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keys.lua
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keys.lua
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--[[
───────────────────────────────────────────────────────────────
Extra Changer Menu (keys.lua) - Created by Shadow Development
This file is so that keys appear properly when useing Config.locationOpen.
Do not change this file unless you are adding in a new key that isn't defined.
Follow this format:
key[KEY INDEX] = "CONTROL NAME"
You can find all key indexes / names at: https://docs.fivem.net/docs/game-references/controls/
───────────────────────────────────────────────────────────────
]]
keys = {}
keys[311] = "INPUT_REPLAY_SHOWHOTKEY"
keys[244] = "INPUT_INTERACTION_MENU"
keys[77] = "INPUT_VEH_HOTWIRE_LEFT"
keys[20] = "INPUT_MULTIPLAYER_INFO"
keys[39] = "INPUT_SNIPER_ZOOM"
keys[40] = "INPUT_SNIPER_ZOOM_IN_ONLY"
keys[19] = "INPUT_CHARACTER_WHEEL"
keys[168] = "INPUT_SELECT_CHARACTER_TREVOR"
keys[288] = "INPUT_REPLAY_START_STOP_RECORDING"
keys[289] = "INPUT_REPLAY_START_STOP_RECORDING_SECONDARY"
keys[170] = "INPUT_SAVE_REPLAY_CLIP"
keys[166] = "INPUT_SELECT_CHARACTER_MICHAEL"
keys[167] = "INPUT_SELECT_CHARACTER_FRANKLIN"
keys[56] = "INPUT_DROP_WEAPON"
keys[57] = "INPUT_DROP_AMMO"
keys[344] = "INPUT_SWITCH_VISOR"