Semster 4 Weekly Report 1 #121
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Good day, your looks really cool. Your state of development looks really good. You might be the most advanced. I really like your plan for the next steps. |
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Hello team Underwatch, |
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Dear Team Underwatch, |
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Semster 4 Weekly Report 1
Summary of the current status?
As of now we have completed most major tasks in each of the subprojects (namely Game, Webpage, Database (WebService) and Design):
The Webpage has a working navigation, scoreboards where you can compare and filter scores as well as the foundational groundwork for the Wiki.
The Database is in a state which can be deployed to a cloud provider (tho this hasn't been done yet). Also we use mock/sample data instead of real submitted scores at the moment.
In the Game we have implemented a third party api, the DadjokeAPI, which displays a joke on the start screen when you start the program.
You can now lose lives in the game and go game over, which completes the game loop.
We also implemented a real time lighting system which throws dynamic shadows based on the positions of objects in the game.
Which features have been done?
[TODO]
Which features should be done in this Semester?
This semester we hope to complete the following features:
Are there any milestones? When and what?
Currently there are only two milestones we have planned for:
Initial thought about the architecture of your project?
We initially thought about using an event-driven architecture for our game, as this makes the most sense for a game. Before we decide, however, we will wait for the upcoming lecture.
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