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iterable_eventsource.go
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/
iterable_eventsource.go
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package rxgo
import (
"context"
"sync"
)
type eventSourceIterable struct {
sync.RWMutex
observers []chan Item
disposed bool
opts []Option
}
func newEventSourceIterable(ctx context.Context, next <-chan Item, strategy BackpressureStrategy, opts ...Option) Iterable {
it := &eventSourceIterable{
observers: make([]chan Item, 0),
opts: opts,
}
go func() {
defer func() {
it.closeAllObservers()
}()
deliver := func(item Item) (done bool) {
it.RLock()
defer it.RUnlock()
switch strategy {
default:
fallthrough
case Block:
for _, observer := range it.observers {
if !item.SendContext(ctx, observer) {
return true
}
}
case Drop:
for _, observer := range it.observers {
select {
default:
case <-ctx.Done():
return true
case observer <- item:
}
}
}
return
}
for {
select {
case <-ctx.Done():
return
case item, ok := <-next:
if !ok {
return
}
if done := deliver(item); done {
return
}
}
}
}()
return it
}
func (i *eventSourceIterable) closeAllObservers() {
i.Lock()
for _, observer := range i.observers {
close(observer)
}
i.disposed = true
i.Unlock()
}
func (i *eventSourceIterable) Observe(opts ...Option) <-chan Item {
option := parseOptions(append(i.opts, opts...)...)
next := option.buildChannel()
i.Lock()
if i.disposed {
close(next)
} else {
i.observers = append(i.observers, next)
}
i.Unlock()
return next
}