Name | Type | Description | Notes |
---|---|---|---|
match_id | int | Match ID | [optional] |
player_slot | int | Which slot the player is in. 0-127 are Radiant, 128-255 are Dire | [optional] |
radiant_win | bool | Boolean indicating whether Radiant won the match | [optional] |
duration | int | Duration of the game in seconds | [optional] |
game_mode | int | Integer corresponding to game mode played. List of constants can be found here: https://github.com/odota/dotaconstants/blob/master/json/game_mode.json | [optional] |
lobby_type | int | Integer corresponding to lobby type of match. List of constants can be found here: https://github.com/odota/dotaconstants/blob/master/json/lobby_type.json | [optional] |
hero_id | int | [optional] | |
start_time | int | Start time of the match in seconds elapsed since 1970 | [optional] |
version | int | version | [optional] |
kills | int | Total kills the player had at the end of the match | [optional] |
deaths | int | Total deaths the player had at the end of the match | [optional] |
assists | int | Total assists the player had at the end of the match | [optional] |
skill | int | Skill bracket assigned by Valve (Normal, High, Very High) | [optional] |
lane | int | Integer corresponding to which lane the player laned in for the match | [optional] |
lane_role | int | lane_role | [optional] |
is_roaming | bool | Boolean describing whether or not the player roamed | [optional] |
cluster | int | cluster | [optional] |
leaver_status | int | Integer describing whether or not the player left the game. 0: didn't leave. 1: left safely. 2+: Abandoned | [optional] |
party_size | int | Size of the players party. If not in a party, will return 1. | [optional] |