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events.go
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events.go
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package discordgo
import (
"encoding/json"
)
// This file contains all the possible structs that can be
// handled by AddHandler/EventHandler.
// DO NOT ADD ANYTHING BUT EVENT HANDLER STRUCTS TO THIS FILE.
//go:generate go run tools/cmd/eventhandlers/main.go
// Connect is the data for a Connect event.
// This is a synthetic event and is not dispatched by Discord.
type Connect struct{}
// Disconnect is the data for a Disconnect event.
// This is a synthetic event and is not dispatched by Discord.
type Disconnect struct{}
// RateLimit is the data for a RateLimit event.
// This is a synthetic event and is not dispatched by Discord.
type RateLimit struct {
*TooManyRequests
URL string
}
// Event provides a basic initial struct for all websocket events.
type Event struct {
Operation int `json:"op"`
Sequence int64 `json:"s"`
Type string `json:"t"`
RawData json.RawMessage `json:"d"`
// Struct contains one of the other types in this file.
Struct interface{} `json:"-"`
}
// A Ready stores all data for the websocket READY event.
type Ready struct {
Version int `json:"v"`
SessionID string `json:"session_id"`
User *User `json:"user"`
Shard *[2]int `json:"shard"`
Application *Application `json:"application"`
Guilds []*Guild `json:"guilds"`
PrivateChannels []*Channel `json:"private_channels"`
}
// ChannelCreate is the data for a ChannelCreate event.
type ChannelCreate struct {
*Channel
}
// ChannelUpdate is the data for a ChannelUpdate event.
type ChannelUpdate struct {
*Channel
BeforeUpdate *Channel `json:"-"`
}
// ChannelDelete is the data for a ChannelDelete event.
type ChannelDelete struct {
*Channel
}
// ChannelPinsUpdate stores data for a ChannelPinsUpdate event.
type ChannelPinsUpdate struct {
LastPinTimestamp string `json:"last_pin_timestamp"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id,omitempty"`
}
// ThreadCreate is the data for a ThreadCreate event.
type ThreadCreate struct {
*Channel
NewlyCreated bool `json:"newly_created"`
}
// ThreadUpdate is the data for a ThreadUpdate event.
type ThreadUpdate struct {
*Channel
BeforeUpdate *Channel `json:"-"`
}
// ThreadDelete is the data for a ThreadDelete event.
type ThreadDelete struct {
*Channel
}
// ThreadListSync is the data for a ThreadListSync event.
type ThreadListSync struct {
// The id of the guild
GuildID string `json:"guild_id"`
// The parent channel ids whose threads are being synced.
// If omitted, then threads were synced for the entire guild.
// This array may contain channel_ids that have no active threads as well, so you know to clear that data.
ChannelIDs []string `json:"channel_ids"`
// All active threads in the given channels that the current user can access
Threads []*Channel `json:"threads"`
// All thread member objects from the synced threads for the current user,
// indicating which threads the current user has been added to
Members []*ThreadMember `json:"members"`
}
// ThreadMemberUpdate is the data for a ThreadMemberUpdate event.
type ThreadMemberUpdate struct {
*ThreadMember
GuildID string `json:"guild_id"`
}
// ThreadMembersUpdate is the data for a ThreadMembersUpdate event.
type ThreadMembersUpdate struct {
ID string `json:"id"`
GuildID string `json:"guild_id"`
MemberCount int `json:"member_count"`
AddedMembers []AddedThreadMember `json:"added_members"`
RemovedMembers []string `json:"removed_member_ids"`
}
// GuildCreate is the data for a GuildCreate event.
type GuildCreate struct {
*Guild
}
// GuildUpdate is the data for a GuildUpdate event.
type GuildUpdate struct {
*Guild
}
// GuildDelete is the data for a GuildDelete event.
type GuildDelete struct {
*Guild
BeforeDelete *Guild `json:"-"`
}
// GuildBanAdd is the data for a GuildBanAdd event.
type GuildBanAdd struct {
User *User `json:"user"`
GuildID string `json:"guild_id"`
}
// GuildBanRemove is the data for a GuildBanRemove event.
type GuildBanRemove struct {
User *User `json:"user"`
GuildID string `json:"guild_id"`
}
// GuildMemberAdd is the data for a GuildMemberAdd event.
