diff --git a/translations/api.pot b/translations/api.pot index e0f77bc574..c11d507a53 100644 --- a/translations/api.pot +++ b/translations/api.pot @@ -17,43 +17,43 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -305,8 +305,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1007,9 +1007,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13576,8 +13575,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36045,8 +36043,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57319,8 +57317,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57384,8 +57382,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57406,8 +57404,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57655,9 +57653,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57667,52 +57665,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57722,44 +57721,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59476,8 +59475,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60539,8 +60538,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60556,8 +60555,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69603,7 +69602,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/ar.po b/translations/ar.po index ebdd219c5e..60b6cc336d 100644 --- a/translations/ar.po +++ b/translations/ar.po @@ -32,43 +32,43 @@ msgstr "" "&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "الوصف" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "دورات تعليمية" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "خاصيات" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "الطُرق" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "خصائص الثِمة" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "الإشارات" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "التعدادات" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "الثوابت" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "أوصاف المُلكية" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "أوصاف الدوال" @@ -381,8 +381,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1090,9 +1090,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13717,8 +13716,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36307,8 +36305,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57659,8 +57657,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57724,8 +57722,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57746,8 +57744,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57995,9 +57993,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58007,52 +58005,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "يُرجع جيب المَعلم." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "يُرجع قيمة ظل الزاوية للمَعلم." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58062,44 +58063,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59824,8 +59825,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60889,8 +60890,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60906,8 +60907,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69990,7 +69991,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/ca.po b/translations/ca.po index 61b571c050..25f5d621c6 100644 --- a/translations/ca.po +++ b/translations/ca.po @@ -24,43 +24,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descripció" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutorials" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Propietats" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Mètodes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Propietats del tema" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Senyals" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumeracions" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constants" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descripcions de la Propietat" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descripcions dels Mètodes" @@ -424,8 +424,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1126,9 +1126,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13722,8 +13721,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36268,8 +36266,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57581,8 +57579,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57646,8 +57644,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57668,8 +57666,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57917,9 +57915,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57929,52 +57927,54 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Retorna el sinus hiperbòlic invers del paràmetre." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57984,44 +57984,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59740,8 +59740,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60804,8 +60804,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60821,8 +60821,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69880,7 +69880,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/cs.po b/translations/cs.po index 892c4fdb15..fe2a4145aa 100644 --- a/translations/cs.po +++ b/translations/cs.po @@ -31,43 +31,43 @@ msgstr "" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" "X-Generator: Weblate 4.9.1\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Popis" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutoriály" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Vlastnosti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metody" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Vlastnosti motivu" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signály" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Výčty" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Konstanty" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Popisy vlastnosti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Popisy metod" @@ -457,8 +457,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1486,9 +1486,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -14140,8 +14139,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36769,8 +36767,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -58175,8 +58173,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58240,8 +58238,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58262,8 +58260,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58511,9 +58509,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58523,52 +58521,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Vrátí sinus parametru." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Vrátí tangens parametru." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58578,44 +58579,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60339,8 +60340,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61404,8 +61405,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61421,8 +61422,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70516,7 +70517,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/de.po b/translations/de.po index 150b7d40ed..23e38d536b 100644 --- a/translations/de.po +++ b/translations/de.po @@ -57,43 +57,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Beschreibung" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Anleitungen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Eigenschaften" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Methoden" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Theme-Eigenschaften" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signale" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Aufzählungen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Konstanten" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Eigenschaften-Beschreibung" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Methoden-Beschreibung" @@ -493,8 +493,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1640,9 +1640,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "Gibt das Ergebnis einer Interpolation des Wertes [code]s[/code] zwischen " "[code]0[/code] und [code]1[/code] wieder, basierend auf der Lage von " @@ -15672,8 +15671,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -38486,8 +38484,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -60148,8 +60146,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -60216,8 +60214,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -60238,8 +60236,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -60487,9 +60485,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -60499,52 +60497,57 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Gibt die Größe des Arrays zurück." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Gibt den Tangens des Parameters zurück." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" +"Gibt den Wert eines gegebenen Schlüssels in einer gegebenen Spur zurück." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -60554,44 +60557,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -62334,8 +62337,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -63448,8 +63451,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -63465,8 +63468,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -72744,7 +72747,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/el.po b/translations/el.po index 74c0d1b200..5d86cc4d31 100644 --- a/translations/el.po +++ b/translations/el.po @@ -26,43 +26,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.6-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Περιγραφή" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Οδηγοί" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Ιδιότητες" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Συναρτήσεις" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Ιδιότητες θέματος" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Σήματα" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Απαριθμήσεις" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Σταθερές" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Περιγραφές ιδιοτήτων" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Περιγραφές μεθόδων" @@ -317,8 +317,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1019,9 +1019,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13639,8 +13638,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36223,8 +36221,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57563,8 +57561,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57628,8 +57626,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57650,8 +57648,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57899,9 +57897,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57911,52 +57909,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Επιστρέφει το ημίτονο της παραμέτρου." