diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 6adaae1917..312a308a10 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -1733,9 +1733,7 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent) { #ifndef NONET INT32 i; -#endif -#ifndef NONET // serverlist is updated by GetPacket function if (serverlistcount > 0) { @@ -1769,7 +1767,20 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent) serverlist[i].info.fileneeded); CONS_Printf(M_GetText("Checking files...\n")); i = CL_CheckFiles(); - if (i == 2) // cannot join for some reason + if (i == 3) // too many files + { + D_QuitNetGame(); + CL_Reset(); + D_StartTitle(); + M_StartMessage(M_GetText( + "You have too many WAD files loaded\n" + "to add ones the server is using.\n" + "Please restart SRB2 before connecting.\n\n" + "Press ESC\n" + ), NULL, MM_NOTHING); + return false; + } + else if (i == 2) // cannot join for some reason { D_QuitNetGame(); CL_Reset(); diff --git a/src/d_netcmd.c b/src/d_netcmd.c index f235493159..b5563f4e89 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -3083,7 +3083,13 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum) filestatus_t ncs = FS_NOTFOUND; UINT8 md5sum[16]; boolean kick = false; + boolean toomany = false; INT32 i; + size_t packetsize = 0; + serverinfo_pak *dummycheck = NULL; + + // Shut the compiler up. + (void)dummycheck; READSTRINGN(*cp, filename, 240); READMEM(*cp, md5sum, 16); @@ -3109,13 +3115,25 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum) return; } - ncs = findfile(filename,md5sum,true); + // See W_LoadWadFile in w_wad.c + for (i = 0; i < numwadfiles; i++) + packetsize += nameonlylength(wadfiles[i]->filename) + 22; - if (ncs != FS_FOUND) + packetsize += nameonlylength(filename) + 22; + + if ((numwadfiles >= MAX_WADFILES) + || (packetsize > sizeof(dummycheck->fileneeded))) + toomany = true; + else + ncs = findfile(filename,md5sum,true); + + if (ncs != FS_FOUND || toomany) { char message[256]; - if (ncs == FS_NOTFOUND) + if (toomany) + sprintf(message, M_GetText("Too many files loaded to add %s\n"), filename); + else if (ncs == FS_NOTFOUND) sprintf(message, M_GetText("The server doesn't have %s\n"), filename); else if (ncs == FS_MD5SUMBAD) sprintf(message, M_GetText("Checksum mismatch on %s\n"), filename); @@ -3185,10 +3203,15 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum) ncs = findfile(filename,md5sum,true); - if (ncs != FS_FOUND) + if (ncs != FS_FOUND || !P_AddWadFile(filename, NULL)) { Command_ExitGame_f(); - if (ncs == FS_NOTFOUND) + if (ncs == FS_FOUND) + { + CONS_Printf(M_GetText("The server tried to add %s,\nbut you have too many files added.\nRestart the game to clear loaded files\nand play on this server."), filename); + M_StartMessage(va("The server added a file \n(%s)\nbut you have too many files added.\nRestart the game to clear loaded files.\n\nPress ESC\n",filename), NULL, MM_NOTHING); + } + else if (ncs == FS_NOTFOUND) { CONS_Printf(M_GetText("The server tried to add %s,\nbut you don't have this file.\nYou need to find it in order\nto play on this server."), filename); M_StartMessage(va("The server added a file \n(%s)\nthat you do not have.\n\nPress ESC\n",filename), NULL, MM_NOTHING); @@ -3206,7 +3229,6 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum) return; } - P_AddWadFile(filename, NULL); G_SetGameModified(true); } diff --git a/src/d_netfil.c b/src/d_netfil.c index 2c463c0b5b..172624ad29 100644 --- a/src/d_netfil.c +++ b/src/d_netfil.c @@ -337,6 +337,12 @@ INT32 CL_CheckFiles(void) INT32 i, j; char wadfilename[MAX_WADPATH]; INT32 ret = 1; + size_t packetsize = 0; + size_t filestoget = 0; + serverinfo_pak *dummycheck = NULL; + + // Shut the compiler up. + (void)dummycheck; // if (M_CheckParm("-nofiles")) // return 1; @@ -385,6 +391,10 @@ INT32 CL_CheckFiles(void) return 1; } + // See W_LoadWadFile in w_wad.c + for (i = 0; i < numwadfiles; i++) + packetsize += nameonlylength(wadfiles[i]->filename) + 22; + for (i = 1; i < fileneedednum; i++) { CONS_Debug(DBG_NETPLAY, "searching for '%s' ", fileneeded[i].filename); @@ -404,6 +414,14 @@ INT32 CL_CheckFiles(void) if (fileneeded[i].status != FS_NOTFOUND || !fileneeded[i].important) continue; + packetsize += nameonlylength(fileneeded[i].filename) + 22; + + if ((numwadfiles+filestoget >= MAX_WADFILES) + || (packetsize > sizeof(dummycheck->fileneeded))) + return 3; + + filestoget++; + fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true); CONS_Debug(DBG_NETPLAY, "found %d\n", fileneeded[i].status); if (fileneeded[i].status != FS_FOUND) diff --git a/src/p_mobj.c b/src/p_mobj.c index fb8648013f..9fdbc37fb8 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -2363,7 +2363,7 @@ static boolean P_ZMovement(mobj_t *mo) mo->z = mo->floorz; #ifdef ESLOPE - if (mo->standingslope) // You're still on the ground; why are we here? + if (!(mo->flags & MF_MISSILE) && mo->standingslope) // You're still on the ground; why are we here? { mo->momz = 0; return true; @@ -7807,6 +7807,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type) break; case MT_EGGCAPSULE: mobj->extravalue1 = -1; // timer for how long a player has been at the capsule + break; case MT_REDTEAMRING: mobj->color = skincolor_redteam; break; diff --git a/src/r_data.c b/src/r_data.c index 7bad6bb897..d19882dd39 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -944,23 +944,24 @@ static void R_InitExtraColormaps(void) for (cfile = clump = 0; cfile < numwadfiles; cfile++, clump = 0) { startnum = W_CheckNumForNamePwad("C_START", cfile, clump); - if (startnum == LUMPERROR) + if (startnum == INT16_MAX) continue; endnum = W_CheckNumForNamePwad("C_END", cfile, clump); - if (endnum == LUMPERROR) + if (endnum == INT16_MAX) I_Error("R_InitExtraColormaps: C_START without C_END\n"); - if (WADFILENUM(startnum) != WADFILENUM(endnum)) - I_Error("R_InitExtraColormaps: C_START and C_END in different wad files!\n"); + // This shouldn't be possible when you use the Pwad function, silly + //if (WADFILENUM(startnum) != WADFILENUM(endnum)) + //I_Error("R_InitExtraColormaps: C_START and C_END in different wad files!\n"); if (numcolormaplumps >= maxcolormaplumps) maxcolormaplumps *= 2; colormaplumps = Z_Realloc(colormaplumps, sizeof (*colormaplumps) * maxcolormaplumps, PU_STATIC, NULL); - colormaplumps[numcolormaplumps].wadfile = WADFILENUM(startnum); - colormaplumps[numcolormaplumps].firstlump = LUMPNUM(startnum+1); + colormaplumps[numcolormaplumps].wadfile = cfile; + colormaplumps[numcolormaplumps].firstlump = startnum+1; colormaplumps[numcolormaplumps].numlumps = endnum - (startnum + 1); numcolormaplumps++; }