule of libqodot
, its GDNative library. libqodot
-related files are excluded from .zip
downloads for filesize and simplicity, but can be obtained by cloning the qodot-plugin
repo.
Example content can be found in the qodot-example
repository, and contains some example maps designed to show off the Qodot feature set.
When updating, make sure to delete addons/qodot
from your project before installing a newer version in order to avoid script errors arising from mis-matched code.
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Godot 3.1.x+
- Qodot 1.0
- Qodot 1.5.6
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Godot 3.2.x+
- Qodot 1.6.0+
This Wiki is outdated and no longer being maintained. Qodot's new documentation can be found here: https://qodotplugin.github.io