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[Feature Request] Voicemeeter Integration #54
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Leaving my comment here because it seems useless to open another issue. When in "Sound Feedback" Output Device I select a VB-Cable (VoiceMeeter) or any other channel which is not "Default", it looks like sound notifications don't play nicely.. Moreover the visualization spectrum also has issues appearing. @Uronic can you confirm? Thanks |
I have stopped using AHK MicMute for a while since I am playing games which possibly falsely ban you for using Autohotkey (The backend of MicMute). I do not remember having this issue when I did use it though. I use Voicemeeter's MacroButtons in administrator mode for push to talk now if you're wondering. |
I see. I just installed AHK_MicMute and it's working fine for me.. I'm not playing any MP games tho. |
You can do the same thing on MacroButtons. |
Yeah, also just noticed they added Mouse Buttons to the keyboard buttons list - gonna give it a try, thanks! |
Although I won't have any visual confirmation on (un)muted mic, how do you cope with that? |
I have sound feedback with Voicemeeter's recorder. Whenever you load a file to the recorder it plays it so it gives me a nice push to talk on/off sound. Try searching voicemeeter soundboard on google. |
Oh OK, I know already how to use the recorder but the icon overlay (and/or in tray) is still a nicer option for me. |
Basically a feature that allows to pick a Voicemeeter Hardware Input 1,2,3,4,5 B1,2,3 bus for push to talk. I could do this with Voicemeeter's included MACRO Buttons but the hotkeys on there have many issues such as not working in some fullscreen games.
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