Custom-Model-Effect #19
Larremannen
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Hi!
I have created the Custom Model Effect pipeline to compile with monogame. Because I would like to use the EnvironmentMap.
The referenced dll in pipeline project are now Monogame.Framework and it compiles. But I can´t get it to work in the MGCB. I can select CubeMapProcessor for a picture but when I press Build it doesn´t go through. I understand that this sourcecode is from 2007 so I am not supprised that it does not work(out of the box). But if you have time sometimes It would be good if this could be looked at. Because I would like to use this feature :).
/Lars
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