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This repository has been archived by the owner on Mar 9, 2021. It is now read-only.
In the 3.x branch, the name of private members get burnt to the class using a [UsedMemberNamesAttribute]. This means that when building a release assembly referencing a debug assembly (or vice versa) and deriving from a type in the other assembly, there is a risk for a member name collision.
Possible solutions include:
make the [UsedMemberNames] have different lists for minified and non-minified scripts.
name all non-public class members like $x$theName, where x is the depth of the class hierarchy of the type. Note that internal interface members need not have this applied to them because they are not minified in release builds.
The text was updated successfully, but these errors were encountered:
In the 3.x branch, the name of private members get burnt to the class using a [UsedMemberNamesAttribute]. This means that when building a release assembly referencing a debug assembly (or vice versa) and deriving from a type in the other assembly, there is a risk for a member name collision.
Possible solutions include:
The text was updated successfully, but these errors were encountered: