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c-cpp.yml
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name: c++/cmake
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, macOS-latest]
steps:
- uses: actions/checkout@v2
- name: macos
if: matrix.os == 'macOS-latest'
run: brew install libomp eigen
- name: linux
if: matrix.os == 'ubuntu-latest'
run: sudo apt-get install libeigen3-dev
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cd examples/main ; cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cd examples/main ; cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}