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main.js
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main.js
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const {app, BrowserWindow} = require("electron")
const createWindow = () => {
// var splash = new BrowserWindow({
// width: 600,
// height: 193,
// transparent: true,
// frame: false,
// alwaysOnTop: true
// })
// splash.loadFile("splash.html")
// splash.center()
// Create the browser window.
const mainWindow = new BrowserWindow({
autoHideMenuBar: true,
resizable: false,
width: 466,
height: 770,
// show: false,
useContentSize: true,
maximizable: false,
webPreferences: {
nodeIntegration: true,
contextIsolation: false
}
})
// and load the index.html of the app.
mainWindow.loadFile("index.html")
mainWindow.setIcon("build/icon.ico")
// mainWindow.webContents.on("did-finish-load", function() {
// splash.close()
// mainWindow.show()
// })
// Open the DevTools for debugging, only if not in production.
if (!app.isPackaged) {
mainWindow.webContents.openDevTools({mode: "detach"})
}
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on("activate", () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on("window-all-closed", () => {
if (process.platform !== "darwin") app.quit()
})