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Επιστρέφει την εφαπτομένη της παραμέτρου." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57966,44 +57967,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59728,8 +59729,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60793,8 +60794,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60810,8 +60811,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69893,7 +69894,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/es.po b/translations/es.po index 3db422dcdd..15a80cdc95 100644 --- a/translations/es.po +++ b/translations/es.po @@ -46,43 +46,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.10\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descripción" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutoriales" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Propiedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Métodos" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Propiedades del Theme" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Señales" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumeraciones" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constantes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descripciones de Propiedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descripciones de Métodos" @@ -481,8 +481,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1645,9 +1645,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "Devuelve el resultado de interpolar suavemente el valor de [code]s[/code] " "entre [code]0[/code] y [code]1[/code], basándose en el lugar donde se " @@ -17846,8 +17845,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" "Un color representado por los componentes rojo, verde, azul y alfa (RGBA). " "El componente alfa se utiliza a menudo para la transparencia. Los valores " @@ -48343,8 +48341,8 @@ msgstr "Multiplica la escala actual por el vector [code]ratio[/code]." #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -76316,9 +76314,10 @@ msgstr "" "celda, devuelve [constant INVALID_CELL]." #: docs/TileMap.xml +#, fuzzy msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" "Devuelve la coordenada (columna y fila sutil) de la variación autotile en el " "tileset. Devuelve un vector cero si la celda no tiene autotiling." @@ -76399,8 +76398,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -76439,8 +76438,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -76757,10 +76756,11 @@ msgid "Clears all bitmask information of the autotile." msgstr "Borra toda la información de la máscara de bits del autotile." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" "Devuelve la máscara de bits del subtiles de un autotile dado sus " @@ -76775,10 +76775,11 @@ msgid "Returns the [enum BitmaskMode] of the autotile." msgstr "Devuelve el [enum BitmaskMode] del autotile." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" @@ -76789,33 +76790,39 @@ msgstr "" "También se usará para representarla en el editor de TileSet." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" "Devuelve el oclusor de luz del subtile de un atlas/autotile dadas sus " "coordenadas." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" "Devuelve el polígono de navegación del subsuelo de un atlas/autotile dadas " "sus coordenadas." #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "Devuelve el tamaño de los subtiles en un atlas/autotile." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "Devuelve el espacio entre los subtiles del atlas/autotile." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" @@ -76825,18 +76832,20 @@ msgstr "" "con la que se elegirá." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" "Devuelve el índice de dibujo del subtile de un atlas/autotile dadas sus " "coordenadas." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" "Establece la máscara de bits del subtile de un autotile dado sus " @@ -76851,10 +76860,11 @@ msgid "Sets the [enum BitmaskMode] of the autotile." msgstr "Establece el [enum BitmaskMode] del autotile." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" @@ -76865,33 +76875,38 @@ msgstr "" "También se usará para representarla en el editor de TileSet." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" "Establece el oclusor de luz del subtile desde un atlas/autotile dado sus " "coordenadas." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" "Establece el polígono de navegación del sutile a partir de un atlas/autotile " "dadas sus coordenadas." #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +#, fuzzy +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "Establece el tamaño de los subtiles en un atlas/autotile." #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +#, fuzzy +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "Establece el espacio entre los subtiles del atlas/autotile." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" @@ -76901,8 +76916,9 @@ msgstr "" "con la que se elegirá." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" "Establece el índice de dibujo del sutile a partir de un atlas/autotile dadas " @@ -79065,8 +79081,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -80604,8 +80620,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -80621,8 +80637,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -92507,7 +92523,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/fa.po b/translations/fa.po index 71a08e6d53..c6ce67c832 100644 --- a/translations/fa.po +++ b/translations/fa.po @@ -31,43 +31,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 4.7-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "تعریف" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "آموزش‌ها" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "خصوصیات" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "توابع" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "خصوصیات زمینه" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "سیگنال‌ها" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "شمارش ها" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "ثابت ها" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "توضیحات خصیصه" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "توضیحات تابع" @@ -464,8 +464,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1439,9 +1439,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -14056,8 +14055,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36648,8 +36646,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57985,8 +57983,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58050,8 +58048,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58072,8 +58070,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58321,9 +58319,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58333,52 +58331,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58388,44 +58387,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60146,8 +60145,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61211,8 +61210,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61228,8 +61227,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70288,7 +70287,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/fi.po b/translations/fi.po index b50b8f8137..57ff2c3dc2 100644 --- a/translations/fi.po +++ b/translations/fi.po @@ -25,43 +25,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Kuvaus" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Opetusohjelmat" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Ominaisuudet" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metodit" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Teeman ominaisuudet" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signaalit" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Luetteloinnit" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Vakiot" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Ominaisuuksien kuvaukset" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Metodien kuvaukset" @@ -330,8 +330,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1032,9 +1032,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13660,8 +13659,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36251,8 +36249,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57592,8 +57590,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57657,8 +57655,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57679,8 +57677,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57928,9 +57926,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57940,52 +57938,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Palauttaa parametrin sinin." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Palauttaa parametrin tangentin." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "Palauttaa kahden vektorin jäännöksen." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57995,44 +57997,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59756,8 +59758,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60821,8 +60823,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60838,8 +60840,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69927,7 +69929,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/fil.po b/translations/fil.po index a28d7eca41..b035da5b9f 100644 --- a/translations/fil.po +++ b/translations/fil.po @@ -24,43 +24,43 @@ msgstr "" "|| n % 10 == 6 || n % 10 == 9);\n" "X-Generator: Weblate 4.3-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Paglalarawan" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Mga tutorial" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -312,8 +312,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1014,9 +1014,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13625,8 +13624,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36193,8 +36191,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57514,8 +57512,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57579,8 +57577,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57601,8 +57599,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57850,9 +57848,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57862,52 +57860,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57917,44 +57916,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59675,8 +59674,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60740,8 +60739,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60757,8 +60756,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69817,7 +69816,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/fr.po b/translations/fr.po index 75d1f26df0..11ec8073fb 100644 --- a/translations/fr.po +++ b/translations/fr.po @@ -69,43 +69,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 4.10\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Description" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutoriels" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Propriétés" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Méthodes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Propriétés du thème" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signaux" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Énumérations" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constantes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Description des propriétés" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descriptions des méthodes" @@ -507,8 +507,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1649,9 +1649,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "Retourne le résultat de l'interpolation douce de la valeur [code]s[/code] " "entre [code]0[/code] et [code]1[/code], basée sur la position de [code]s[/" @@ -15363,8 +15362,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -38587,8 +38585,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -60447,8 +60445,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -60515,8 +60513,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -60537,8 +60535,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -60787,9 +60785,9 @@ msgstr "Efface toutes les informations de bitmask de l’autotile." #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -60800,9 +60798,9 @@ msgstr "Retourne le [enum BitmaskMode] de l'autotile." #: docs/TileSet.xml #, fuzzy msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" @@ -60813,46 +60811,56 @@ msgstr "" "Il sera également utilisé pour le représenter dans l'éditeur TileSet." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" "Retourne l'occulteur de lumière de la sous-tuile d'un atlas / autotile en " "fonction de ses coordonnées." #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" +"Retourne l'occulteur de lumière de la sous-tuile d'un atlas / autotile en " +"fonction de ses coordonnées." #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "Retourne la taille des subtiles dans un atlas / autotile." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Retourne la taille des subtiles dans un atlas / autotile." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" +"Retourne l'occulteur de lumière de la sous-tuile d'un atlas / autotile en " +"fonction de ses coordonnées." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -60861,47 +60869,64 @@ msgid "Sets the [enum BitmaskMode] of the autotile." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" +"Renvoie le sous-titre qui est utilisé comme icône dans un atlas / autotile " +"en fonction de ses coordonnées.\n" +"Le sous-titre défini comme icône sera utilisé comme solution de repli " +"lorsque les informations du bitmask de l'atlas / autotile sont incomplètes. " +"Il sera également utilisé pour le représenter dans l'éditeur TileSet." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" +"Retourne l'occulteur de lumière de la sous-tuile d'un atlas / autotile en " +"fonction de ses coordonnées." #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" +"Retourne l'occulteur de lumière de la sous-tuile d'un atlas / autotile en " +"fonction de ses coordonnées." #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Sets the size of the sub-tiles in an atlas/autotile." +msgstr "Retourne la taille des subtiles dans un atlas / autotile." #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Sets the spacing between sub-tiles of the atlas/autotile." +msgstr "Retourne la taille des subtiles dans un atlas / autotile." #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" +"Retourne l'occulteur de lumière de la sous-tuile d'un atlas / autotile en " +"fonction de ses coordonnées." #: docs/TileSet.xml msgid "Clears all tiles." @@ -62681,8 +62706,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -63759,8 +63784,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -63776,8 +63801,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -73402,7 +73427,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/gl.po b/translations/gl.po index a40b832168..82b0d06e10 100644 --- a/translations/gl.po +++ b/translations/gl.po @@ -24,43 +24,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.7-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descrición" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Titoriais" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Propiedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Métodos" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Propiedades do Tema" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Sinais" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constantes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descrición de Propiedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descrición de Métodos" @@ -312,8 +312,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1014,9 +1014,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13583,8 +13582,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36052,8 +36050,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57326,8 +57324,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57391,8 +57389,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57413,8 +57411,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57662,9 +57660,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57674,52 +57672,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57729,44 +57728,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59483,8 +59482,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60546,8 +60545,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60563,8 +60562,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69610,7 +69609,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/hi.po b/translations/hi.po index 6507bb426b..15bf338e12 100644 --- a/translations/hi.po +++ b/translations/hi.po @@ -22,43 +22,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 4.7-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "विवरण" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "शिक्षण" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "विशेषता" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "तरीकों" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "थीम विशेषता" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "संकेत" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "गणना" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -310,8 +310,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1012,9 +1012,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13581,8 +13580,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36050,8 +36048,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57324,8 +57322,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57389,8 +57387,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57411,8 +57409,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57660,9 +57658,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57672,52 +57670,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57727,44 +57726,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59481,8 +59480,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60544,8 +60543,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60561,8 +60560,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69608,7 +69607,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/hu.po b/translations/hu.po index c75d58f6f0..1bf2762a50 100644 --- a/translations/hu.po +++ b/translations/hu.po @@ -26,43 +26,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Leírás" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Útmutatók" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Tulajdonságok" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metódusok" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Téma Tulajdonságai" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Jelzések" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Felsorolások" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Állandók" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Tulajdonság leírásai" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Metódus leírások" @@ -327,8 +327,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1029,9 +1029,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13598,8 +13597,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36067,8 +36065,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57341,8 +57339,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57406,8 +57404,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57428,8 +57426,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57677,9 +57675,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57689,52 +57687,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57744,44 +57743,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59498,8 +59497,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60561,8 +60560,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60578,8 +60577,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69625,7 +69624,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/id.po b/translations/id.po index 39ee1eb9a6..d2d2df27c9 100644 --- a/translations/id.po +++ b/translations/id.po @@ -29,43 +29,43 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Deskripsi" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutorial" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Properti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metode" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Properti Tema" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Sinyal" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumerasi" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Konstanta" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Deskripsi Properti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Deskripsi Method" @@ -457,8 +457,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1211,9 +1211,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13831,8 +13830,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36408,8 +36406,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57747,8 +57745,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57812,8 +57810,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57834,8 +57832,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58083,9 +58081,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58095,52 +58093,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Mengembalikan nilai hiperbolik tangen dari parameter." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Mengembalikan nilai sinus hiperbolik invers dari parameter." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58150,44 +58151,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59909,8 +59910,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60974,8 +60975,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60991,8 +60992,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70056,7 +70057,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/is.po b/translations/is.po index fb13865225..2b900d4fac 100644 --- a/translations/is.po +++ b/translations/is.po @@ -22,44 +22,44 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n % 10 != 1 || n % 100 == 11;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Lýsing" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py #, fuzzy msgid "Tutorials" msgstr "Leiðbeiningar" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Breytur" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Merki" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Upptalningartög" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Fasti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Lýsing á Breytum" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -311,8 +311,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1013,9 +1013,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13582,8 +13581,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36051,8 +36049,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57325,8 +57323,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57390,8 +57388,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57412,8 +57410,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57661,9 +57659,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57673,52 +57671,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57728,44 +57727,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59482,8 +59481,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60545,8 +60544,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60562,8 +60561,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69609,7 +69608,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/it.po b/translations/it.po index d2caa25943..e4cc55c369 100644 --- a/translations/it.po +++ b/translations/it.po @@ -41,43 +41,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descrizione" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Guide" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Proprietà" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metodi" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Proprietà del tema" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Segnali" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumerazioni" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Costanti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descrizioni delle proprietà" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descrizioni del metodo" @@ -468,8 +468,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1608,9 +1608,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -14427,8 +14426,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -37101,8 +37099,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -58522,8 +58520,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58587,8 +58585,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58609,8 +58607,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58858,9 +58856,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58870,52 +58868,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Restituisce il seno del parametro." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Restituisce la tangente del parametro." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "Restituisce il resto dei due vettori." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58925,44 +58927,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60688,8 +60690,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61755,8 +61757,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61772,8 +61774,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70889,7 +70891,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/ja.po b/translations/ja.po index 44cc1d9894..ca613cdf8a 100644 --- a/translations/ja.po +++ b/translations/ja.po @@ -28,43 +28,43 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "説明" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "チュートリアル" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "プロパティ" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "メソッド" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "テーマ プロパティ" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "シグナル" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "列挙型" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "定数" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "プロパティの説明" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "メソッドの説明" @@ -457,8 +457,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1572,9 +1572,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "[code]from[/code]から[code]to[/code]までの両端に対して[code]s[/code]がどこに" "あるかを基準に、[code]s[/code]を[code]0[/code]と[code]1[/code]の間で滑らかに" @@ -16359,8 +16358,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -39175,8 +39173,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -61018,8 +61016,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -61084,8 +61082,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -61106,8 +61104,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -61358,9 +61356,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -61370,52 +61368,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "パラメータのサインを返します。" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "パラメータのタンジェントを返します。" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "指定されたトラック内の、指定されたキーの値を返します。" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -61425,44 +61427,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -63206,8 +63208,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -64276,8 +64278,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -64293,8 +64295,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -73482,7 +73484,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/ko.po b/translations/ko.po index 47f454b0bf..b19fb82440 100644 --- a/translations/ko.po +++ b/translations/ko.po @@ -31,43 +31,43 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "설명" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "튜토리얼" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "속성" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "메서드" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "테마 속성들" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "시그널" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "열거형" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "상수" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "속성 설명" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "메서드 설명" @@ -408,8 +408,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1134,9 +1134,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13761,8 +13760,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36583,8 +36581,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57936,8 +57934,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58001,8 +57999,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58023,8 +58021,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58272,9 +58270,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58284,52 +58282,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "매개변수의 사인 값을 반환합니다." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "매개변수의 탄젠트 값을 반환합니다." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58339,44 +58340,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60101,8 +60102,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61166,8 +61167,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61183,8 +61184,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70278,7 +70279,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/lv.po b/translations/lv.po index 4234734880..34806dc2c3 100644 --- a/translations/lv.po +++ b/translations/lv.po @@ -26,43 +26,43 @@ msgstr "" "19) ? 0 : ((n % 10 == 1 && n % 100 != 11) ? 1 : 2);\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Apraksts" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Pamācības" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Iestatījumi" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metodes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Motīva iestatījumi" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signāli" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Uzskaites" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Konstantes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Iestatījumu apraksti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Metožu Apraksts" @@ -326,8 +326,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1028,9 +1028,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13639,8 +13638,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36207,8 +36205,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57528,8 +57526,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57593,8 +57591,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57615,8 +57613,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57864,9 +57862,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57876,52 +57874,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57931,44 +57930,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59689,8 +59688,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60754,8 +60753,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60771,8 +60770,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69831,7 +69830,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/mr.po b/translations/mr.po index b2481371f2..2c56d8ceb3 100644 --- a/translations/mr.po +++ b/translations/mr.po @@ -22,43 +22,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "शिकवण्या" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -310,8 +310,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1012,9 +1012,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13581,8 +13580,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36050,8 +36048,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57324,8 +57322,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57389,8 +57387,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57411,8 +57409,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57660,9 +57658,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57672,52 +57670,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57727,44 +57726,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59481,8 +59480,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60544,8 +60543,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60561,8 +60560,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69608,7 +69607,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/nb.po b/translations/nb.po index 7aa7c95e6e..c7f9fd2ab8 100644 --- a/translations/nb.po +++ b/translations/nb.po @@ -23,43 +23,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Beskrivelse" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Egenskaper" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metoder" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signaler" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Konstanter" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -320,8 +320,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1022,9 +1022,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13591,8 +13590,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36060,8 +36058,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57334,8 +57332,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57399,8 +57397,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57421,8 +57419,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57670,9 +57668,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57682,52 +57680,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57737,44 +57736,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59491,8 +59490,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60554,8 +60553,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60571,8 +60570,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69618,7 +69617,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/nl.po b/translations/nl.po index 43e4bcc97c..7fcc1a9c5e 100644 --- a/translations/nl.po +++ b/translations/nl.po @@ -25,43 +25,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Beschrijving" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Handleidingen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Eigenschappen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Methoden" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Thema-eigenschappen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signalen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumeraties" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constanten" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Eigenschapbeschrijvingen" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Methodebeschrijvingen" @@ -352,8 +352,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1054,9 +1054,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13673,8 +13672,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36241,8 +36239,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57563,8 +57561,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57628,8 +57626,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57650,8 +57648,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57899,9 +57897,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57911,52 +57909,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57966,44 +57965,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59724,8 +59723,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60789,8 +60788,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60806,8 +60805,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69866,7 +69865,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/pl.po b/translations/pl.po index 3a976d3198..b341c5afe2 100644 --- a/translations/pl.po +++ b/translations/pl.po @@ -36,43 +36,43 @@ msgstr "" "|| n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Opis" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Poradniki" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Właściwości" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metody" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Właściwości motywu" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Sygnały" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Wyliczenia" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Stałe" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Opisy właściwości" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Opisy metod" @@ -462,8 +462,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1422,9 +1422,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -14082,8 +14081,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36708,8 +36706,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -58105,8 +58103,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58170,8 +58168,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58192,8 +58190,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58441,9 +58439,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58453,52 +58451,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Zwraca sinus parametru." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Zwraca tangens parametru." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "Zwraca minimalny kąt w radianach tego wektora." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58508,44 +58510,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60270,8 +60272,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61335,8 +61337,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61352,8 +61354,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70455,7 +70457,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/pt.po b/translations/pt.po index a1e203d647..0cafcae99b 100644 --- a/translations/pt.po +++ b/translations/pt.po @@ -22,43 +22,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descrição" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutoriais" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Propriedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Métodos" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Propriedades do Tema" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Sinais" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumerações" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constantes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descrições de propriedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descrições de Métodos" @@ -350,8 +350,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1052,9 +1052,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13621,8 +13620,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36090,8 +36088,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57364,8 +57362,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57429,8 +57427,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57451,8 +57449,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57700,9 +57698,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57712,52 +57710,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57767,44 +57766,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59521,8 +59520,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60584,8 +60583,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60601,8 +60600,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69648,7 +69647,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/pt_BR.po b/translations/pt_BR.po index 6ff418ed43..e3d9ef7693 100644 --- a/translations/pt_BR.po +++ b/translations/pt_BR.po @@ -50,43 +50,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 4.10\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descrição" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutoriais" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Propriedades" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Métodos" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Propriedades do Tema" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Sinais" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumerações" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constantes" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descrições da Propriedade" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descrições do Método" @@ -482,8 +482,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1628,9 +1628,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "Retorna o resultado de suavemente interpolar o valor de [code]s[/code] entre " "[code]0[/code] e [code]1[/code], baseado em onde [code]s[/code] está " @@ -14603,8 +14602,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" "Uma cor representada pelos componentes vermelho, verde, azul e alfa (RGBA). " "O componente alfa é geralmente usado para transparência. Valores estão em um " @@ -37325,8 +37323,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -58771,8 +58769,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58836,8 +58834,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58858,8 +58856,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -59107,9 +59105,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -59119,52 +59117,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Retorna o tamanho do arquivo em bytes." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Retorna a tangente do parâmetro." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "Retorna o número de nós nesta [SceneTree]." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -59174,44 +59176,45 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Sets the size of the sub-tiles in an atlas/autotile." +msgstr "Retorna o tamanho do arquivo em bytes." #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60940,8 +60943,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -62005,8 +62008,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -62022,8 +62025,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -71134,7 +71137,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/ro.po b/translations/ro.po index 8d130a1dc0..3ec9e82c2c 100644 --- a/translations/ro.po +++ b/translations/ro.po @@ -27,43 +27,43 @@ msgstr "" "20)) ? 