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Callback.cpp
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Callback.cpp
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#include "Callback.hpp"
namespace ws
{
CallbackCollection CallbackManager::m_collection;
CallbackHandle CallbackManager::Generate()
{
CallbackHandle result = 0;
CallbackHandle *p = &result;
Util::RandomRaw((void *) p, sizeof(result));
return result;
}
CallbackHandle CallbackManager::RegisterCallback(ConnectedCallback callback)
{
return RegisterCallback(callback, CallbackManager::DefaultPriority);
}
CallbackHandle CallbackManager::RegisterCallback(ConnectedCallback callback, int priority)
{
CallbackHandle handle = Generate();
CallbackInfo info;
info.type = CT_CONNECTED;
info.handle = handle;
info.callback = (void *) callback;
m_collection.insert(CallbackItem(priority, info));
return handle;
}
CallbackHandle CallbackManager::RegisterCallback(DisconnectedCallback callback)
{
return RegisterCallback(callback, CallbackManager::DefaultPriority);
}
CallbackHandle CallbackManager::RegisterCallback(DisconnectedCallback callback, int priority)
{
CallbackHandle handle = Generate();
CallbackInfo info;
info.type = CT_DISCONNECTED;
info.handle = handle;
info.callback = (void *) callback;
m_collection.insert(CallbackItem(priority, info));
return handle;
}
CallbackHandle CallbackManager::RegisterCallback(FrameCallback callback)
{
return RegisterCallback(callback, CallbackManager::DefaultPriority);
}
CallbackHandle CallbackManager::RegisterCallback(FrameCallback callback, int priority)
{
CallbackHandle handle = Generate();
CallbackInfo info;
info.type = CT_FRAME;
info.handle = handle;
info.callback = (void *) callback;
m_collection.insert(CallbackItem(priority, info));
return handle;
}
CallbackHandle CallbackManager::RegisterCallback(MessageCallback callback)
{
return RegisterCallback(callback, CallbackManager::DefaultPriority);
}
CallbackHandle CallbackManager::RegisterCallback(MessageCallback callback, int priority)
{
CallbackHandle handle = Generate();
CallbackInfo info;
info.type = CT_MESSAGE;
info.handle = handle;
info.callback = (void *) callback;
m_collection.insert(CallbackItem(priority, info));
return handle;
}
void CallbackManager::UnregisterCallback(CallbackHandle handle)
{
}
void CallbackManager::Trigger(CallbackType type, ClientInfo info, ...)
{
va_list args;
va_start(args, info);
for(CallbackCollectionIterator it = m_collection.begin(); it != m_collection.end(); ++it)
{
if(type != it->second.type)
continue;
switch(type)
{
case CT_CONNECTED:
{
ConnectedCallback callback = (ConnectedCallback) it->second.callback;
callback(info, va_arg(args, char *));
break;
}
case CT_DISCONNECTED:
{
DisconnectedCallback callback = (DisconnectedCallback) it->second.callback;
callback(info);
break;
}
case CT_FRAME:
{
Frame *frame = va_arg(args, Frame *);
FrameCallback callback = (FrameCallback) it->second.callback;
callback(info, frame);
break;
}
case CT_MESSAGE:
{
char *message = va_arg(args, char *);
size_t length = va_arg(args, size_t);
MessageCallback callback = (MessageCallback) it->second.callback;
callback(info, message, length);
break;
}
default:
{
Debug::Warn("Unknown Callback Invoked");
break;
}
}
}
}
}