type GuildMemberAdd struct {
*Member
}
// GuildMemberUpdate is the data for a GuildMemberUpdate event.
type GuildMemberUpdate struct {
*Member
BeforeUpdate *Member `json:"-"`
}
// GuildMemberRemove is the data for a GuildMemberRemove event.
type GuildMemberRemove struct {
*Member
}
// GuildRoleCreate is the data for a GuildRoleCreate event.
type GuildRoleCreate struct {
*GuildRole
}
// GuildRoleUpdate is the data for a GuildRoleUpdate event.
type GuildRoleUpdate struct {
*GuildRole
}
// A GuildRoleDelete is the data for a GuildRoleDelete event.
type GuildRoleDelete struct {
RoleID string `json:"role_id"`
GuildID string `json:"guild_id"`
}
// A GuildEmojisUpdate is the data for a guild emoji update event.
type GuildEmojisUpdate struct {
GuildID string `json:"guild_id"`
Emojis []*Emoji `json:"emojis"`
}
// A GuildMembersChunk is the data for a GuildMembersChunk event.
type GuildMembersChunk struct {
GuildID string `json:"guild_id"`
Members []*Member `json:"members"`
ChunkIndex int `json:"chunk_index"`
ChunkCount int `json:"chunk_count"`
NotFound []string `json:"not_found,omitempty"`
Presences []*Presence `json:"presences,omitempty"`
Nonce string `json:"nonce,omitempty"`
}
// GuildIntegrationsUpdate is the data for a GuildIntegrationsUpdate event.
type GuildIntegrationsUpdate struct {
GuildID string `json:"guild_id"`
}
// StageInstanceEventCreate is the data for a StageInstanceEventCreate event.
type StageInstanceEventCreate struct {
*StageInstance
}
// StageInstanceEventUpdate is the data for a StageInstanceEventUpdate event.
type StageInstanceEventUpdate struct {
*StageInstance
}
// StageInstanceEventDelete is the data for a StageInstanceEventDelete event.
type StageInstanceEventDelete struct {
*StageInstance
}
// GuildScheduledEventCreate is the data for a GuildScheduledEventCreate event.
type GuildScheduledEventCreate struct {
*GuildScheduledEvent
}
// GuildScheduledEventUpdate is the data for a GuildScheduledEventUpdate event.
type GuildScheduledEventUpdate struct {
*GuildScheduledEvent
}
// GuildScheduledEventDelete is the data for a GuildScheduledEventDelete event.
type GuildScheduledEventDelete struct {
*GuildScheduledEvent
}
// GuildScheduledEventUserAdd is the data for a GuildScheduledEventUserAdd event.
type GuildScheduledEventUserAdd struct {
GuildScheduledEventID string `json:"guild_scheduled_event_id"`
UserID string `json:"user_id"`
GuildID string `json:"guild_id"`
}
// GuildScheduledEventUserRemove is the data for a GuildScheduledEventUserRemove event.
type GuildScheduledEventUserRemove struct {
GuildScheduledEventID string `json:"guild_scheduled_event_id"`
UserID string `json:"user_id"`
GuildID string `json:"guild_id"`
}
// MessageCreate is the data for a MessageCreate event.
type MessageCreate struct {
*Message
}
// UnmarshalJSON is a helper function to unmarshal MessageCreate object.
func (m *MessageCreate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageUpdate is the data for a MessageUpdate event.
type MessageUpdate struct {
*Message
// BeforeUpdate will be nil if the Message was not previously cached in the state cache.
BeforeUpdate *Message `json:"-"`
}
// UnmarshalJSON is a helper function to unmarshal MessageUpdate object.
func (m *MessageUpdate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageDelete is the data for a MessageDelete event.
type MessageDelete struct {
*Message
BeforeDelete *Message `json:"-"`
}
// UnmarshalJSON is a helper function to unmarshal MessageDelete object.
func (m *MessageDelete) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageReactionAdd is the data for a MessageReactionAdd event.
type MessageReactionAdd struct {
*MessageReaction
Member *Member `json:"member,omitempty"`
}
// MessageReactionRemove is the data for a MessageReactionRemove event.
