Skip to content

Latest commit

 

History

History
67 lines (53 loc) · 1.8 KB

MISC_Category.md

File metadata and controls

67 lines (53 loc) · 1.8 KB

List of Rules in the MISC Category

For a list of all implemented Rules go here

Index

Count: 6

Rules in MISC Category

commandModificationBlockLimit

Command Modification Block Limit

Number of blocks that can be changed at once by one command, such as fill or clone.

  • Type: int
  • Default value: 32768
  • Suggested options: 32768, 1000000, 2147483647
  • Categories: GAMERULE, MISC

globalSoundEvents

Global sound events

When certain game events happen, like a boss spawning, the sound is heard everywhere.

  • Type: boolean
  • Default value: true
  • Required options: true, false
  • Categories: GAMERULE, MISC

maxCommandChainLength

Command chain size limit

The maximum length of a chain of commands that can be executed during one tick. Applies to command blocks and functions

  • Type: int
  • Default value: 65536
  • Suggested options: 65536
  • Categories: GAMERULE, MISC

maxCommandForkCount

Command context limit

Maximum number of contexts that can be used by commands like 'execute as'

  • Type: int
  • Default value: 65536
  • Required options: ``
  • Categories: GAMERULE, MISC

reducedDebugInfo

Reduce debug info

Limits contents of debug screen

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: GAMERULE, MISC

spawnChunkRadius

Spawn chunk radius

Amount of chunks that stay loaded around the overworld spawn position

  • Type: int
  • Default value: 2
  • Suggested options: 0, 2, 10, 32
  • Categories: GAMERULE, MISC