diff --git a/docs/how-to/hip_runtime_api/opengl_interop.rst b/docs/how-to/hip_runtime_api/opengl_interop.rst index c2b87835d9..abef720e32 100644 --- a/docs/how-to/hip_runtime_api/opengl_interop.rst +++ b/docs/how-to/hip_runtime_api/opengl_interop.rst @@ -36,7 +36,7 @@ window as a grid of triangles using OpenGL. For a working example, there are multiple initialization steps needed like creating and opening a window, initializing OpenGL or selecting the OpenGL-capable device. After the initialization in the example, the kernel simulates the sinewave and updates -the window's framebuffer in a cycle until the window is not closed. +the window's framebuffer in a cycle as long as the window is not closed. .. note::