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Releases: RMEx/orms

Old RPG Maker Style (orms) v1.1.4

28 Nov 10:26
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Make a RM2K(3)-like game with RMVXAce!

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Installation

  • You don't need to download the Source code (automatically added by GitHub)
  • Copy-paste the orms.rb content in ▼ Materials (preferably after the others)
  • Put Font.png and Font_color.png in the Graphics/System/ folder

Configuration / Features

Go read the README.rb, or just see the ORMS_CONFIG module in the script, and its comments!

ChangeLog (v1.1.4)

  • Fix keyboard shortcuts for Windows 10+

Old RPG Maker Style (orms) v1.1.2

24 Feb 22:18
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Make a RM2K(3)-like game with RMVXAce!

Screenshot

Installation

  • You don't need to download the Source code (automatically added by GitHub)
  • Copy-paste the orms.rb content in ▼ Materials (preferably after the others)
  • Put Font.png and Font_color.png in the Graphics/System/ folder

Configuration / Features

Go read the README.rb, or just see the ORMS_CONFIG module in the script, and its comments!

ChangeLog (v1.1.2)

  • Fix BITMAP_FONT cache
  • Fix weird tab issue
  • Fix name input window (line_height, Nx/Pr instead of Page)
  • Fix right arrow in equip status
  • Show a non-identified square instead of a blank space for wrong characters
  • Full compatibility with RME
  • Improve performance for both RME::ScreensEffects && orms::PIXELATE_SCREEN

Old RPG Maker Style (orms) v1.1.1 (bug fixes)

19 Feb 23:01
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Make a RM2K(3)-like game with RMVXAce!

ScreenshotScreenshot

Installation

  • You don't need to download the Source code (automatically added by GitHub)
  • Copy-paste the orms.rb content in ▼ Materials (preferably after the others)
  • Put Font.png and Font_color.png in the Graphics/System/ folder

Configuration / Features

Go read the README.rb, or just see the ORMS_CONFIG module in the script, and its comments!

ChangeLog (v1.1.1)

  • Fix TOGGLE_FULLSCREEN and PIXELATION_SHORTCUT issues

Old RPG Maker Style (orms) v1.1.0

19 Feb 00:01
27c7d79
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Make a RM2K(3)-like game with RMVXAce!

ScreenshotScreenshot

Installation

  • You don't need to download the Source code (automatically added by GitHub)
  • Copy-paste the orms.rb content in ▼ Materials (preferably after the others)
  • Put Font.png and Font_color.png in the Graphics/System/ folder

Configuration / Features

Go read the README.rb, or just see the ORMS_CONFIG module in the script, and its comments!

ChangeLog (v1.1.0)

  • Fix USE_OLD_RM_... (did not double the size when the HUE was changed)
  • Fix OLDSCHOOL_CHOICE_LIST (the box wasn't displayed when there were no message displayed before)
  • Add Orms.set(feature, state), Orms.activate and Orms.deactivate ingame methods for users
  • Change TOGGLE_SCREEN_INPUT to new TOGGLE_FULLSCREEN and TOGGLE_WINDOW_MODE features that allow to specify which shortcut you want to set
  • The shortcuts defined above now change also the Fullscreen++ shortcuts
  • Implement dynamic frame skipping for the PIXELATE_SCREEN feature!
  • Implement additional FPS displayer which takes into account the dynamic frame skipping! Display it with F2!
  • Add PIXELATION_SHORTCUT feature to set a shortcut that activate/deactivate the screen pixelation ingame!
  • Add BACKDROP_ALIGN_TOP feature to align Battlebacks to top instead of center (for RM2K backdrops)

Old RPG Maker Style (orms) v1.0.4

17 Feb 03:43
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Make a RM2K(3)-like game with RMVXAce!

screenshot

Installation

  • Copy-paste the script in ▼ Materials (preferably after others)
  • Put Font.png and Font_color.png in the Graphics/System/ folder

Configuration / Features

Just see the ORMS_CONFIG module in the script, and its comments

ChangeLog

1.0.0 => 06/02/2018 First release
1.0.1 => 08/02/2018 RME + Fullscreen++ compatibility
1.0.3 => 09/02/2018 Change RME issue + clean toggle_screen_input + add wrong version number \o/
1.0.4 => 16/02/2018 Fix transitions + missing update for pixelate_screen

Watch out!

Wait for the next release if you wan't to use the PIXELATE_SCREEN feature, it causes performance issues for now. See the todo-list in README.rb.