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MaiSense

  • Author: SirusDoma (a.k.a CXO2)
  • Email: com@cxo2.me
  • Version: 1.0.0

Touch Sensor Input for SDEY, touchlaundry disco 💦.

How it works

It make a use of SetWindowsHookEx to listen WH_GETMESSAGE and hook any input events.
In order to register touch input, CreateWindowExA is detoured to perform RegisterTouchWindow after the actual CreateWindowExA is called.

The game did not emulate any hardware input such as JVS and touch sensors instead, it write input flag directly to the game memory.

Usage

  1. Download or Build the project
  2. Copy MaiSense.Launcher.exe and MaiSense.dll into game directory
  3. Run MaiSense.Launcher.exe

Touch Hook

Multi touch input is supported. Make sure that touch input emulation from Mouse middle button is not activated, otherwise restart the game.

Only support 1P with DEV mode only, has no plan to support 2P or any other mode. If you're interested in this feature, consider make a contribution by creating a PR.

Mouse Hook

  • Pressing middle button click will emulate mouse into touch input natively.
  • Produced touch tap by the emulation only last for few millisecond or even nanosecond, so it doesn't not registered as proper touch input at most of the time.
  • Native mouse event is not supported.

Keyboard Hook

  • Key 1~8 as for A1~A8 Sensors respectively, 0 for C Sensor
  • Numpad 1~8 as for B1~B8 Sensors respectively

License

This is an open-sourced library licensed under the MIT License