type MessageReactionRemove struct {
*MessageReaction
}
// MessageReactionRemoveAll is the data for a MessageReactionRemoveAll event.
type MessageReactionRemoveAll struct {
*MessageReaction
}
// PresencesReplace is the data for a PresencesReplace event.
type PresencesReplace []*Presence
// PresenceUpdate is the data for a PresenceUpdate event.
type PresenceUpdate struct {
Presence
GuildID string `json:"guild_id"`
}
// Resumed is the data for a Resumed event.
type Resumed struct {
Trace []string `json:"_trace"`
}
// TypingStart is the data for a TypingStart event.
type TypingStart struct {
UserID string `json:"user_id"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id,omitempty"`
Timestamp int `json:"timestamp"`
}
// UserUpdate is the data for a UserUpdate event.
type UserUpdate struct {
*User
}
// VoiceServerUpdate is the data for a VoiceServerUpdate event.
type VoiceServerUpdate struct {
Token string `json:"token"`
GuildID string `json:"guild_id"`
Endpoint string `json:"endpoint"`
}
// VoiceStateUpdate is the data for a VoiceStateUpdate event.
type VoiceStateUpdate struct {
*VoiceState
// BeforeUpdate will be nil if the VoiceState was not previously cached in the state cache.
BeforeUpdate *VoiceState `json:"-"`
}
// MessageDeleteBulk is the data for a MessageDeleteBulk event
type MessageDeleteBulk struct {
Messages []string `json:"ids"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
}
// WebhooksUpdate is the data for a WebhooksUpdate event
type WebhooksUpdate struct {
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
}
// InteractionCreate is the data for a InteractionCreate event
type InteractionCreate struct {
*Interaction
}
// UnmarshalJSON is a helper function to unmarshal Interaction object.
func (i *InteractionCreate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &i.Interaction)
}
// InviteCreate is the data for a InviteCreate event
type InviteCreate struct {
*Invite
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
}
// InviteDelete is the data for a InviteDelete event
type InviteDelete struct {
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
Code string `json:"code"`
}
// ApplicationCommandPermissionsUpdate is the data for an ApplicationCommandPermissionsUpdate event
type ApplicationCommandPermissionsUpdate struct {
*GuildApplicationCommandPermissions
}
// AutoModerationRuleCreate is the data for an AutoModerationRuleCreate event.
type AutoModerationRuleCreate struct {
*AutoModerationRule
}
// AutoModerationRuleUpdate is the data for an AutoModerationRuleUpdate event.
type AutoModerationRuleUpdate struct {
*AutoModerationRule
}
// AutoModerationRuleDelete is the data for an AutoModerationRuleDelete event.
type AutoModerationRuleDelete struct {
*AutoModerationRule
}
// AutoModerationActionExecution is the data for an AutoModerationActionExecution event.
type AutoModerationActionExecution struct {
GuildID string `json:"guild_id"`
Action AutoModerationAction `json:"action"`
RuleID string `json:"rule_id"`
RuleTriggerType AutoModerationRuleTriggerType `json:"rule_trigger_type"`
UserID string `json:"user_id"`
ChannelID string `json:"channel_id"`
MessageID string `json:"message_id"`
AlertSystemMessageID string `json:"alert_system_message_id"`
Content string `json:"content"`
MatchedKeyword string `json:"matched_keyword"`
MatchedContent string `json:"matched_content"`
}
// GuildAuditLogEntryCreate is the data for a GuildAuditLogEntryCreate event.
type GuildAuditLogEntryCreate struct {
*AuditLogEntry
GuildID string `json:"guild_id"`
}
// MessagePollVoteAdd is the data for a MessagePollVoteAdd event.
type MessagePollVoteAdd struct {
UserID string `json:"user_id"`
ChannelID string `json:"channel_id"`
MessageID string `json:"message_id"`
GuildID string `json:"guild_id,omitempty"`
AnswerID int `json:"answer_id"`
}
// MessagePollVoteRemove is the data for a MessagePollVoteRemove event.
type MessagePollVoteRemove struct {
UserID string `json:"user_id"`
ChannelID string `json:"channel_id"`
MessageID string `json:"message_id"`
GuildID string `json:"guild_id,omitempty"`
AnswerID int `json:"answer_id"`
}