1 : 2;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Descriere" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Tutoriale" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Proprietăți" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metode" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Proprietățile Temei" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Semnale" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Enumerări" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Constante" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Descrieri Proprietate" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Descrierile Metodei" @@ -325,8 +325,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1027,9 +1027,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13638,8 +13637,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36206,8 +36204,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57527,8 +57525,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57592,8 +57590,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57614,8 +57612,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57863,9 +57861,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57875,52 +57873,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57930,44 +57929,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59688,8 +59687,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60753,8 +60752,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60770,8 +60769,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69830,7 +69829,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/ru.po b/translations/ru.po index 95904140b1..818c2560d1 100644 --- a/translations/ru.po +++ b/translations/ru.po @@ -51,43 +51,43 @@ msgstr "" "n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Описание" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Уроки" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Свойства" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Методы" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Свойства темы" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Сигналы" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Перечисления" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Константы" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Описания свойств" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Описания методов" @@ -493,8 +493,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1678,9 +1678,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "Возвращает результат плавной интерполяции значения [code]s[/code] между " "[code]0[/code] и [code]1[/code], в зависимости от того, где находится " @@ -15254,8 +15253,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -38028,8 +38026,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -59575,8 +59573,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -59640,8 +59638,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -59662,8 +59660,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -59911,9 +59909,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -59923,52 +59921,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Возвращает синус параметра." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Возвращает тангенс параметра." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "Возвращает минимальный угол указанного вектора." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -59978,44 +59980,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -61752,8 +61754,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -62831,8 +62833,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -62848,8 +62850,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -72091,7 +72093,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/sk.po b/translations/sk.po index dc2a4c15fa..95a8920eb3 100644 --- a/translations/sk.po +++ b/translations/sk.po @@ -25,43 +25,43 @@ msgstr "" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Popis" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Návody" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Vlastnosti" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Konštanty" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "" @@ -313,8 +313,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1015,9 +1015,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13626,8 +13625,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36194,8 +36192,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57515,8 +57513,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57580,8 +57578,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57602,8 +57600,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57851,9 +57849,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57863,52 +57861,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57918,44 +57917,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59676,8 +59675,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60741,8 +60740,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60758,8 +60757,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69818,7 +69817,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/sr_Cyrl.po b/translations/sr_Cyrl.po index 85d0798f2d..d63b3b20ca 100644 --- a/translations/sr_Cyrl.po +++ b/translations/sr_Cyrl.po @@ -25,47 +25,47 @@ msgstr "" "n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Опис" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py #, fuzzy msgid "Tutorials" msgstr "Подучавања" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Особине" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Поступци" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py #, fuzzy msgid "Theme Properties" msgstr "Особине Теме" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Знаци" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py #, fuzzy msgid "Enumerations" msgstr "Пописивање" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Непроменљиве" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py #, fuzzy msgid "Property Descriptions" msgstr "Описи Особина" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py #, fuzzy msgid "Method Descriptions" msgstr "Описи Метода" @@ -323,8 +323,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1025,9 +1025,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13636,8 +13635,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36204,8 +36202,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57525,8 +57523,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57590,8 +57588,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57612,8 +57610,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57861,9 +57859,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57873,52 +57871,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57928,44 +57927,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59686,8 +59685,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60751,8 +60750,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60768,8 +60767,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69828,7 +69827,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/sv.po b/translations/sv.po index 7a26a3bda5..1a607239bb 100644 --- a/translations/sv.po +++ b/translations/sv.po @@ -24,43 +24,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.10\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Beskrivning" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Handledningar" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Egenskaper" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metoder" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Tema Egenskaper" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Signaler" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Uppräkningar" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Begränsningar" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Metodbeskrivning" @@ -312,8 +312,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1014,9 +1014,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13583,8 +13582,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36052,8 +36050,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57326,8 +57324,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57391,8 +57389,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57413,8 +57411,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57662,9 +57660,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57674,52 +57672,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57729,44 +57728,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59483,8 +59482,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60546,8 +60545,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60563,8 +60562,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69610,7 +69609,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/th.po b/translations/th.po index 3de432da60..4ad92d9e2d 100644 --- a/translations/th.po +++ b/translations/th.po @@ -27,43 +27,43 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.10-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "รายละเอียด" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "บทช่วยสอน" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "คุณสมบัติ" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "เมธอด" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "คุณสมบัติธีม" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "สัญญาณ" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "ค่าคงที่แบบมีความหมาย" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "ค่าคงที่" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "รายละเอียดของคุณสมบัติ" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "รายละเอียดเมท็อด" @@ -389,8 +389,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1098,9 +1098,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13730,8 +13729,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36351,8 +36349,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57689,8 +57687,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57754,8 +57752,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57776,8 +57774,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58025,9 +58023,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58037,52 +58035,54 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "คืนค่าผกผันรูทสองของพารามิเตอร์" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58092,44 +58092,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59851,8 +59851,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60922,8 +60922,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60939,8 +60939,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70011,7 +70011,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/tl.po b/translations/tl.po index 34931a076f..8f56a235e3 100644 --- a/translations/tl.po +++ b/translations/tl.po @@ -23,43 +23,43 @@ msgstr "" "|| n % 10 == 6 || n % 10 == 