diff --git a/wiki/experience-points.md b/wiki/experience-points.md index 42587ba2..55811f59 100644 --- a/wiki/experience-points.md +++ b/wiki/experience-points.md @@ -1,17 +1,70 @@ -# Commander Experience Points +Commander Experience Points +================================ -## Objectives and Accomplishment Rewards +## Gaining Experience -After each mission you are awarded XP for objectives and accomplishments. +You gain experience at the end of each mission. -The mission difficulty modifies the total XP: -- Easy: 50% -- Normal: 100% -- Hard: 120% -- Insane: 140% -- Brutal: 150% +### Mission Objectives -## Weapon Unlocks +After each mission you are awarded XP for your performance. + +| Name | XP | Description | +| --- | --- | --- | +| Objectives Complete | 1000 | XP split between objectives. | +| Enemies Killed | 100 | 1 XP per alien killed. | +| Completion Time | 100 | max points at speedrun time. | +| Friendly Fire Done | 100 | -1 XP per damage done. | +| Damage Taken | 100 | -1 XP per damage received. | +| Healing | 50 | +1 XP per 10 Health healed. | +| Fast Hacks | 50 | +25 XP per fast hack. | + +### Achievement Bonus + +You will also received 50 XP for each achievement. The following achievements are repeatable: + +| Name | Description | +| --- | --- | +| Clear Firing | Complete a mission with no friendly fire incidents. Four marines must be present in the mission. | +| Short Controlled Bursts | Complete a mission with no friendly fire incidents. Four marines must be present in the mission. | +| Shield Down | Deliver the finishing blow to a Swarm Shieldbug. | +| Blast Radius | Kill 6 Swarm with a single Grenade. | +| Sharpshooter | Complete a mission with better than 90% accuracy. | +| Perfect | Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage. | +| Scrambled Eggs | Destroy all Swarm Eggs in a mission without allowing any to hatch. | +| Bug Stomper | Kill 100 Swarm Grubs. | +| Parasite Puncher | Kill a Swarm Parasite with a melee attack. | +| Close Encounters | Kill 20 Swarm with melee attacks in a single mission. | +| Smoking Barrels | Kill 5 Swarm with explosive barrels in a single mission. | +| Infestation Savior | Cure an Infested marine. | +| Security Expert | Complete 10 computer hacks without access being logged. | +| Group Heal | Heal all 4 marines with a single Heal Beacon. | +| Damage Amped | Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission. | +| Gunslinger | Successfully perform 5 fast reloads in a row. | +| Zero Mortality | Complete a mission on Normal difficulty or harder without any marines dying. | +| Electro-Stunned | Stun 6 Swarm with a single Stun Grenade. | +| Under the Gun | Roll under a Swarm Ranger projectile. | +| The Quick and the Dead | Kill a Swarm Boomer before it inflates. | +| Stay Frosty | Freeze 6 Swarm with a single Freeze Grenade. | +| Ammo Technician | Deploy 10 ammo stashes that are used by other marines. | + +### Difficulty Modifier + +Finally, the mission difficulty modifies the total XP: + +| Difficulty | XP Modifier | +| --- | --- | +| Easy | 50% | +| Normal | 100% | +| Hard | 120% | +| Insane | 140% | +| Brutal | 150% | + +------------------------ + +## Weapon Unlocks + +As you progress in level, you will unlock new equipment. **Upon promotion, all unlocked equipment will be locked**. | Level | Experience from Previous | Total Experience | Unlocked Weapons | | ---- | ---- | ---- | ---- | @@ -23,15 +76,15 @@ The mission difficulty modifies the total XP: | 6 | 1200 | 5500 | Hornet Barrage | 7 | 1250 | 6750 | Precision Rail Rifle | 8 | 1300 | 8050 | CR-18 Freeze Grenades -| 9 | 1350 | 9400 | IAF Medical Gun +| 9 | 1350 | 9400 | IAF Medical Gun (Medic) | 10 | 1400 | 10800 | Adrenaline | 11 | 1450 | 12250 | K80 Personal Defense Weapon | 12 | 1500 | 13750 | IAF Tesla Sentry Coil | 13 | 1550 | 15300 | M868 Flamer Unit | 14 | 1600 | 16900 | v45 Electric Charged Armor | 15 | 1650 | 18550 | IAF Freeze Sentry Gun -| 16 | 1700 | 20250 | M478 Proximity Incendiary Mines -| 17 | 1750 | 22000 | IAF Minigun +| 16 | 1700 | 20250 | M478 Proximity Incendiary Mines (Officer) +| 17 | 1750 | 22000 | IAF Minigun (Special Weapons) | 18 | 1800 | 23800 | Flashlight Attachment | 19 | 1850 | 25650 | AVK-36 Marksman Rifle | 20 | 1900 | 27550 | IAF Power Fist Attachment @@ -43,22 +96,22 @@ The mission difficulty modifies the total XP: | 26 | 2200 | 40000 | MTD6 Smart Bomb | 27 | 2250 | 42250 | Grenade Launcher | 28 | 2300 | 44550 | PS50 Bulldog -| 29 | 2350 | 46900 | IAF HAS42 Devastator +| 29 | 2350 | 46900 | IAF HAS42 Devastator (Special Weapons) | 30 | 2400 | 49300 | 22A4-2 Combat Rifle -| 31 | 2450 | 51750 | IAF Medical Amplifier Gun -| 32 | 2500 | 54250 | TG-05 Gas Grenades +| 31 | 2450 | 51750 | IAF Medical Amplifier Gun (Medic) +| 32 | 2500 | 54250 | TG-05 Gas Grenades (Medic) | 33 | 2550 | 56800 | 22A5 Heavy Assault Rifle -| 34 | 2600 | 59400 | IAF Medical SMG +| 34 | 2600 | 59400 | IAF Medical SMG (Medic) -## Starting Weapons +### Starting Weapons - 22A3-1 Assault Rifle -- 22A7-Z Prototype Assault Rifle -- S23A SynTek Autogun -- M42 Vindicator +- 22A7-Z Prototype Assault Rifle (Tech) +- S23A SynTek Autogun (Special Weapons) +- M42 Vindicator (Officer) - M73 Twin Pistols - IAF Advanced Sentry Gun -- IAF Heal Beacon +- IAF Heal Beacon (Medic) - IAF Ammo Satchel - IAF Personal Healing Kit - Hand Welder