9);\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Paglalarawan" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Mga Tutorial" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Mga Katangian" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Mga Method" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Mga Katangian ng Theme" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Mga Hudyat" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Mga Enumerasyon" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Mga Konstant" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Mga Paglalarawan ng Katangian" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Panglalarawan ng mga Method" @@ -359,8 +359,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1087,9 +1087,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13656,8 +13655,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36125,8 +36123,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57402,8 +57400,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57467,8 +57465,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57489,8 +57487,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57738,9 +57736,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57750,52 +57748,53 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -57805,44 +57804,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59559,8 +59558,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60622,8 +60621,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60639,8 +60638,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -69686,7 +69685,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/tr.po b/translations/tr.po index 7904cf0992..24f1ea270f 100644 --- a/translations/tr.po +++ b/translations/tr.po @@ -35,43 +35,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Açıklama" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Öğreticiler" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Özellikler" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Metodlar" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Tema Özellikleri" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "sinyaller" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Numaralandırmalar" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Sabitler" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Özellik Açıklamaları" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Yöntem Açıklamaları" @@ -465,8 +465,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1594,9 +1594,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "[code]s[/code] girdisine, [code]from[/code] ve [code]to[/code] kenarlarına " "göre nerede konuşlandığına bakarak düzeltilmiş bir ara değerleme işlemi " @@ -14412,8 +14411,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -37039,8 +37037,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -58412,8 +58410,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -58477,8 +58475,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58499,8 +58497,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58748,9 +58746,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58760,52 +58758,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Verilen değerin sinüsünü döndürür." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Verilen değerin tanjantını döndürür." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58815,44 +58816,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60577,8 +60578,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61642,8 +61643,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61659,8 +61660,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70750,7 +70751,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/uk.po b/translations/uk.po index ec3ba34080..61e0c531c8 100644 --- a/translations/uk.po +++ b/translations/uk.po @@ -28,43 +28,43 @@ msgstr "" "n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Опис" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Уроки" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Властивості" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Методи" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Властивості теми" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Сигнали" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Переліки" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Константи" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Описи властивостей" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Описи методів" @@ -421,8 +421,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1131,9 +1131,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13766,8 +13765,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36364,8 +36362,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57722,8 +57720,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57787,8 +57785,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57809,8 +57807,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58058,9 +58056,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58070,52 +58068,56 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Повертає синус параметра." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Повертає тангенс параметра." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." -msgstr "" +msgstr "Повертає мінімальний кут до заданого вектора у радіанах." #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58125,44 +58127,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59887,8 +59889,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60952,8 +60954,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60969,8 +60971,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70059,7 +70061,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/vi.po b/translations/vi.po index a6be97002d..8f173c27c4 100644 --- a/translations/vi.po +++ b/translations/vi.po @@ -26,43 +26,43 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.9.1-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "Nội dung" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "Hướng dẫn" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "Thuộc tính" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "Phương thức" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "Thuộc tính Chủ đề" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "Tín hiệu" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "Liệt kê" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "Hằng số" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "Nội dung Thuộc tính" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "Mô tả phương thức" @@ -449,8 +449,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1374,9 +1374,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -14042,8 +14041,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36543,8 +36541,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57872,8 +57870,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57937,8 +57935,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57959,8 +57957,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58208,9 +58206,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58220,52 +58218,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "Trả về sin của tham số." #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "Trả về tan của tham số." #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58275,44 +58276,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -60037,8 +60038,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -61100,8 +61101,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -61117,8 +61118,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70206,7 +70207,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml diff --git a/translations/zh_CN.po b/translations/zh_CN.po index f1fcad9422..8417397d44 100644 --- a/translations/zh_CN.po +++ b/translations/zh_CN.po @@ -75,43 +75,43 @@ msgstr "" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Weblate 4.10\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "描述" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "教程" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "属性" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "方法" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "主题属性" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "信号" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "枚举" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "常量" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "属性说明" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "方法说明" @@ -489,8 +489,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1595,9 +1595,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" "返回 [code]s[/code] 在 [code]0[/code] 和 [code]1[/code] 之间平滑插值的结果," "基于 [code]s[/code] 相对于边从 [code]from[/code] 和到 [code]to[/code] 的位" @@ -16680,8 +16679,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" "由红、绿、蓝、阿尔法(RGBA)分量表示的一种颜色。alpha 分量通常用于透明度。一" "些属性(如 CanvasItem.modulate)可以接受大于 1 的值(过亮或 HDR 颜色)。\n" @@ -45253,8 +45251,8 @@ msgstr "将当前缩放乘以 [code]ratio[/code] 向量。" #, fuzzy msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" "以弧度为单位返回节点和 [code]point[/code] 之间的角度。\n" "[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/" @@ -71821,9 +71819,10 @@ msgstr "" "INVALID_CELL]。" #: docs/TileMap.xml +#, fuzzy msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" "返回图块集中自动图块变化的坐标(子图块列和行)。如果单元格没有自动图块,则返" "回向量零。" @@ -71901,8 +71900,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -71938,8 +71937,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -72237,10 +72236,11 @@ msgid "Clears all bitmask information of the autotile." msgstr "清除自动图块的所有bit位掩码信息。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" "返回给定坐标的自动图块中的子图块的位掩码。\n" @@ -72252,10 +72252,11 @@ msgid "Returns the [enum BitmaskMode] of the autotile." msgstr "返回自动图块的[enum BitmaskMode]bit位掩码模式。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" @@ -72264,29 +72265,35 @@ msgstr "" "用于在图块集编辑器中表示它。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "返回给定坐标的图集或自动图块中的子图块的光遮挡物。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "返回指定坐标的图集或自动图块中,子图块的导航多边形。" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." msgstr "返回图集或自动图块中,子图块的大小。" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." msgstr "返回图集或自动图块的子图块之间的间距。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" @@ -72295,16 +72302,18 @@ msgstr "" "制。它的优先级将决定被选中的频率。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "返回指定坐标的图集或自动图块中,子图块的绘制索引。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" "设置给定自动图块的子图块的位掩码,指定其坐标。\n" @@ -72316,10 +72325,11 @@ msgid "Sets the [enum BitmaskMode] of the autotile." msgstr "设置自动图块的[enum BitmaskMode]位掩码模式。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" @@ -72328,29 +72338,34 @@ msgstr "" "也被用来在图块集编辑器中表示它。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "设置来自图集或自动图块的子图块的光遮挡器,指定其坐标。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "设置来自图集或自动图块的子图块的导航多边形,指定其坐标。" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +#, fuzzy +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "设置图集或自动图块中子图块的大小。" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +#, fuzzy +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "设置图集或自动图块的子图块之间的间距。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" @@ -72359,8 +72374,9 @@ msgstr "" "级决定被选中的频率。" #: docs/TileSet.xml +#, fuzzy msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "设置一个图集或自动图块中的子图块的绘制索引,指定其坐标。" @@ -74340,8 +74356,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -75776,8 +75792,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -75806,8 +75822,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" "返回连接两点的直线与X轴的夹角,单位为弧度。\n" "[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/" @@ -86417,7 +86433,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" "WebXR是一个开放标准,允许创建在网络浏览器中运行的VR和AR应用程序。\n" "因此,这个界面只有在HTML5导出中运行时才能使用。\n" diff --git a/translations/zh_TW.po b/translations/zh_TW.po index 7124edd019..721ecc4136 100644 --- a/translations/zh_TW.po +++ b/translations/zh_TW.po @@ -28,43 +28,43 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.9-dev\n" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Description" msgstr "說明" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Tutorials" msgstr "教學" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Properties" msgstr "屬性" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Methods" msgstr "方法" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Theme Properties" msgstr "主題屬性" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Signals" msgstr "訊號" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Enumerations" msgstr "列舉類型" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Constants" msgstr "常數" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Property Descriptions" msgstr "屬性說明" -#: tools/scripts/make_rst.py +#: tools/scripts/rst_from_xml.py msgid "Method Descriptions" msgstr "方法說明" @@ -396,8 +396,8 @@ msgid "" "- 1.0: Linear\n" "- Greater than 1.0 (exclusive): Ease in\n" "[/codeblock]\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/ease_cheatsheet.png]ease() curve values cheatsheet[/url]\n" +"[img caption=\"ease() curve values cheatsheet\"]/img/ease_cheatsheet.png[/" +"img]\n" "See also [method smoothstep]. If you need to perform more advanced " "transitions, use [Tween] or [AnimationPlayer]." msgstr "" @@ -1112,9 +1112,8 @@ msgid "" "[method smoothstep] returns the smoothest possible curve with no sudden " "changes in the derivative. If you need to perform more advanced transitions, " "use [Tween] or [AnimationPlayer].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/smoothstep_ease_comparison.png]Comparison between smoothstep() and " -"ease(x, -1.6521) return values[/url]" +"[img caption=\"Comparison between smoothstep() and ease(x, -1.6521) return " +"values\"]/img/smoothstep_ease_comparison.png[/img]" msgstr "" #: modules/gdscript/docs/@GDScript.xml @@ -13744,8 +13743,7 @@ msgid "" "[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/" "code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). " "Otherwise, a Color will always evaluate to [code]true[/code].\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/color_constants.png]Color constants cheatsheet[/url]" +"[img caption=\"Color constants cheatsheet\"]/img/color_constants.png[/img]" msgstr "" #: docs/Color.xml @@ -36341,8 +36339,8 @@ msgstr "" #: docs/Node2D.xml msgid "" "Returns the angle between the node and the [code]point[/code] in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/node2d_get_angle_to." +"png[/img]" msgstr "" #: docs/Node2D.xml @@ -57697,8 +57695,8 @@ msgstr "" #: docs/TileMap.xml msgid "" -"Returns the coordinate (subtile column and row) of the autotile variation in " -"the tileset. Returns a zero vector if the cell doesn't have autotiling." +"Returns the coordinate (sub-tile column and row) of the autotile variation " +"in the tileset. Returns a zero vector if the cell doesn't have autotiling." msgstr "" #: docs/TileMap.xml @@ -57762,8 +57760,8 @@ msgid "" "Sets the tile index for the given cell.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -57784,8 +57782,8 @@ msgid "" "Sets the tile index for the cell given by a Vector2.\n" "An index of [code]-1[/code] clears the cell.\n" "Optionally, the tile can also be flipped, transposed, or given autotile " -"coordinates. The autotile coordinate refers to the column and row of the " -"subtile.\n" +"coordinates. The autotile coordinate refers to the column and row of the sub-" +"tile.\n" "[b]Note:[/b] Data such as navigation polygons and collision shapes are not " "immediately updated for performance reasons.\n" "If you need these to be immediately updated, you can call [method " @@ -58033,9 +58031,9 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the bitmask of the subtile from an autotile given its coordinates.\n" +"Returns the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58045,52 +58043,55 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Returns the subtile that's being used as an icon in an atlas/autotile given " +"Returns the sub-tile that's being used as an icon in an atlas/autotile given " "its coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the light occluder of the subtile from an atlas/autotile given its " +"Returns the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the navigation polygon of the subtile from an atlas/autotile given " +"Returns the navigation polygon of the sub-tile from an atlas/autotile given " "its coordinates." msgstr "" #: docs/TileSet.xml -msgid "Returns the size of the subtiles in an atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the size of the sub-tiles in an atlas/autotile." +msgstr "回傳參數的正弦值。" #: docs/TileSet.xml -msgid "Returns the spacing between subtiles of the atlas/autotile." -msgstr "" +#, fuzzy +msgid "Returns the spacing between sub-tiles of the atlas/autotile." +msgstr "回傳參數的正切值。" #: docs/TileSet.xml msgid "" -"Returns the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Returns the priority of the sub-tile from an autotile given its " +"coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Returns the drawing index of the subtile from an atlas/autotile given its " +"Returns the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the bitmask of the subtile from an autotile given its coordinates.\n" +"Sets the bitmask of the sub-tile from an autotile given its coordinates.\n" "The value is the sum of the values in [enum AutotileBindings] present in the " -"subtile (e.g. a value of 5 means the bitmask has bindings in both the top " +"sub-tile (e.g. a value of 5 means the bitmask has bindings in both the top " "left and top right)." msgstr "" @@ -58100,44 +58101,44 @@ msgstr "" #: docs/TileSet.xml msgid "" -"Sets the subtile that will be used as an icon in an atlas/autotile given its " -"coordinates.\n" -"The subtile defined as the icon will be used as a fallback when the atlas/" +"Sets the sub-tile that will be used as an icon in an atlas/autotile given " +"its coordinates.\n" +"The sub-tile defined as the icon will be used as a fallback when the atlas/" "autotile's bitmask information is incomplete. It will also be used to " "represent it in the TileSet editor." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the light occluder of the subtile from an atlas/autotile given its " +"Sets the light occluder of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the navigation polygon of the subtile from an atlas/autotile given its " +"Sets the navigation polygon of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" #: docs/TileSet.xml -msgid "Sets the size of the subtiles in an atlas/autotile." +msgid "Sets the size of the sub-tiles in an atlas/autotile." msgstr "" #: docs/TileSet.xml -msgid "Sets the spacing between subtiles of the atlas/autotile." +msgid "Sets the spacing between sub-tiles of the atlas/autotile." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the priority of the subtile from an autotile given its coordinates.\n" -"When more than one subtile has the same bitmask value, one of them will be " +"Sets the priority of the sub-tile from an autotile given its coordinates.\n" +"When more than one sub-tile has the same bitmask value, one of them will be " "picked randomly for drawing. Its priority will define how often it will be " "picked." msgstr "" #: docs/TileSet.xml msgid "" -"Sets the drawing index of the subtile from an atlas/autotile given its " +"Sets the drawing index of the sub-tile from an atlas/autotile given its " "coordinates." msgstr "" @@ -59862,8 +59863,8 @@ msgid "" "don't know which transition and easing to pick, you can try different [enum " "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[img caption=\"Tween easing and transition types cheatsheet\"]/img/" +"tween_cheatsheet.png[/img]\n" "[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " "operation cannot be completed." msgstr "" @@ -60927,8 +60928,8 @@ msgid "" "[code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter " "turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return " "[code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle.png]Illustration of the returned angle.[/url]\n" +"[img caption=\"Illustration of the returned angle\"]/img/vector2_angle.png[/" +"img]\n" "Equivalent to the result of [method @GDScript.atan2] when called with the " "vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]." msgstr "" @@ -60944,8 +60945,8 @@ msgstr "" msgid "" "Returns the angle between the line connecting the two points and the X axis, " "in radians.\n" -"[url=https://raw.githubusercontent.com/RebelToolbox/RebelDocumentation/main/" -"img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]" +"[img caption=\"Illustration of the returned angle\"]/img/" +"vector2_angle_to_point.png[/img]" msgstr "" #: docs/Vector2.xml @@ -70031,7 +70032,7 @@ msgid "" "signals is the same id as used in [member ARVRController.controller_id].\n" "You can use one or all of these methods to allow your game or app to support " "a wider or narrower set of devices and input methods, or to allow more " -"advanced interations with more advanced devices." +"advanced interactions with more advanced devices." msgstr "" #: modules/webxr/docs/WebXRInterface.xml